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So following this guide to use Bepin and UniversalUnityDemosaics CombinedMeshDemosaic.dll I ran into 2 issues.
1. It causes horrible white / faded bugs after interacting with other characters. Where it causes them to be permanently silhouetted in white after selecting them.
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2. Causes huge FPS drop. From what I can see normally without the plugin my computer runs this game with 30% CPU usage and around 70% GPU usage . With the plugin CPU usage ramps up to about 56% but GPU usage throttles down to only 30%. Went from a consistent V-Synced 60 FPS to 32 FPS. Playing on a weak old gaming laptop with a i5-7300HQ, mobile GTX 1050 TI 4 GB VRAM, and 32 GB of RAM so your numbers may vary.
I tried the other files individually instead of CombinedMeshDemosaic.dl from UniversalUnityDemosaics and they didn't work
So from what I can see, yeah CombinedMeshDemosaic.dll works on making sure everything is consistently uncensored, cause without the plugin and just using the none.bat the male natives, Keigo, and some other characters are still randomly censored. With UniversalUnityDemosaics they get uncensored but have the problems mentioned above. From what I can see it tries to "uncensor" what is already uncensored which causes the white faded out problem, because it think the flashing selection indicator is a censorship bubble.
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I am guessing the frame rate loss / GPU throttling is caused because the plugin polls / scan stuff so often it causes essentially a CPU bottleneck which cause your GPU to throttle.
Anyone have an alternative to UniversalUnityDemosaics? Cause the inconsistent censorship bothers me. I am willing to deal with some FPS loss but the whole faded bug is what kills this for me.
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