Cloud Strife89
Member
- Jul 20, 2017
- 305
- 362
Beta 0.30
To play this version, you need to switch to the beta version.
As it may be unstable, we recommend keeping a separate save file when playing.
■ Additions
- Continuation of the Main Story.
- Dismantling (Young Man)
■ Fixes & Adjustments
- Adjusted Snow Dome (item icon) and picture frames to display opaque items more clearly.
- Fixed typos in the Santa event text.
- Fixed an issue where the skip function remained disabled during the battle to protect the reindeer in the Santa event.
- Adjusted enemy spawn rate during events to make them less frequent.
- Fixed a bug where summoning a recovered raider NPC while the raid was still ongoing caused the raid to not end properly, leading to gameplay issues.
- Fixed an issue where creating a picture frame while having the sub-inventory open displayed the icon of the first item in the sub-inventory.
- Adjusted the final position of the death animation for the male protagonist and young man to be more centered on the character.
- Adjusted the game so that pausing is canceled when returning to the title screen.
- Fixed an issue where using the same Daruma Machine repeatedly caused the door animation position to become misaligned.
- Fixed a bug where grappling an NPC during sex caused a temporary duplication of character graphics.
- Fixed unnecessary scale values in the Chaos Lake and Blood Area.
To play this version, you need to switch to the beta version.
As it may be unstable, we recommend keeping a separate save file when playing.
■ Additions
- Continuation of the Main Story.
- Dismantling (Young Man)
■ Fixes & Adjustments
- Adjusted Snow Dome (item icon) and picture frames to display opaque items more clearly.
- Fixed typos in the Santa event text.
- Fixed an issue where the skip function remained disabled during the battle to protect the reindeer in the Santa event.
- Adjusted enemy spawn rate during events to make them less frequent.
- Fixed a bug where summoning a recovered raider NPC while the raid was still ongoing caused the raid to not end properly, leading to gameplay issues.
- Fixed an issue where creating a picture frame while having the sub-inventory open displayed the icon of the first item in the sub-inventory.
- Adjusted the final position of the death animation for the male protagonist and young man to be more centered on the character.
- Adjusted the game so that pausing is canceled when returning to the title screen.
- Fixed an issue where using the same Daruma Machine repeatedly caused the door animation position to become misaligned.
- Fixed a bug where grappling an NPC during sex caused a temporary duplication of character graphics.
- Fixed unnecessary scale values in the Chaos Lake and Blood Area.
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