I assume there will be several in the sense that since you can kill certain important characters, there will be the good ending, the neutral one, and the bad one.I think it was said we would get an ending in october, did they ever say the scope of the ending? Will there be multiple endings like good, bad, chaos king etc or is it gonna be 1 with variations on who survives?
someone said she was tied with purple vines like female giant was, its likely she will be in the final area.Nami seems to me to be in the final area with the remains of the ship or worse, they will make us go look for her because supposedly the story is about Yona and her friends.
for me, the one i wan't most right now is a changer for the man's genitals to increase or decrease in size (like a workshop or something, but accessible in the early game,Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.
Of course the things I want the most are at the bottom of the list…Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.
complete or adding story & new area is best for now.Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.
i totally agree and customize man bodyco
complete or adding story & new area is best for now.
for more sex H / Item they can add it later on, because this is sand box game. every sand box game just endless content added anytime.
We all knew people would choose H-scenes. I personally voted for new features. Because I don't think there's enough to work towards to as a survival game. I want items that make it easier to farm stuff. Vines are a pain to get for exampleOf course the things I want the most are at the bottom of the list…
Have a little roughness wrapping my head around this. So what this is saying is that the ending will just be a single thing with variations based on who survives or is it that this event isn't exactly the end but the story may branch from there depending on who lives?Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.
Sounds like it, while Yona and her friends (sans fatass) all want to leave… does Man?Have a little roughness wrapping my head around this. So what this is saying is that the ending will just be a single thing with variations based on who survives or is it that this event isn't exactly the end but the story may branch from there depending on who lives?
Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.
Most of the time my friends and I use male characters, and I think we should focus on the interaction between male characters.Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.
agreed I want to be able to climb trees for no reason honestly so waiting for more mod supportMost of the time my friends and I use male characters, and I think we should focus on the interaction between male characters.
The plot can actually be done in stages. If you plan to update it for a long time, I think it is more important to enrich what the characters can do.
私と友人はほとんどの場合男性キャラクターを使用していますが、男性キャラクターの相互作用に焦点を当てるべきだと思います。
プロットは実際に段階的に作ることができますが、長期的に更新する場合は、キャラクターができることを充実させることがより重要だと思います。
and the amount of positions they may haveMost of the time my friends and I use male characters, and I think we should focus on the interaction between male characters.
The plot can actually be done in stages. If you plan to update it for a long time, I think it is more important to enrich what the characters can do.
私と友人はほとんどの場合男性キャラクターを使用していますが、男性キャラクターの相互作用に焦点を当てるべきだと思います。
プロットは実際に段階的に作ることができますが、長期的に更新する場合は、キャラクターができることを充実させることがより重要だと思います。
I mean the preggo content is why I’m here.Come on now. Who cares what boat they sail into the sunset and how many of them. Make large female and elder sister natives preggo, and give more more exotic containment and torture devices that cost more resources.![]()
To be honest it would be kinda cool to bang a large female native and either get a large male native or a large female native offspring. I wouldn't ask for much for the males just comically out of place MC hairstyles plopped on top of the male natives head to say "yep he's definitely mine" LOL.Come on now. Who cares what boat they sail into the sunset and how many of them. Make large female and elder sister natives preggo, and give more more exotic containment and torture devices that cost more resources.![]()
I really just hope they add more dungeons and female enemies. The best part of the game is going through the underground woman area or the pyramid dungeon and fighting/capturing the new girls.Ci-en | No guarantee that it is 100% correct.
This article contains spoilers, so please be careful if you haven't played the game yet.
What we are currently working on
We are currently working on the final story (final boss), but since it requires several linked events and has the most characters appearing in the event compared to previous events, it will take some time to implement.
I will write about the events that must occur in order to reach one ending.
■ Event A
View attachment 4015684
The continuation of the current main story. It's a battle event with a boss. I'm
currently at about 80% progress, and there are no branching choices, but there are many branches depending on the surviving characters, so I'm having a hard time.
However, this does not mean that the update can be reflected in the game after Event A is over .
If you update the game after Event A is over, you will not be able to play normally until you complete Event B.
■Event BAn
event that occurs after Event A.
Although there are few characters appearing, there will likely be a lot of special actions, so
I think it will take about the same amount of time as Event A.
Since I was creating the materials in parallel, I think it will take about a month from the time I started working on it.
■Escape Event
Ending. The outcome of Event B is also relevant.
■ Sub-events:
Past events on the island and their connection to the Giants
■ Nami's sub-event:
A farce with Nami
That's how it is...
I'm sure there are some of you who are eagerly waiting for an update, but
since the next story cannot be released halfway through,
updates will not be made very quickly.
For example, if we continue to focus on the storyline "only," even if things go smoothly,
I expect Event A and Event B to finish around the end of October.
Should I focus on the story?
If we proceed with the story creation, we cannot create new features or stages during that time. I am wondering
if it is better to proceed with the story creation little by little and work on new content half and half... or if it is better to finish the story first.
If I split it in half, I might be able to update a few times each month, but
it would mean the completion of the story would be delayed.
questionnaire
So, I'm going to take a survey for the first time in a while.
I plan to do all of them eventually, so please choose the one you want most right now.
I won't proceed according to the results, but I'd like to use them as a reference.
We have decided to proceed from these options, so even if you have other preferences, please choose from these options.
Explanation of each answer
■ Main story
Create a main story to complete the main story as it is
■New stages, items, features, etc.
Addition of new areas such as caves, new items, crafting, etc.
■Highly difficult battles and raids
For those who mainly enjoy defense, or for those who are bored with the combat being too easy
■H-scenes
They take the longest time to create and are consumed quickly, so they are currently the lowest priority.