- Sep 25, 2017
- 40
- 91
I was going to wait until the demo is done to post this, but decided that the game could benefit from the feedback earlier.
Mahou Arms has two parts: In the Missions, you deploy and play as the magical girls who are fighting magical aliens to reclaim earth. In Headquarters, you're building your base, leveling up the girls, and building relationships with them (similar to Persona)
I like to describe it roughly as a mix between Nier:Automata (or bayonetta), XCOM, and Persona, but I'm still trying to figure out how to describe it.
All the content in MA is custom, code included. It's being built in UE4.
Media:
Mahou Arms has two parts: In the Missions, you deploy and play as the magical girls who are fighting magical aliens to reclaim earth. In Headquarters, you're building your base, leveling up the girls, and building relationships with them (similar to Persona)
I like to describe it roughly as a mix between Nier:Automata (or bayonetta), XCOM, and Persona, but I'm still trying to figure out how to describe it.
All the content in MA is custom, code included. It's being built in UE4.
Media:
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