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[Makura cover soft] Dungeon and Bride - suggestions, changes, modding, improvement discussion

CobraPL

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Hello, I am a mod developer from another country.

Would it be possible to use the CGs you have created for a mod we are currently developing?

I apologize if this message sounds awkward, as I'm communicating through an AI translator.
Hello, I wanna ask for links to your mods and other foreigners, maybe there is some interesting stuff :)
 
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kaneari

New Member
Oct 3, 2020
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안녕하세요, 여러분의 모드와 다른 생명들에 대한 링크를 요청하고 자부심을 갖고 계십니다. 흥미로운 내용이 없어도 모르죠.:)
[/인용하다][/인용]

Our mod is currently in development, and the actual modder is a separate person. I'm in charge of gathering resources and providing ideas, so I'm not a core developer but rather someone who assists the modder.

The mod's development direction has changed from a mod that alters the heroines' satisfaction formula to one that creates various scenes. The features we are currently planning are as follows:

  1. Random arousal increase during stays.
  2. Reactions of aroused party members after combat.
  3. Harassment from a highly aroused male character during combat or while walking.
(These parts have already been implemented in code.)

  1. Pre-marital sex.
  2. Alex's raid and kidnapping.
  3. Implementation of monster girl inn sex.
  4. Implementation of brothel features.
  5. Implementation of camping features.
  6. Implementation of pregnancy features (currently on hold).
  7. Sandra event scenario.
  8. Addition of various items (condoms, aphrodisiacs, etc.).
  9. Inn darkroom system.
  10. Inn stable system.
  11. Dating & pregnant character dating.
  12. Lucky pervert events at the inn.
  13. Milady dialogue expansion (currently on hold).
  14. Post-combat sex with succubi and mermaids.
We are also soliciting ideas from others and plan to implement a few of them.

I think this should be enough. If I need to provide more detailed information, I'll have to have a longer discussion with the modder.
 

CobraPL

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Sep 3, 2016
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Our mod is currently in development, and the actual modder is a separate person. I'm in charge of gathering resources and providing ideas, so I'm not a core developer but rather someone who assists the modder.

The mod's development direction has changed from a mod that alters the heroines' satisfaction formula to one that creates various scenes. The features we are currently planning are as follows:

  1. Random arousal increase during stays.
  2. Reactions of aroused party members after combat.
  3. Harassment from a highly aroused male character during combat or while walking.
(These parts have already been implemented in code.)

  1. Pre-marital sex.
  2. Alex's raid and kidnapping.
  3. Implementation of monster girl inn sex.
  4. Implementation of brothel features.
  5. Implementation of camping features.
  6. Implementation of pregnancy features (currently on hold).
  7. Sandra event scenario.
  8. Addition of various items (condoms, aphrodisiacs, etc.).
  9. Inn darkroom system.
  10. Inn stable system.
  11. Dating & pregnant character dating.
  12. Lucky pervert events at the inn.
  13. Milady dialogue expansion (currently on hold).
  14. Post-combat sex with succubi and mermaids.
We are also soliciting ideas from others and plan to implement a few of them.

I think this should be enough. If I need to provide more detailed information, I'll have to have a longer discussion with the modder.
That is nice. Where can we download that mod?
As for suggestions, I'll post a lengthy post about it...
 
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kaneari

New Member
Oct 3, 2020
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That is nice. Where can we download that mod?
As for suggestions, I'll post a lengthy post about it...
Unfortunately, it is still under development, and the satisfaction formula mod that has been completed so far is not expected to work in an English environment, as it needs to be linked with mods created by other Korean modders.

In Korea, a Korean language mod, a cheat mod, an item cheat mod, and a 'pure love' mod for Lizel are currently being developed. However, other than the Korean language and item cheat mods, the others are stuck at version 1.23.

I have already shared this thread's link with the modder I am assisting. However, I would need to contact the other modders myself. I can try to contact them if you want information about their mods, but providing the information here may be difficult. This is because the Korean language mod is only distributed in one place, and they are very sensitive about sharing it externally.

Is that okay with you?
 
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kaneari

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Oct 3, 2020
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Modifying Satisfaction Formula Mod

This mod was created in Korea.

Because of this, it works on version 1.23 and I'm unsure if it will work with the English version since it's designed to be linked with three other mods made in Korea.

The mod sets the maximum values for penis size at 21 with a weight of 0.6, and technique at 121 with a weight of 0.4, to create the minimum and maximum climax thresholds.

It also adds a climax threshold.

This value is based on the combined total of Lust, Sensitivity, and Arousal.

The affection points and development levels of each character—Theo, Max, Linus, Blue, and Alex—are then added or subtracted.

For example, if the player character is with Theo but also has affection points with Max, Linus, and Blue:

The affection for Theo would be +20, while the combined affection from Max to Blue would be -80. (This is just an example).

The resulting value then replaces the original calculation formula.

This means that even if Theo's sex ability is low, a high arousal level could still lead to high satisfaction. The more intensely the characters engage, the more satisfaction will increase.

This is all predicated on the condition that other male characters do not touch the heroine.

Additionally, the original fixed-event calculations remain unchanged, while this new formula only applies to repeatable events.

The mod also tracks the number of times a climax is reached. When the satisfaction level is 4 or higher, the affection and development levels of all male characters (except the one the heroine is currently with) are reduced by the amount of satisfaction gained.

Sender's Opinion: The modder asked me to relay this information to you. They would like to exchange ideas and discuss potential improvements with other modders.

Mod link:
 

drchainchair2

Member
Mar 28, 2020
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Sender's Opinion: The modder asked me to relay this information to you. They would like to exchange ideas and discuss potential improvements with other modders.
My mod


I just took a look at the mod and it probably won't work without the KR translation (and is completely incompatible with the EN TL) but it can serve as a reference for some ideas. It also seems to use some code from f95_user 's mod.
 
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kaneari

New Member
Oct 3, 2020
6
26
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My mod


I just took a look at the mod and it probably won't work without the KR translation (and is completely incompatible with the EN TL) but it can serve as a reference for some ideas. It also seems to use some code from f95_user 's mod.
The modder only created the calculation formula, and I understand that another person's code is included because the modder of the Liesel(Oh, so it's "Liesel," not "Lizel." My ignorance, limited by using only a translator, has been exposed.) "pure love" mod ported the code into their own mod. (I was told they got permission.) Could this be a problem?
 

Eigil84

Newbie
Aug 28, 2025
22
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The text below has been generated via AI translation. Sorry.

Hello.

I am the coder of the mod file patch94.xp3, which is provisionally named 'Added YasContents'.
(“Yas” is a web slang term that repeatedly twists the Korean pronunciation of “Sex.”)
(And, I'm not creator or modder. just coder.)


Since the project has only just begun, it’s a bit embarrassing, but let me briefly introduce it.


I wasn’t satisfied with the existing formulas for SexCount / OrgasmCount / Satisfy, so I modified them to reference more conditions.
During that process, I also realized that people in Korea felt disappointed with the fragmented or overly simple sexual contents in Dungeon And Bride.
So, I decided to combine their opinions and attempt to expand upon them.


The formulas I created are still simple, but I think you’ll agree that the original ones were even simpler.


And—


Since my partner has already introduced the organized content earlier, I’ll skip that and instead share what I’m currently focusing on.


I am mainly working on handling sexual events during battles and after battles in master.tjs and chara.tjs.

The current groundwork has already reached the stage of checking party members’ heat levels, evaluating their mutual love and developed relationships, and then using the results to trigger direct events.
After creating and testing a few events,

I plan to continue by extending the same process so that sexual events can also occur during map movement.

At the moment, since I can only spare about 1–2 hours a day due to work, all I’ve been able to do is study the original source code and do a bit of coding, so progress is slow.
Even the satisfaction calculation formula was something I put together rather hastily.

Still, I intend to steadily build the framework and fill it in step by step. So, I’ll shamelessly drop by here from time to time to share progress updates or exchange ideas.


And as the partner said, at the moment it is dependent on Korean patch mod and 'Purelove' mod by v.1.23,
Depending on the progress of the work, we are planning to update it according to the scheduled update of PureLove or modify it to be dependent on Korean patch mod only.

Please understand that it is subordinate to the Korean patch.

Thank you.
 
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Eigil84

Newbie
Aug 28, 2025
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My mod


I just took a look at the mod and it probably won't work without the KR translation (and is completely incompatible with the EN TL) but it can serve as a reference for some ideas. It also seems to use some code from f95_user 's mod.
Thank you for your response. I've heard about CC Mod, but basically I enjoy writing my own code and prefer it. So I just want to refer to the ideas.

(I hope this comment doesn't seem rude.)
 

CobraPL

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Sep 3, 2016
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drchainchair2


Inn peek redux

To avoid mod conflict, I included the changes by Xtremax 'Inn Peek Redux' since it's simple and a good idea. If toggled on, will replay certain H CG in the inn instead of just showing text.
Hmm, so far all/most scenes I checked are not replayed :-( Are you sure it works, wasn't it disabled by accident or sth?
 
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EandY

Newbie
May 23, 2019
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Sender's Opinion: The modder asked me to relay this information to you. They would like to exchange ideas and discuss potential improvements with other modders.
I'm in charge of RPG logic part ,skills improvement is that fine with you? I'm tired of making more content on Hentai Events since i do have my own game project i plan to merge with CCmod but some of it conflicted with ccmod

I'm the dev of patch4 post up there. Going to create some more skills like male has active skill that sexual harassing females and increase their heat
Adding some combat skills for all jobs
Planning to do some personal art on the game but i don't do those for free because i have my own game project to take care of

Also DotA 2 tournament is on 4th September and I'm not working during the whole season
 
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EandY

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May 23, 2019
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Personal opinion : why do you pick that easiest one to change lol.... Try something bigger for example drchainchair modded almost entire new game. I revamping all skill system. If you are planning those thing I'm sure nobody going to use your mod with that small change

On top of it already set in place, if you leave wife for too long she will find you and if you are not alone or can't have sex with you and all male targets occupied. She will have sex with random guys on the street. Which i may have to add my own art for this. But i don't think my art will fit the game
 

13325

Member
Jun 21, 2017
129
108
235
I'd like to use a mod/cheat that can freeze time as seen in moving from seagull city to sapphire city for the first time with Shwarz. A way to reveal the map. Warp without doing the spirit tablet stuff. Auto battle(instant win/lose) based on prediction or at least speeding it up somehow. Could even be implemented and balanced as new classes/abilities: Time-Mage, Explorer. IDK if this stuff is already in the game but I've just been replaying the beginning over and over and its frustrating since I only play for one sitting and can't bring those saves along.
 

Noornoor1

Newbie
May 5, 2024
33
32
104
Is there any mod to speed up battle ? i try using CE but it crash sometime after 2 or more battle
 

eazeaeae

Newbie
May 1, 2017
35
56
65
I'd like to use a mod/cheat that can freeze time as seen in moving from seagull city to sapphire city for the first time with Shwarz. A way to reveal the map. Warp without doing the spirit tablet stuff. Auto battle(instant win/lose) based on prediction or at least speeding it up somehow. Could even be implemented and balanced as new classes/abilities: Time-Mage, Explorer. IDK if this stuff is already in the game but I've just been replaying the beginning over and over and its frustrating since I only play for one sitting and can't bring those saves along.
You can use cheat engine, and create your own warp by finding x y coordinate., and cheat engine will also give you the speed hack to accelerate the game
for maps, they are in https://f95zone.to/threads/makura-c...through-resources-findings-etc-thread.265388/

Otherwise just wait for someone to upload a full or almost full save and use them for creating a new game +, that will unlock the map they have seen, their character leveled up etc. in addition of the gallery for ccmod to use
 

eazeaeae

Newbie
May 1, 2017
35
56
65
Is there any mod to speed up battle ? i try using CE but it crash sometime after 2 or more battle
you shouldn't make it too fast, i use cheat egine in 2x and i don't have crash, if i put on x5 though i do crash after a few battles.

you can somehow "speed up battle" with ccmod by putting ennemies life at 0.1 instead of 10, obviously battles will be extremely easier since they have a tenth of their hp, so it's up to you to see if it works for you
 
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cantpickaname

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Jan 27, 2020
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I'm having issues trying to override existing files and I need someone who has a bit of experience to point me in the right direction.

Here's what I've got:
in my patch folder I copied over chara.tjs. I've added a test function `testFunction()` that literally just prints out a message to console. Now, within one of the original functions from chara.tjs `getFaceNameByShame()` I made a call to `testFunction()` but this breaks at game bootup.

I've come to the conclusion that the game is calling a different chara.tjs file than the one I provided for the purposes of the new test function, which is hella weird because for the modified getFaceNameByShame() function it understands that there is new content and calls the newer version correctly.

Anyway, if anyone could share how they go about adding functionality to the game I'd appreciate it.
 
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EandY

Newbie
May 23, 2019
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make sure your patch is the last one in the queue which mean if you have other patch like patch2 patch3, your patch name will be patch4
secondly there is a debug log in savedata folder
 

EandY

Newbie
May 23, 2019
72
31
48
I'm having issues trying to override existing files and I need someone who has a bit of experience to point me in the right direction.

Here's what I've got:
in my patch folder I copied over chara.tjs. I've added a test function `testFunction()` that literally just prints out a message to console. Now, within one of the original functions from chara.tjs `getFaceNameByShame()` I made a call to `testFunction()` but this breaks at game bootup.

I've come to the conclusion that the game is calling a different chara.tjs file than the one I provided for the purposes of the new test function, which is hella weird because for the modified getFaceNameByShame() function it understands that there is new content and calls the newer version correctly.

Anyway, if anyone could share how they go about adding functionality to the game I'd appreciate it.
reply up there if i forgot to ping you