[Makura cover soft] Dungeon and Bride

Xebit

Newbie
Dec 7, 2019
38
236
53
I thought the game was pretty stable after 1.30, and then again one patch after the gallery update. Yet here we are where most of the code in the last 3 patches is large recovery operations for likely a handful of users, then fixes of issues introduced with them.

The 100% completion hint stuff is probably useful if you haven't done it already, but again it's bugged because a simple check and test was missed. Expect a 1.42 in a day or two that fixes an issue with displaying trophies if map completion isn't 100%

Anyway, I've updated the translation patch to 1.41 minus the trophy bug. See thread.
 
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Cube-Chan

Member
Jun 6, 2017
244
160
222
Now that the game has a proper gallery, does someone have a save file for it?
Doesn't need to be complete; it's just that the older save files don't seem to unlock anything for the gallery.
 

helex123

New Member
Apr 10, 2020
10
8
13
I thought the game was pretty stable after 1.30, and then again one patch after the gallery update. Yet here we are where most of the code in the last 3 patches is large recovery operations for likely a handful of users, then fixes of issues introduced with them.

The 100% completion hint stuff is probably useful if you haven't done it already, but again it's bugged because a simple check and test was missed. Expect a 1.42 in a day or two that fixes an issue with displaying trophies if map completion isn't 100%

Anyway, I've updated the translation patch to 1.41 minus the trophy bug. See thread.
Many thanks for your hard work! This game is great, I haven't enjoyed games that much for a while (games in general, not just ecchi games) and it's thanks to you players who don't know Japanese can appreciate it as well.
 

DreagenCode

Member
Jun 4, 2025
290
136
43
Now that the game has a proper gallery, does someone have a save file for it?
Doesn't need to be complete; it's just that the older save files don't seem to unlock anything for the gallery.
Use this CC Mod and just tick the option to unlock the entire gallery and scenes.

 
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RobAlson244

Member
May 14, 2023
166
165
159
Use this CC Mod and just tick the option to unlock the entire gallery and scenes.

I may just be a moron but I have no idea how to get the ccmod to work. The installation says to place the 2 patch files in the folder and I did try to do that without any other mod files and I get an error upon trying to launch the game. I'm obviously missing a step somewhere or something.
 
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KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
688
597
278
Does anyone have a walkthrough for the Water Dragon Temple? I can't find a single fucking button. Game is probably fucking bugged.
 
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KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
688
597
278
Ok, I found a walkthrough on the 3rd page of the walkthroughs and hints Thread. Now my question is, how do you get the water level in the large area to lvl 2, so you can get across to the switch to get the chest with the card in it?
 

DatWanGai

Well-Known Member
Apr 15, 2019
1,069
1,583
286
Does anyone have a walkthrough for the Water Dragon Temple? I can't find a single fucking button. Game is probably fucking bugged.
There is a guide for it, read the OP to find it.

Ok, I found a walkthrough on the 3rd page of the walkthroughs and hints Thread. Now my question is, how do you get the water level in the large area to lvl 2, so you can get across to the switch to get the chest with the card in it?
There is a guide for it, read the OP to find it.
 

KilljoyTRV

Active Member
Game Developer
Oct 24, 2018
688
597
278
There is a guide for it, read the OP to find it.


There is a guide for it, read the OP to find it.
The guide in walkthroughs tells you where it is, not how to get the water there. And my above post stated I found the walkthrough for the main point of the temple. That one does not help with the card.
 

RobAlson244

Member
May 14, 2023
166
165
159
So, while I couldn't get ccmod to work I was able to get the 8 party member mod to work. One thing I've noticed though is that the Incubus and Nightmare enemies don't seem to show up in the foggy area before the Mountain of God. I even thought that maybe they only show up if one of the characters isn't wearing anything but that wasn't the case. I know that the mod will give them more HP but does it also affect their spawn chance/location?
 

DreagenCode

Member
Jun 4, 2025
290
136
43
So, while I couldn't get ccmod to work I was able to get the 8 party member mod to work. One thing I've noticed though is that the Incubus and Nightmare enemies don't seem to show up in the foggy area before the Mountain of God. I even thought that maybe they only show up if one of the characters isn't wearing anything but that wasn't the case. I know that the mod will give them more HP but does it also affect their spawn chance/location?
Incubus can be found in another area of the game. Just not there.

Nightmare I think, is also in another area.

The CC mod only can work if you merge the file with a certain set of instructions by CCmod or if you can find my post, it kind of makes it more simple.

Whether it works or not, it depends, cause even for me, I tried to merge the files a week ago and it didn't work. It worked before that, though. So... maybe I missed something as well.
 

DreagenCode

Member
Jun 4, 2025
290
136
43
The guide in walkthroughs tells you where it is, not how to get the water there. And my above post stated I found the walkthrough for the main point of the temple. That one does not help with the card.
The simple mechanics for it is to think like this. If you need the water to go up, go to the switch above the water line.

If you need the water to go down, go to the level where you want the water to go below the level you pressed it at.

For example, if you press the switch at Floor 1, the water will rise to floor 1 and you can magical boat at the water at that level.

If the water is on floor 1 and you press the button on floor 3. The water will drop down to floor 3 level.

If you want to get access the card that is kept at floor 1, you need to drop the water to floor 2 then go to that level where the button is at (below the room by one level).

Press the button and then rise the water back to floor 1 and then the wall will be missing and let you access the hidden room.

I made a warehouse inventory sorting mod: https://f95zone.to/threads/makura-c...g-improvement-discussion.265908/post-18234228

Let me know if you have any issues!
This is an awesome mod.

Even if it's not compatible. All the player needs to do is to just disable the other mods and just use this one to sort stuff out. Then disable this mod and enable the default mods.

Then bam, you have a sorted warehouse with less than 5 minute of work vs me playing warehouse sorting games for 30 minutes plus.
 
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NutInShell

Member
Dec 1, 2019
452
640
272
I may just be a moron but I have no idea how to get the ccmod to work. The installation says to place the 2 patch files in the folder and I did try to do that without any other mod files and I get an error upon trying to launch the game. I'm obviously missing a step somewhere or something.
Did you run the game.exe? This mod runs on game64.exe.
 

RobAlson244

Member
May 14, 2023
166
165
159
Incubus can be found in another area of the game. Just not there.

Nightmare I think, is also in another area.

The CC mod only can work if you merge the file with a certain set of instructions by CCmod or if you can find my post, it kind of makes it more simple.

Whether it works or not, it depends, cause even for me, I tried to merge the files a week ago and it didn't work. It worked before that, though. So... maybe I missed something as well.
I just found it weird that I would encounter them on the bridge so often and as I'm typing this, I realize that I saw them in a previous version (1.28) and that's probably why they aren't there. I'll look at your post and try to follow the instructions, thank you.


Did you run the game.exe? This mod runs on game64.exe.
To be perfectly honest, I have no idea what the difference between the two exe files are. I'll give it a try and see if that was the only issue I had. Thank you.

Edit: Using the game64.exe was what I needed to do. Thank you both again for your help. ツ

Edit 2: I might be missing something since I don't have all the options listed on the ccmod.
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HeaterFeather

Newbie
May 2, 2023
63
35
85
The guide in walkthroughs tells you where it is, not how to get the water there. And my above post stated I found the walkthrough for the main point of the temple. That one does not help with the card.
you need to put the water lvl to the max, then use magic boat to go to the small land in the lower part of the map and dive there, you'll find the button to drop the water by 1 level and now you can use magic boat in the other side of the map to reach a land that wasn't possible before and a button to get rid of the wall that hides the chest, now you can rise the water level to max again and go to the upper left corner where the chest is.
 

Bootyjjigae

New Member
Jun 27, 2018
3
15
33
(Edit: bug fixed) CCMod + 8 party size mod + multiple marriage mod merged into one for game version 1.40.

No guarantee that it'll work, but it seems to work for me so far (I haven't got to marriage part of the game yet, so multi marriage mod portion has not been tested yet). It may crash from long battle so I recommend saving before boss fights (only happened once for me, and unsure if it's the game or the mod).
May crash from settings screen, but relaunching the game seems to fix it.

Get "patch.xp3" for version 1.40 from dev's website and get "patch2.xp3" from Xebit's English patch or from CCMod GitGud page. Sorry for no links to the mods, but I'm not allowed to post links yet as I haven't posted 3 times yet.

Edit: Fixed crash when game over from Murmur. Fixed translation not showing for some dialogues late game.

Edit2: Fixed multi marriage - marriage events should now properly trigger for other characters after initial marriage. Also made it so characters from previous save files have their events reset for marriage, so existing save file should work with the mod provided there's no other conflict. You'll have to go through their event chain from beginning though.
 
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drchainchair2

Member
Mar 28, 2020
413
1,073
308
CCmod + 8 party size mod + multiple marriage mod merged into one for game version 1.40.

No guarantee that it'll work, but it seems to work for me so far (I haven't got to marriage part of the game yet, so multi marriage mod portion has not been tested yet). It may crash from long battle so I recommend saving before boss fights (only happened once for me, and unsure if it's the game or the mod).
May crash from settings screen, but relaunching the game seems to fix it.

Get "patch.xp3" for version 1.40 from dev's website and get "patch2.xp3" from Xebit's English patch or from CCmod GitGud page. Sorry for no links to the mods, but I'm not allowed to post links yet as I haven't posted 3 times yet.
If you're going to make a merge patch for the harem mod, why don't you make a repo or something? It would be much easier to keep it up to date if someone makes the initial branch, then it can just be merged for future updates.