[Makura cover soft] Dungeon and Bride

CobraPL

NTR PALADIN
Donor
Sep 3, 2016
2,504
4,810
510
I constantly use Cheat Engine as a warp while I couldn't unlock it, apart from that, to increase the girls' hearts, apart from that, the CC additem for annoying missions, but I don't think using Cheat Engine for that is capable of corrupting it like that, I mean, at least I don't think so
Oh, I used this one a lot, return spell
I guess something should happen in some dungeon and then you returned. The game tries to end the timer, but there is no wall anymore (I think something was wall-related).
Skipping stuff with cc's quest items, CE and also returning in non-clear situations may have such effect. Return spell/scroll is bugged/unfinished AFAIK. I had crash once weeks ago and started avoiding it. I used it maybe 2-3x since then.
 

Vanlan69

New Member
Mar 2, 2025
6
3
12
Ancient Labyrinth is south of Sapphire city in Landon Canyon, in the ravine N26E21. (You will go there as part of main quest, to get card you will need magical floating bridge, though)

To get chest at B2 N3E11 go here - B1 N2E15 and use search command
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I see, thank you so much! You've point me in the right direction, and to think I was farming the red skeletons so much in the Ancient Labyrinth for a good chunk of the early game and didn't know what it was called.
 

NutInShell

Member
Dec 1, 2019
452
640
272
I guess something should happen in some dungeon and then you returned. The game tries to end the timer, but there is no wall anymore (I think something was wall-related).
Skipping stuff with cc's quest items, CE and also returning in non-clear situations may have such effect. Return spell/scroll is bugged/unfinished AFAIK. I had crash once weeks ago and started avoiding it. I used it maybe 2-3x since then.
I don't know what version i was in but i recall in earlier release i had something similar. In kings tomb there is a fake tomb with a scripted fight when you are leaving the room. I had used the return scroll the first time i visited because of fatigue and didn't trigger the fight. When i went back later it gave me a void and something about wrong position. I loaded a save from earlier and worked fine.

That been said the mentioned " void" for object related errors we had from TL patch as well. The " game not starting with mods" was also the encoding issue with normal exe if you recall from the time you tried changing the font.
 
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Knicknevin

Newbie
Sep 2, 2020
35
61
141
what the hell lmao
Its an NTR game bro. The whole goal is to be a worthless cuck and watch someone else fuck all the girls in front of you. The developer has, in previous games, begrudgingly given players a few outs to avoid that outcome, but they definitely consider that an afterthought.
 

Dumb_Lizard

Member
Mar 31, 2018
110
289
270
Does anyone know what the speech bubble under the magic tab means?
Do you playing with CCMod? Pretty sure this is alternative curse removal feature.
When a cursed item is equipped, it applies a status to the party that prevents casting of curse removal, and the person the item was equipped to has that seal until the item is removed.
Basically, if character has that symbol - they cant cast remove curse spell.
 

SecondJao

New Member
Jun 29, 2023
12
1
136
I am playing with the mod so thats probably the reason, thanks.
Weird that the icon apeared when no one in my party was cursed though.
 

Ronski2

New Member
Jan 1, 2019
3
2
55
How to leave the King's Tomb after getting the fake treasure at B8 and looting the key?

I don't have teleport spell or warp or anything, climbing up doesn't have stairs to return beyond B6
 
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Willaberhaben

Newbie
Mar 24, 2018
45
34
95
How to leave the King's Tomb after getting the fake treasure at B8 and looting the key?

I don't have teleport spell or warp or anything, climbing up doesn't have stairs to return beyond B6
At one level you actually need to drop down again to get to the original ladders, not sure it was level B6 though
 

blastxxx

Member
Jan 24, 2018
117
56
92
How to leave the King's Tomb after getting the fake treasure at B8 and looting the key?

I don't have teleport spell or warp or anything, climbing up doesn't have stairs to return beyond B6
according to the guide, you need the “levitate” skill to move forward and more, but according to what you say ... i remember climbing up to a certain point and then falling from the second floor to the third floor to continue climbing up another route
 

Nekunj

Newbie
Nov 3, 2019
48
17
18
anyone knows where I can get a thunder drum and most importantly, a pair of black panties?

I am also missing the 5th greatsword, the last leather armor, the skirt at the top in lower body, the second chainmail, and lower war goddess armor. But everything other than the panties and drum are an afterthought.

Update: Cloth Skirt was dropped by a mob inside the kobold fortress
Update 2: Rusted Chainmail found in Landon Canyon Cave (mob drop), Rotten Leather Armor found in Wild Bull's hideout in Landon Canyon (mob drop)
 
Last edited:

Uamalane5

New Member
Sep 1, 2025
1
1
3
As a long time lurker, im unable to find anyone else having posted a guide on Fool's Warehouse floor 6 an floor 7, im going to step up and do my part!

The following files are a step-by-step guide to the Fool's Warehouse 6 and 7.

Unfortunately over the 2-3 hours it took me to crack floor 6 i had overwritten my save of the earlier floors and id rather do taxes than block-pushing-puzzles after going trough that block-pushing hell.
Your reward for clearing the warehouse is a mirror shield and a whole bunch of XP.
 
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iKohaku

Newbie
Apr 23, 2018
78
51
97
I have a question. I would like to decrypt the game and edit the effects of the items, or see if I can add something for sale in a store. How can I decrypt the game, edit it, and re-encrypt it to see my modifications, or how can I do it directly without following these steps, with my own patch file? Is there a tutorial for this?
 

p23rklo

Active Member
Jul 17, 2018
650
753
297
Press right click mouse -> Party Info - You will see their damage and number of hits, compare with and without weapons. It is worth switching from weapons at level 50, roughly. Weapons damage is static, but unarmed will grow with levels. (You can also pump them with ability elixirs, strength for damage, speed for number of hits)
EDIT: I forgot about another thing - unarmed fighters (monks and assassins) have special ability, with weight less than 5 their fighting ability drastically higher (seems like +50% amount of hits and higher defense)
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I usually hide assassins on first turn, so enemies cant target them. My assassin dealt ~1000 damage pre-nerf. With newest patch 1.34 they still deal respectable ~400-500 damage. Plus they can be excellently buffed with "flurry" spirit lvl6 spell (x2 number of hits)
Wait, weight actually has an impact on number of hits? I thought (the game explanation) that it only restricts your max equipment load (how heavy the gear you can equip with). So some "glass cannon" classes are actually worth going full naked/ as less weight as possible for higher dps? So that's why there are colors for the weight numbers.. So the weight colors would be: light blue (fastest), green (normal), yellow (slightly heavy), red (heavy/overloaded)?

In conclusion weight only affects number of hits right (no other variable is affected by weight?) and low weight is only "useful" for physical dps classes (those that rely on attacking) and mage type classes can go full red weight with no downsides (aside from low hit count for their attacks but mage attacks are low and it's better to use magic) right?

Another question so number of hits calculation would be like: "damage is 5-10" hits is 1 for one character and 4 for another. Both rolled 7 for their damage. Character A would deal 7 damage. While character B deals 28 damage? Is the hits amount fixed or static? Like character B can roll between 1-4 hits (based on a stat or weight or something?)

Thanks for clearing up some game systems for me.
 

drchainchair2

Member
Mar 28, 2020
413
1,073
308
Wait, weight actually has an impact on number of hits? I thought (the game explanation) that it only restricts your max equipment load (how heavy the gear you can equip with). So some "glass cannon" classes are actually worth going full naked/ as less weight as possible for higher dps? So that's why there are colors for the weight numbers.. So the weight colors would be: light blue (fastest), green (normal), yellow (slightly heavy), red (heavy/overloaded)?

In conclusion weight only affects number of hits right (no other variable is affected by weight?) and low weight is only "useful" for physical dps classes (those that rely on attacking) and mage type classes can go full red weight with no downsides (aside from low hit count for their attacks but mage attacks are low and it's better to use magic) right?

Another question so number of hits calculation would be like: "damage is 5-10" hits is 1 for one character and 4 for another. Both rolled 7 for their damage. Character A would deal 7 damage. While character B deals 28 damage? Is the hits amount fixed or static? Like character B can roll between 1-4 hits (based on a stat or weight or something?)

Thanks for clearing up some game systems for me.
1.34 reworked combat damage a bit with buffs and nerfs. You can see some of the changes here in chara.tjs cmddata.tjs