Chapter 2 review (
tbu for future releases)
As expected, there is not so much content to evaluate, but certain points can be advised for the early stage of development, though
SETTING => 7/5
Warhammer Fantasy has enormously large universe. However, you can rarely see it as a background for games, especially for H-games. Still, it brings some limitations story-wise, and hopefully the Developers don't step over those.
GAMEPLAY => 2/5
TBH, it's quite primitive in general. You move from one point into another and click the interact button. Key-bindings are not regular for RPGMaker MV, and I would say, quite inconvenient.
Sometimes you need to move according to a certain route or be punished. Sometimes you need to go through a cliche labyrinth.
No combat, but there is a stealth-kill system. The system itself is also rather cliche and primitive--you need to stay 2 squares from thugs and catch up with them to stab from behind.
In-game choices (perform or not perform an action) and dialogue options are quite limited: open/don't open a story door, die/live, kill/spare a monster (for future), be raped/not be raped. The main issue with the choices is that 4 of 7 rape scenes (incl. GH) are completely railroaded and can't be avoided. Smells like a VN style...
The good point is opting for a simple parameter system for the character.
On the other hand, the GAMEPLAY is quite acceptable for the introduction chapters.
STORY => 4/5
The story is at it's early stage, so don't expect anything 'mega'. So far it's OK.
One
minus in the story logic:
story-wise the heroine is expected to be rather tough for a novice (quote:
"Witch Hunter General is proud of me"), but she virtually can't do anything (quote:
"She was not prepared") against the in-game challenges. Even her stats are 1/1/1/1/1
MODELS & ART => 5/5
Low-resolution pixel art without any animation (except for the fire). Some background/interactable items are barely discerned. Quite dark, but I guess this is OK for the dark Witch Hunter setting in Warhammer Fantasy.
GSs are very good. Not my cup of tea, but I can't say anything against the mastery.
REPLAYABILITY => 0/0
No valuable assessment for Chapter 2.
Well, at this point the game is a one-time playthrough with 3-4 reloads to see what happens if you chose a stupid way of behavior.