Latest update:
View attachment 5160779
Hi everyone! I'm back with a new report, and there are a couple of important things I’d like you to know:
After finishing my exam period, I’m finally back to working on the game. I’ve made a lot of progress on the art "more than I expected!" but there’s still plenty left to do. At this rate, the next update might be ready
by the end of September or early October.
That said, you know me well:
I hate giving dates because I almost never finish things on time . So, I’ve made a decision that I think will work best for everyone. I’ve decided to
reduce the scope of version 0.2, and instead, release an in-between version:
update 0.1.5, which should come out
at the end of this month or early September. That way, the wait won’t feel as long, and I can keep things moving without too much pressure.
From now on, I plan to follow this format:
smaller updates released more frequently. I really think it’s the best approach going forward.
Lastly, a quick reminder that the new staggered calendar
only applies to the game and its updates.
Progress reports, like this one, will follow a
different schedule, with a
1-day gap between tiers.
That’s all for now.
Thanks for everything, as always. See you soon!