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Mod HTML Masters of Raana - Expansion Mod [0.5.0] [json.err]

vanpett

Newbie
Nov 23, 2018
24
12
83
"Avatars in search dialogs are always clickable" - this only works for me with the NPC wall, not with the usual search tabs like "Traits", "NPC Stats" etc. I play without automod.

I really like the NPC wall, at least the button version. It's practical for immediate access to NPCs and for a complete overview of your household. Thanks!

One small suggestion: Wouldn't it be practical to add the Escape risk to the searchable stats, probably within the NPC Stats/States tab? I myself don't need it that often but I guess with Grimdark or Ironman settings it could be quite useful.
 

json.err

Newbie
Sep 14, 2016
78
129
128
Consider collapsible section for the npc tab... It took so much space.
Default version is in sidebar (I'll probably switch it in the next version). But you can change it by creating configuration template. Did you try that?

"Avatars in search dialogs are always clickable" - this only works for me with the NPC wall, not with the usual search tabs like "Traits", "NPC Stats" etc. I play without automod.
I still use automod for some of the components. And somehow I didn't remove check for it existance here. Although I almost sure I checked without it...

One small suggestion: Wouldn't it be practical to add the Escape risk to the searchable stats, probably within the NPC Stats/States tab? I myself don't need it that often but I guess with Grimdark or Ironman settings it could be quite useful.
I rarely need it myself but thanks for suggestion. If it's not tricky I'll definitely add it.
 
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Deane9850

Active Member
Jan 4, 2018
636
662
302
Default version is in sidebar (I'll probably switch it in the next version). But you can change it by creating configuration template. Did you try that?
No idea how.. Was just testing to convert the public 0847 to tier4 and added ur mod in on a whim
 

json.err

Newbie
Sep 14, 2016
78
129
128
No idea how.. Was just testing to convert the public 0847 to tier4 and added ur mod in on a whim
Open game, click cog wheel icon in the top left corner then "create config" and go from there. You'll have something similar to template from this post but with more options.
 

Canes

Member
May 27, 2018
373
234
159
Hey json.err. New version 0.4.1 is throwing errors when carousing at a tavern:

{8F8EC060-77A2-44E4-8E71-148602809F82}.png

I've attached a save-file. Just go outside and check any of the two taverns built.
 

json.err

Newbie
Sep 14, 2016
78
129
128
Hey json.err. New version 0.4.1 is throwing errors when carousing at a tavern:

View attachment 5356916

I've attached a save-file. Just go outside and check any of the two taverns built.
Wtf? This is the only thing I didn't test because removing 1 male name (that now in base game) is such a simple action that I shouldn't have messed it up at all. But I left extra comma somehow.
Not very proper approach but I don't want unnecessary short-lived version. I just reuploaded it as 0.4.1 again.
Thanks for report!
 
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Noxstella

Member
Sep 10, 2023
244
220
167
having an issue. the configuration has stopped working for me. i've tried redoing it a number of times. redoing new games and its just not working. it worked before. has there been any oddities with using script codes along with it for odds and ends unrelated to it causing it to bug out?
 

json.err

Newbie
Sep 14, 2016
78
129
128
having an issue. the configuration has stopped working for me. i've tried redoing it a number of times. redoing new games and its just not working. it worked before. has there been any oddities with using script codes along with it for odds and ends unrelated to it causing it to bug out?
I can't think of a reason for it to stop working of the top of my head. Maybe it's some combination of options. Can you post your configuration template that you add to the html file? You should also check that you add it before functions.js line and not after. I assume you are using v0.4.1, right?
 

Noxstella

Member
Sep 10, 2023
244
220
167
I can't think of a reason for it to stop working of the top of my head. Maybe it's some combination of options. Can you post your configuration template that you add to the html file? You should also check that you add it before functions.js line and not after. I assume you are using v0.4.1, right?
ah that might be the issue then. let me check my html rq
 

Noxstella

Member
Sep 10, 2023
244
220
167
ok. yeah that fixed it. strange i had not set it like that before and it worked. but after the update to 4.0 it worked for a tad then stopped. anyways working now. thanks again ^^
 

json.err

Newbie
Sep 14, 2016
78
129
128
ok. yeah that fixed it. strange i had not set it like that before and it worked. but after the update to 4.0 it worked for a tad then stopped. anyways working now. thanks again ^^
Glad to hear it's resolved.
Mod starts doing its stuff while page is still being loaded. It needs to inject some parts before SugarCube does game code processing that is also performed before page is fully loaded. So most things probably won't work if config is after mod file but some may. I'm not sure to be honest because it's not the intended approach anyway.