HTML - Masters of Raana [v0.8.3.3 Tier4+] [GrimDark]

  1. 5.00 star(s)

    Alterism

    So let's get the bullet points out of the way:

    • Pretty good life sim for a variety of reasons. Your character and your focus to wealth is completely in your hands
    • Tons of girls with various traits to their personalities, quests, and things to do
    • A world in which a bunch of things happen with and without you
    • Realistic passage of time
    • The type of slave master you want to be is based completely on you
    • No time limits
    So this game is... Unbelievably interesting to me. I've played a good amount of management text-based games and always gave this one a "i'll play this later". Past me was an idiot. This is a phenomenal sim. The game has a level of slow burn through the day by day activities that make you legitimately want to maximize progress while also taking it easy.

    The sex scenes are pretty hot to me. A combination of renders, text, and filling in the blanks that exist via your headspace really helps shape the eroticism of what's being depicted. As do the variations in responses in each scene based on how you approach the girl.

    I'd say the only complaints I have is that the world itself currently doesn't fluctuate enough (which I know now is something being added to the game). The game also needs a sort of in game glossary. Currently the wiki helps with all holes you need to solve and realistically it's not a bad wiki. The early game could also be a bit more gentle in introducing the character into the world. The quest selection could also use some tweaking. Maybe more layered elaborate 'hideouts' to raid.

    All in all? Phenomenal product. Look forward to any and all updates.
  2. 5.00 star(s)

    kanekiogava

    So this is super not enough, the game positions itself as something long-lasting and similar to the fallout universe, that is, you think so when you start playing, and as a result, from 2021, instead of new cities and quests with pumping, you get a limited platform with slaves, although quests and survival in a sick world are of greater interest, but there is no emphasis not on poses in sex with animations, also with quests, although there should be more of the second, because the renderers are the same, only the girls change, then where does the emphasis of development go if quests are easier to do than everything else? I am disappointed, because in renpai games, where there is more rendering and development time, there are more quests than in a browser game with fewer pictures and no animations, I hope you will fix the lack of quests in the future and figure out how to continue the plot. I hope you take the criticism seriously without offense, because I don't think I'm the only one who thinks so, there are so few quests in the game - and they are pumped up with quests for money. 25 quests of which 30 percent get, go and give for beginners, and then what to do in the game when the guests are over?

    NOW ABOUT THE GOOD:

    From the good I will highlight that this is in any case the best promising project I have ever played. But to my regret, without development experience, but with the experience of observing other projects that were built without sponsorship by one person, it has long been possible to do a bunch of quests, balance stats and pump up content. But in any case, the author has a huge respect for the idea, it's been a long time since I've sat so long at the game. The game is so perfectly polished in all that there is nothing to find fault with, you get used to it and play not for the sake of hentai content, but just for the sake of rpg. But what to do with yourself in a game without quests? Train slaves? I can do the same in Jack o nine Tails, I'm sure the system is taken from there or part of it. Again, criticism, but the author is really well done, if this was a passing project, I would not be crucified here in the comments. good luck with the development.

    5/5
  3. 4.00 star(s)

    tarzan999

    Great game with 1 flaw.

    The pros are that the slaves are great and that the gameplay can be easily bypassed by save editing. Just add money stats and top tier equipment right after you start a new game.

    The con is that due to the many slaves that you have access to(over 10 and more are on the way) the sex content is not as fleshed out as I would like it to be. If you are nice you can complete a quest and eventually marry some of them, but if you are a bad guy you only get appropriate differences in the dialogue of old scenes.

    Overall a must play game if you like slave trainers.
  4. 5.00 star(s)

    bigtopia

    One of the best games on this site, and yes it is an actual game. There are story lines, strategy, and recently a lot of replayability. You can play the game with one playstyle and then have a whole new experience in another playstyle. The renders aren't bad, the adult content contributes to the game rather than being an afterthought. The world is fantastic, but still holds an element of belivability. I think people would want to play this game even if it did not have adult content, which is more than I can say for a lot of the posts here. Already have hours and hours of playtime and looking forward to more.
  5. 5.00 star(s)

    needhelpplease

    Amazing game with hours of engaging content, but it is still in the early stages (probably over two years away from getting finished at this rate). I recommend cheating with a save editor or editing the HTML file to reduce at least some of the grinding. My main concern is that the developer seems almost overly ambitious since new features keep getting added before older features are fully fleshed out.

    Imagine if Skyrim's story was stuck at the point after you just killed your first dragon, and the developers started prioritizing building out the rest of the world while leaving the main quest and numerous side quests unfinished. That's roughly where this game is currently at.

    If this keeps up, the game may end up getting abandoned or rushed when the developer understandably wants to move on to work on something else. All in all, this is a great game, but I am a little worried about its future.
  6. 5.00 star(s)

    FSDL

    Grimdark has created an otherworld fantasy featuring a variety of pathways to multiple endings. The player faces the opportunity costs of these choices, which will influence his/her character ongoing development as they progress in the game.

    The story itself is thus far interesting, and seems to have a cohesive internal logic. I've not seen my character being eaten by a magical dragon appearing out of nowhere, nor has my character sudden;y developed superpowers. I do recommend saving often if one is easily frustrated by setbacks.

    The game mechanics seem to work with very few issues. Grimdark seems quick to respond to those few issues/bugs that I've seen people bringing to light in the game discussion forum.

    The story is original, and for me, engaging. I look forward to seeing Grimdark continuing to flesh out his/her/their story.
  7. 5.00 star(s)

    3ceratop5

    One of my favorite games. Love the game and the freedom in it only issue is massive amount of grinding but its playable over and over again. the girls are great and there are many different ones and every new update has awesome new features
  8. 5.00 star(s)

    LoreMaster6

    An awesome game that not only has the best and most detailed slave trainer aspect I've ever tried, it also offers side quests, main quests and other stuff that have kept me occupied for at least 40+ hours.

    Art is great with thousands of renders picturing girls of all types and ages.

    Combat system is okay with some tactics and many weapons to choose from.

    What has kept me hooked so far however is the lore of Raana, which is skillfully baked into the existing slaves background stories and quests. Yeah. That's right. Each slave actually has her own quest.

    One other part that appeals to me is the game's open world format. I can be anyone. A hunter, a warrior, a poker player, a factory worker or an academy professor. Or anything else really. After returning home from work, you can have either a harem of submissive sluts or a devoted wife to fuck, take out for dinners or just talk to. You have total freedom in forming your own legend.
  9. 5.00 star(s)

    Saburo. M

    Buy a slave. Break them down and build them up from scratch. A common hentai slave trainer but the grind itself is most appealing as you see the slaves break slowly in detail.

    Not for those which looks for a quick arcady fap. It's enjoyably long game when breaking a girl and train one could often take days irl.

    Would be most enjoyable if there could be more extreme sex.
  10. 5.00 star(s)

    nathanjoneswork2

    What an absolute Masterpiece.
    This Game is a Legit Adult Game, not because it has adult elements but the way the worldbuilding is handled is absolutely exceptional.
    To be honest, the Very character creation screen is worlds better than most regular games that come out, and devs have done an amazing job detailing the world to be completely immersed into.
    This game has immense potential and so many repeated playthroughs with different style of play. Kudos to the devs, I am waiting with eagerness for the future updates, this has so much potential to be one of the greats.
  11. 5.00 star(s)

    azzfd

    Really promessing, I'm waiting for the random slaves feature to be integrated in the base game to play it more but I can already tell that we have here the successor to jack o nine tails.
    Still needs more gameplay variety early game I think, currently you really only have one way of making money in the beginning, through bounty hunting.
    As I said I'm waiting for the random slaves to be included but as soon as it's done I think the game will already be very good, and with this start it has the potential to be even more than very good !
  12. 5.00 star(s)

    Shinlaw

    I think I played this game 3 or 4 times at the different points, it's time to give it a review. Current version is [v0.8.1.4]

    This is a slave trainer sandbox, one of the best in the genre if we exclude the legend-tier. Understandably, in these kinds of games players always want more, and more work certainly has to be done. But the game already went a long way from what it was.

    Pros:

    + Fast response. God knows this ruined a lot of great games. Here you won't ever wait for moving in between the locations or for saves

    + Pretty good variety of non-generic slaves, most with their own personal quests and circumstances

    + Combat system is pretty cool, not for everybody though. You could however rpg through the game if you'd want to

    + Management system is satisfying. Home upgrades, crafting, investments - a lot of stuff to keep yourself busy

    + Writing is good, quests are interesting to read and lore is both deep and believable

    + BG music exists and is alright, a nice touch not to be overlooked

    Cons:

    - Sex menu is just weak: Too few renders. Not a lot of variety for the sex scenes descriptions, especially at the max affection/obedience point, where you end up doing most of them. Options are very limited etc. This makes them just not hot and a chore very quickly

    - Training in general almost forces you to abuse saves. With low rates of improvement, big in-game time consuption and daily limit, you just gotta reload to perfection, especially at the start. I would prefer spending more resources (like having to go to a gym/shooting range etc) and have somehow stable results instead of spending time spam-clicking reload for the same stable result in the end

    - While writing is good, there are a few negative points. First of all, not a lot of it. You kinda want to interact with the world and characters, but they have nothing to say beyond their backgrounds. This makes the mercenary guy, who is a newbie-guide basically, the deepest character in the game.
    Second - you are forced into a creepy and cringe old guy's shoes (and the renders reflect this), even if you pick the young protagonist at the start. Your general lines are something in between of a neckbeard and an ugly bastard, which are pretty close to one another now that I think about it. I honestly would prefer general descriptions of what you've said over this

    Now, the wall of cons comes from love. This game not only has a great potential, but has already executed it's features carefully with quality and attention to details. If you feel like spending a few evenings grinding, managing and training, give this game a go. 5/5 from me, with hope of it to grow it's insides considerably
  13. 5.00 star(s)

    JizzMasta420710

    okay so to the developer heres a real review.

    so i found out how to cheat and i achieved everything currently in the game got all the slaves and the content is pretty good i feel you could use more filler quest though as i played on easy and it was basically impossible playing vanilla there needs to be more money making for pvp and i feel like you should be able to enslave people you fight you just need top add a stun gun and baton and make the slave collars carry value. the grind is way too much for a porn game especially since basically everything has max damage and max dodge from the start enemy's need to be scaled properly also you need a better leveling system also adding attainable traits and perks for basically all events and actions that needs an overhaul. found myself gambling when i fought mid - high tier enemy's you need a better value scale on the combat and a more solid pvp chance to hit it is ridiculous that i have 5 people with 50 + ranged and only 2 of them are hitting shots this needs to be fixed also skills and attributes must have a way to get better quicker. the training is useless after your skills are past 75 and it takes way to long to get your skills there vanilla the money system is almost fine tuned i feel with easier enemy's that are better tuned i feel it would fix the economy. so the slaves are very cool i feel like escaped slaves should be findable at least in easy mode and i feel like there should be at least 3 outcomes to training a slave a good and fluffy nice route and a extreme mind breaking one and a tortured slave that's obedient but hates you and fights back against everything you do when at max level none of these outcomes should be escaping in order to get complete control over a fresh slave and force them to do anything I feel like there should be a slaver route for the mc and that high-tech collars that can be bought at the slave market in the fancy district which wont kill the slave but cause them to become paralyzed not unconscious either. and personally i would like the ability to use plastic surgery to increase breast size and buttocks size and lip size on all characters of all ages also a virginity implant that restores the hymen would be realistic in this game due to the tech and personally i would like the ability to challenge my household personnel into slavery such as the wife, kids, hired mercenary's, followers. with all that I have said is complete I feel the game would grab more traction and feel more complete i would personally work on these issues before updating any story telling as the story telling feels rushed. this is a great game you have even if it is html its a great base for a great game just keep updating it pls definitely going big with this idea you have
  14. 5.00 star(s)

    limeslayer

    Can't believe that the dev implemented the 80+ bonuses I mentioned, I said this many times but this game and the dev are a 5/5. The story is well written, the cgs are fine, and most important the dev wants the game to be good, he/she reads suggestions and discusses them and eagerly fixes buggs in basicly no time (atleast what i experienced). This game unlike many others gets better and better with each version. I almost don't want to play this, so I can re-experience this game when it's done.

    Just insane mechanics, story, and overall skill level, there are still balance issues you can exploit when played for a couple of hours tho.
    It also feels a bit weird to get into especially if you want to be a fighter early on. Also, I don't quite understand the aging mechanics, like what it's used for. Or things like what happens if the sky army drops to zero?

    Overall there is still a lack of Information, like attributes gains at the end of the day, The expense list seems also to be lacking information and is therefore useless.


    Another thing is that it's impossible to get the gardener to 130 gardening skills in a normal playthrough it just takes way too long. (Took Juno's first day, put her straight into gardening, the day she got 80 she joined the Academy. This particular run is 536 days and she currently got 95 in gardening, while I finished every side and main quest.)
  15. 3.00 star(s)

    Loadlurker

    I have played this far too much for how grindy it is.

    If you are like me and are often disappointed after noticing a game has the depth of a puddle, after the initial fascination with the game systems wears off, avoid this game.

    The grind is truly exceptional, but it at least hides how stupid and poorly thought out some of the game mechanics are.
    You know what is extra fun in such a grindy game? Being able to completely fuck yourself over in character creation, before you have any idea how skills work and how to increase them.

    The game suggests, that you can raise skills by using them, but there are lots of skills that will not increase no matter what.
    Many are effectively limited to increases from skill books, which require a lot of intelligence to extract all of them. Skill books are very much a finite resource.
    Intelligence? Good luck raising that.

    Taught at the academy for years and got absolutely zero science increase?
    Well obviously you have to go to a bar and get points from random conversations.

    The skills you need to train slaves? The most important ones can not be raised after exhausting finite books and courses. You better know what they are and make sure to get them during character creation or you will have a miserable time.

    Some skills do increase by use, giving a slow and steady increase in effectiveness, but for some inexplicable reason, many do not regardless of how much sense it would make.
    This can not be difficult to add, especially since it works with many already.

    Losing in combat can cause skill and attribute loss. Some of those are easily trained back up in a day, but depending on your luck, you might something permanent.

    Combat exists. Yeah thats about it.

    Once you reach a middling amount of skill with ranged weapons, you will always hit and vice versa. Dodging only works against melee, which is already weaker than ranged and needs an extra turn of set up. Perhaps if you have a truly ridiculous amount of strength melee gets better, but you will always eat an extra attack at the start of combat.
    So late game combat consists of combatants always hitting, sometimes critting and armor with flat soaks reducing the damage.
    It is completely braindead and just not fun. You can't even create completely overpowered characters with effort, since skill matters nothing after a point. Also it does not appear to increase damage.

    Some of the training actions do not serve a purpose, since easier versions do exactly the same thing.

    Doing anything worthwile is incredibly grindy. You know those games where you click hundreds of times, navigating through the same screens day after day, not getting anything for a long time? This is one of those, unless you know exactly, what you should do and then the effect is only lessened. Most of those clicks are completely brainless.

    I get that this is supposed to be something like a longer life sim. Slowly getting better etc. There is too little randomness and content here to support that currently. It gets old pretty quickly.


    For most of these things exist obvious fixes. but as with so many porn games more immediately visible content is probably prioritised without regard to how shaky the foundations of the game are.
    I played this game before, but the grind made me stop much earlier. I am pretty sure most of what i just complained about, was already present.

    Why still 3 stars?

    Everything else is good or better and i did play it for a lot of hours, even if i somewhat regret doing so now.

    I do not like rating games based on future potential, but most of the things i mentioned should be easily fixable as long as the devs do not postpone doing so for too long and there is already quite of bit of otherwise fine game here.

    Would i have had more fun replaying any of the other games in this genre? Yes.
  16. 5.00 star(s)

    TheAntiCamper

    Awesome game. Open map sandbox. Do what you want when you want. Random gen slaves just got added to subscribers, so the game has infinate playtime or replayability. Plenty of quests. Images are amazing.
  17. 4.00 star(s)

    noobtrain

    There are few HTML based games on this site that I enjoy and this is one of them. It is an open world RPG sandbox type of game.

    Pros
    • Good overall design
    • Good UI
    • Excellent storytelling and NPC backgrounds
    • Excellent writing
    • Good to excellent character models
    • Good RPG & sandbox mechanics
    • Lots of different weapons and armor
    • Crafting system
    • Education/Training system
    • Decent combat system
    • Good slavery system

    Cons
    • Still in early development
    • A huge amount of grind (may not be a con to some)
    • Missing sex pictures for too many slaves in the game
    • Combat needs some improvements such as random starting distances and randomly deciding who gets to go first (player or enemy)
    • Only being able to interact with two slaves out of eight at a time is a huge frustration and my largest complaint with the game. You have to play musical chairs and swap slaves in and out of the top two spots in order to interact with the other slaves.
    • Developer stuff - variable names have no consistency and are not user friendly at all for anyone wanting to edit or mod the game
    • Player can only cum once and then he is 'Sexually Depleted' - very unrealistic
    • Days fly by like the wind and it seems like you can't accomplish much per day
    I am rating the game 4 stars for now, however the author could easily turn it into a 5 star game if the above issues were addressed.

    Content direction is puzzling since things already in the game aren't finished such as missing images for existing content (slaves mostly). I would complete all existing features before adding new things. I don't like to see WIP messages across my playthrough!

    Overall a fun and exciting game if you can tolerate the extreme amount of grind. Everything takes a lot of time in the game so days fly by quickly (which can be frustrating at times). I would personally allow the player to accomplish more things per day.

    I recommend this game and encourage others to give it a try!
  18. 4.00 star(s)

    lhucio

    I have played many html games and the truth is that I get bored very quickly.
    With Masters of Raana the opposite has happened to me, I have become addicted, the game is spectacular!

    With a deep Lore, but it doesn't throw infodumps in your face, you discover it at your own pace.

    The quick search for info on some of your slaves' stats is a bit tedious through the menus, but I imagine that will be corrected over time, it's still in early development.

    The worst thing about the game are the sex scenes, it's a bland 3d, I hope they improve it a lot, or better yet use 2d from some good artist.

    It has all the elements to be a masterpiece!
  19. 3.00 star(s)

    MrHatIsHere

    It has potential, but is currently underwhelming. It is clearly trying to be a game like Strive for Power, and it has nice artwork, but its gameplay is essentially a lesser version (especially regarding combat), and its characters do not stand out as much as the story characters in Strive for Power. It also seems to require an inordinate amount of grind (and for some reason, a lot of arbitrary waiting) before a player can access much of anything meaningful regarding any aspect of this game, and it is unclear how much grinding it would take before I could even start to even make gains towards a particular goal. It tends to come off as unnecessarily tedious rather than realistic.

    It seems like a stripped-down version of Strive for Power, and the designers for this game should really take a look at games like Strive for Power and figure out how to make this game similarly interesting and engaging, because I just keep finding myself losing interest here.
  20. 5.00 star(s)

    flachzange42

    One of the best porn games I have ever played.
    It's a perfect blend of open-world role-playing, adventure, base management and slave training/management.

    Of all the slave training games out there, this is the first time I've really felt the effects of my actions.
    In games like Strive for power/conquest, slaves are randomly generated, and because of this game limitation, I never really felt invested in them or cared about them. In Masters of Raana, the slaves are all hand-designed, have their own backgrounds, dialogue, personalities, and animations for any sex/bondage actions you perform with them.
    Similar games like Dicktator or The Headmaster have the problem that a lot of content for certain women is hidden behind the story progression and often behind the story progression of completely different women.
    With a few exceptions, Masters of Raana does not have this problem.


    The female slaves are all very well designed, so much so that I really grew to love them all and they became something like my prized possessions that I didn't want to give away/sell.
    So in that regard, the game feels more like a harem management game where the harem is made up of slaves that you train for yourself and not to sell. Even though you have that option.



    Side note: If you don't like the random elements in this game and tend to save scum to achieve the desired result. It is very easy to cheat in this game. For example, if you always want to succeed during a training session, you can simply set the result of the random throw in the html file.