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Maya's Mission v0.4 Release!
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(Android coming soon)
WOW. This update nearly KILLED ME. I decided in late November that I'd reduce the game from 7 days to 5 days in order to keep the pacing flowing nicely, and to prevent unnecessary to-ing and fro-ing, so basically this is two updates SMOOSHED into one. There's around an hour and a half of new content to play, so get comfy before you begin!
Big thanks to Mai and Ass Fanatic for doing the Tracker overhaul, Kamikazoo for lots and LOTS of art assets, Sennko for writing the walkthrough, and Boxcart for rush drawing me two backgrounds after the previous artist ghosted me. Big shoutout to all my AWESOME Discord mods and beta testers too <3
STOP READING HERE, AND GO AND PLAY V0.4!
Now get ready for the ramble!
Holy shit, this is the hardest I've ever worked on anything in my entire life. I've really put my heart and soul into every second of v0.4 and it's just eaten my energy and all my free time for the last 3 months... I feel like a husk of a man and I really can't wait to touch grass and bang my wife. Also the 's' key on my laptop has broken and I'm having to smash it with the force of a thousand suns to make it type. Okay, I'm done complaining, let's dive in.
Originally Day 4 was meant to be the whole nudify everyone segment, and the April May BJ, and Day 5 was meant to be the dungeon and the FvK stuff, but I found a natural split between the two and managed to knit them together really nicely. I've already storyboarded and planned out Day 5 (which is sort of the climax of the story), and I can say with confidence that it won't take me as long to complete. After day 5 will be Day 6 which is in court, and then an epilogue.
I really think the two animated scenes (April May and FvK) are my best work ever. I'm so happy with how they turned out. It can be a real challenge to blend 2d and 3d, and it NOT look like a piece of shit. I spent so many hours listening to sucking and gulping and cumming sounds when I was making those scenes, I still hear them in my sleep...
I've had a great time working on the new minigames! Part of my goal when I chose to make Maya's Mission, was to use it as an excuse to learn new development techniques that I'll be able to use in future games. The decrypting section I had an especially fun time working on, and the aesthetic ended up almost exactly as I envisioned it. POGGERS.
I was gonna write more here but I'm so so exhausted... I'll do another post later in the week talking about what's coming next. I'm going to have a 4 day break before I start working on v0.5, but I'll still be around Discord if you have any questions or comments etc.
That's all for now, please let me know what you think of v0.4!
Thank you all so much for your patience and support. I know this took a long time, and in hindsight I should have probably split it into two separate updates.
I promise I'll keep working hard for you all.
-Sleepy Mochi