I really like the renders, they're fucking gorgeous. The addition of curated background music is also a great touch, but it is VERY jarring when the background music cuts to silence after the very short animation it was used for.
What is also jarring, is the way the animations end, and it cuts to a black screen at the end instead of transitioning smoothly to the static render. I had very high hopes for this VN looking at the screenshots, but it was tough for me to get very far through, also due to the rough writing.
I think starting off the VN with a Dark Knight reference is...a bit overly ambitious, since even Dark Knight had Batman Begins before it to build off of. There's this weird jumping between exposition that we're supposed to care about and the bank robbery scene . Part of the reason it worked out so beautifully in the movie is because it wasn't interrupted by any other scenes.
This VN has SO much promise, but I feel like it's held back by odd creative choices.
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24JAN25: So, updating this review for 0.2 (Reset)....this game did NOT get better after the rework. Much of what I wrote above is still true. Except that now I'm even MORE lost in what or who or why is going on?
Multiple named characters are introduced, interspersed with, again, a clearly-ripped-from-The Dark Knight bank robbery scene. However, it seems there are MORE random pop culture references that don't make a lick of sense in context. There is SO much filler in between ACRES of exposition. "Show, dont tell" is blatantly disregarded, and I have literally zero reason to care about all the characters that are introduced. It's like we're starting in the middle of a movie trilogy, where the first movie doesn't exist.
Since we're blatantly comparing, The Dark Knight can even stand on its own without having watched Batman Begins, because the characters are KNOWN entities. Mayfly...doesn't have that reputation or history or backstory established, so vomiting all the exposition about this world that lis just a jumbled mess of Gotham City/Night City/Insert-random-fantasy-here/Parody-reference-central.
There are also these seemingly random "Powerpoint-esque" transitions that feel incredibly out of place with no purpose, they don't even cut to a different scene, its just a "wacky" render transition in the middle of a conversation? Not to mention we have normal transitions with full scenery changes and no indication of why we're in this new area. Random renders of locations that have no apparent connection to the dialogue on screen, are these supposed to be establishing shots? Of random other locations? They successfully establish my further confusion, that's for sure.
At this point, the quality of the renders is easy to ignore when I'm just LOST in what the hell is going on at all. There's apparently a story trying to be told here, but it's buried under heaps and mounds of exposition filler, with no lead-in or backstory that prompts me to care about...any of it. Please do not waste your time with this, as beautiful as this food may look, it has no redeeming taste once you bite into it.
What is also jarring, is the way the animations end, and it cuts to a black screen at the end instead of transitioning smoothly to the static render. I had very high hopes for this VN looking at the screenshots, but it was tough for me to get very far through, also due to the rough writing.
I think starting off the VN with a Dark Knight reference is...a bit overly ambitious, since even Dark Knight had Batman Begins before it to build off of. There's this weird jumping between exposition that we're supposed to care about and the bank robbery scene . Part of the reason it worked out so beautifully in the movie is because it wasn't interrupted by any other scenes.
This VN has SO much promise, but I feel like it's held back by odd creative choices.
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24JAN25: So, updating this review for 0.2 (Reset)....this game did NOT get better after the rework. Much of what I wrote above is still true. Except that now I'm even MORE lost in what or who or why is going on?
Multiple named characters are introduced, interspersed with, again, a clearly-ripped-from-The Dark Knight bank robbery scene. However, it seems there are MORE random pop culture references that don't make a lick of sense in context. There is SO much filler in between ACRES of exposition. "Show, dont tell" is blatantly disregarded, and I have literally zero reason to care about all the characters that are introduced. It's like we're starting in the middle of a movie trilogy, where the first movie doesn't exist.
Since we're blatantly comparing, The Dark Knight can even stand on its own without having watched Batman Begins, because the characters are KNOWN entities. Mayfly...doesn't have that reputation or history or backstory established, so vomiting all the exposition about this world that lis just a jumbled mess of Gotham City/Night City/Insert-random-fantasy-here/Parody-reference-central.
There are also these seemingly random "Powerpoint-esque" transitions that feel incredibly out of place with no purpose, they don't even cut to a different scene, its just a "wacky" render transition in the middle of a conversation? Not to mention we have normal transitions with full scenery changes and no indication of why we're in this new area. Random renders of locations that have no apparent connection to the dialogue on screen, are these supposed to be establishing shots? Of random other locations? They successfully establish my further confusion, that's for sure.
At this point, the quality of the renders is easy to ignore when I'm just LOST in what the hell is going on at all. There's apparently a story trying to be told here, but it's buried under heaps and mounds of exposition filler, with no lead-in or backstory that prompts me to care about...any of it. Please do not waste your time with this, as beautiful as this food may look, it has no redeeming taste once you bite into it.