Collection Flash Meet And Fuck Games [2023-09-23] [BCT]

4.10 star(s) 7 Votes

omenthirteen

Member
Jun 23, 2021
122
107
Hey, anybody know any Meet N Fuck games that are similar in theme to Mrs.Claus The Unfaithful Wife , where you do naughty stuff with the wife while avoiding the husband's gaze?
 

Nerro

Well-Known Member
Sep 9, 2017
1,949
3,232
Hey, anybody know any Meet N Fuck games that are similar in theme to Mrs.Claus The Unfaithful Wife , where you do naughty stuff with the wife while avoiding the husband's gaze?
You do something like that in Plane Fellow
 

Ubbak

New Member
Jan 10, 2021
5
41
Update to sprite extraction - Complex sprites / sex scenes are now possible(ish) to grasp
(Previous post: "f95zone.to/threads/meet-and-fuck-games-2020-08-12-bct.4378/post-8873226")

tl;dr: MOST sprites and animations can now be extracted in "perfect" condition as .swf files.


I have discovered a much... MUCH simpler way to extract sprites now. Took a lot of trial and error but this discovery is from someone with no actual or professional experience in this sort of thing.

Previously, I was exporting .gifs of imperfect sprites, frame editing them in adobe animate, convoluted and impractical crap, etc. NOW, I know how to JPEXS the right way.

Using JPEXS, simply export a sprite... as a .swf.
Then use "flashplayer_32_sa_debug.exe" and click-drag the .swf into the window. The link for that is somewhere on this forum, I think.
And that's it. You have the sprite now. Although it unfortunately is not a .gif, I'll take this as a major victory.

For WHATEVER reason, most sprites are missing stuff when viewed in JPEXS. But if said broken sprite is exported as a .swf, it magically gains all its missing assets! Wild!

What it looks like when you export as a .gif (again, the way I was doing it):
MB3-JPEXSversion.gif HtM-GIFExample.gif MB3-GIF.gif sgc-GIFExample.gif
Truly cursed. Let me quickly interject here to remind y'all that these sprites look different (but almost equally cursed, give or take) when the entire game is exported as .fla for Adobe Animate.

Aaaaand here's what it looks like if you export those same gifs as .swfs instead (I recorded them to upload as an .mp4):

View attachment SWFExamples.mp4
















Now those first two looked completely perfect! The last two looked better (read: not nightmare fuel), but not perfect either. Why is that? Well...

Games like Train Fellow 2 are just a single .swf file. Just launch and play. EZ extraction. But games released after 2012 tend to have a "parts" folder as well:
parts.png
Although "Schoolgirl Curse 1.swf" launches the full functional game, it's only 158kb (which is far too small for it to be the full game). This .swf file is actually just the intro animations for the game (loading screen, intro dialogue, etc.). Once the intro is done, the game "magically" (read: "I don't know how") directs you to a different .swf within the parts folder:
partsfolder.png
The file simply titled "sgc" is the REAL game *hint hint nudge nudge*. 3007KB sounds right as well. THIS is the file you put into JPEXS to get 95% of the game's sprites. "sgc~.swf" is just "sgc" unzipped using 7zip- "sgc~.swf" is not normally there. Do this if you want to export as .fla.

But what are all these other tiny files?? TURNS OUT... they're sprites. Singular sprites. One sprite each. Could be an arm, could be a chin, could be anything. They aren't really important, nor are they complex. I do not see any reason why they aren't integrated into "sgc", and it messes up some things. Aaaaand that's why some exported .swf sprites are still missing some parts- the missing parts are trapped in these tiny files.

For fun, I fixed the Schoolgirl Curse 1 paizuri scene in Adobe Animate (just meticulously found / imported the missing parts and aligned them):
sgc2-4.gif
This is a still frame. I would need to fix/align/animate every frame to truly "fix" it. Not doing that. I'd rather figure out how to integrate the "trapped" sprites into the big sprite file.


Final remarks: Still working on "hacking" games to skip long boring intros / gameovers triggers. Gameover triggers are easy but the former is a bit hard to identify. In addition, it MIGHT be possible to extract an entire sex scene as an individual .swf. No promises. Would need to figure out how to cram the exterior "gravitation" scripts inside so it functions properly, but in theory it could work. Seems beyond my ability.
 
Last edited:
Feb 27, 2020
377
489
(...)
Although "Schoolgirl Curse 1.swf" launches the full functional game, this .swf file is actually just the intro animations for the game (loading screen, intro dialogue, etc.). Once the intro is done, the game "magically" (read: "I don't know how") directs you to a different .swf within the parts folder: The file simply titled "sgc" is the REAL game. THIS is the file you put into JPEXS to get 95% of the game's sprites.

But what are all these other tiny files?? TURNS OUT... they're sprites. Singular sprites. One sprite each. I do not see any reason why they aren't integrated into "sgc". Aaaaand that's why some exported .swf sprites are still missing some parts- the missing parts are trapped in these tiny files.
(...)
Still working on "hacking" games to skip long boring intros / gameovers triggers. Gameover triggers are easy but the former is a bit hard to identify. In addition, it MIGHT be possible to extract an entire sex scene as an individual .swf. No promises. Would need to figure out how to cram the exterior "gravitation" scripts inside so it functions properly, but in theory it could work. Seems beyond my ability.
Ive been paying attention to your research on the topic since day 1. Its both enjoyable and enlightening reading your findings, getting closer and closer to the solution. Perhaps i can complement your knowledge with some information. Maybe you already know this, so im sorry for the incoming wall of text:

You don't have permission to view the spoiler content. Log in or register now.

Good luck in your investigation. Hopefully one day it does become possible to extract scenes as gifs or swfs. Sorry once again for the length of my posts
 

Ubbak

New Member
Jan 10, 2021
5
41
Ive been paying attention to your research on the topic since day 1. Its both enjoyable and enlightening reading your findings, getting closer and closer to the solution. Perhaps i can complement your knowledge with some information. Maybe you already know this, so im sorry for the incoming wall of text:

-snip-

Good luck in your investigation. Hopefully one day it does become possible to extract scenes as gifs or swfs. Sorry once again for the length of my posts
This is very informative stuff! Thank you so much! And I'm very glad you've enjoyed my findings.
 

Nerro

Well-Known Member
Sep 9, 2017
1,949
3,232
Crackers are so far behind if they said they wanted to be half a year behind official release :cry: I can't pay that ridiculous sub price, and it seems really scummy how you can't easily unsubscribe.
 
4.10 star(s) 7 Votes