V 9/9/24
I'm torn on giving this game a 2 or a 3, but right now I've decided on a 3 star because all things considered, it isn't a "bad" game but rather "confused" for a lack of a better word.
Gameplay is basically a very janky EDF/DOOM style shooter with a transforming brawler mechanic to it. Everything about this game feels rushed. Examples include very sensitive mouse aiming with no way of changing in the settings, an inventory system that feels cluttered and confusing, multiple bugs, the porn settings has to be turned on in the settings, and a progression system that can both easily be completed after 1 mission as well as taking forever.
The transforming mode feels lackluster as I've done more damage using the basic rocket launchers than brawling, the caveat being that you don't lost health when transformed, only taking hits reduces the time you have left when transformed. Even when you unlock all the special abilites, its basically a punching bag simulator that gets you nowhere, so you're better off using snipers or launchers against the bosses.
The H animations are fine but they aren't noteworthy either. Defeating the boss unlocks the animation gallery, and certain bosses have different variants that have their own unique animations. Animations are basically loops you choose with buttons, similar to old flash games. There's only 1 that requires purchasing in the store to unlock (latex suit).
Its a very janky experience, but in retrospect its still a lot more playable compared to other games I played. I'd rather unlock everything too quickly than grind, especially when the game is this jank. Depending on preferences, the H animations may or may not make up the 1-2hr experience required, but there's no shame on using a full save either.
I'm torn on giving this game a 2 or a 3, but right now I've decided on a 3 star because all things considered, it isn't a "bad" game but rather "confused" for a lack of a better word.
Gameplay is basically a very janky EDF/DOOM style shooter with a transforming brawler mechanic to it. Everything about this game feels rushed. Examples include very sensitive mouse aiming with no way of changing in the settings, an inventory system that feels cluttered and confusing, multiple bugs, the porn settings has to be turned on in the settings, and a progression system that can both easily be completed after 1 mission as well as taking forever.
The transforming mode feels lackluster as I've done more damage using the basic rocket launchers than brawling, the caveat being that you don't lost health when transformed, only taking hits reduces the time you have left when transformed. Even when you unlock all the special abilites, its basically a punching bag simulator that gets you nowhere, so you're better off using snipers or launchers against the bosses.
The H animations are fine but they aren't noteworthy either. Defeating the boss unlocks the animation gallery, and certain bosses have different variants that have their own unique animations. Animations are basically loops you choose with buttons, similar to old flash games. There's only 1 that requires purchasing in the store to unlock (latex suit).
Its a very janky experience, but in retrospect its still a lot more playable compared to other games I played. I'd rather unlock everything too quickly than grind, especially when the game is this jank. Depending on preferences, the H animations may or may not make up the 1-2hr experience required, but there's no shame on using a full save either.