Good evening
Llamamann ,
yes, it's him, and his magnificent artwork. One that can take “
Mel” (for Mel fans) to a stratospheric level.
Absolutely for GameOver, it's too punitive but it exists elsewhere but the concept in Alpha is basic, which triggers frustration and incomprehension (logical)
I took the time to chat with people as best I could, depending on my schedule since this weekend and the criticism of Game Over is perfectly understandable. You're not the first, it's true, to bring it up for advice.
Yesterday I started dismantling and modifying the Game Over.
We have quite a few ideas for establishing a rule (a simple linear mechanics). but variations will be present.
By following the reading (it's true that everyone has a vision of the game and orients preferences according to their preferences - a self-centering bias)
So it's better to purify and stay focused on those accustomed to traditional renPy mechanics rather than wanting to please by installing the wishes which are often injunctions because it will distort the vision of the project.
In the many pieces of advice received, one seems present and tacit: it is the packs of 300 images by 300.
The game must advance in packs of 300 images so as not to disappoint.
The next version will have a modified GameOver (for sure)
We will remove all non-illustrated text in the next version (to avoid that in-depth feeling of an unfinished game)
But this Alpha allows you to have a vision that goes quite far in this chapter 1. It was better not to show the progress but I can confirm that many loved reading until the end because they imagined the scenes in their heads . This is a good signal for us.
And I have a question, I downloaded, grind fest (
your nogrind FOTM version), I didn't know that CosmoK had worked on it and with you.
are you going to do an update? Apparently people are waiting for her.
Thank you for your support of CosmoK and this project, it's reassuring to have the support of people who are known here.
❤