- Apr 2, 2018
- 1,351
- 451
Well my pc is a shitShouldn't be that laggy. I'm getting regular 50-60FPS on a pretty crappy laptop.
Well my pc is a shitShouldn't be that laggy. I'm getting regular 50-60FPS on a pretty crappy laptop.
I dunno, all the courtesans are bisexual since they're hookers (at least in name), but expecting everyone in the world to be bisexual is just too much for me to justify.It's good so far, but Kaywin's sexual preference takes me out a bit. This is a minor complaint, not like it affects the game in a colossal way.
I do not understand giving any characters a sexual preference in porn games that allow to pick your sex. When I pick my character's sex I would expect to have all the sexual interactions available to me, though with a minor change. It gives me less incentive to pick the sex I want to play as, when the other sex just has more to it.
So far it is just one character, maybe more (only played female), but to me it is a red flag.
You don't have to justify it, that is the best part of fiction. Innoxia's, Lilith's Throne didn't justify the main and side characters being bi, she just gave them the bi preference so people can have the option.I dunno, all the courtesans are bisexual since they're hookers (at least in name), but expecting everyone in the world to be bisexual is just too much for me to justify.
A female MC was one of my initial promises and the game is built around it. Not really causing me any issues with dev.the worst thing that could happen to this game was a female player. good luck ever getting the funds to pay for cg's for both. you unnecessarily doubled the cost, and slowed down the progression for the original player.
yeah good luck with getting the art of all the scenes. theres reasons why games like breeding season failed and this is the exact roadNot really causing me any issues with dev.
Thanks for the wellwishes.yeah good luck with getting the art of all the scenes. theres reasons why games like breeding season failed and this is the exact road
I thought breeding seasons failed because one of the devs was so lazy, that it made the main artist leave and make his own game that has way more content than breeding seasonyeah good luck with getting the art of all the scenes. theres reasons why games like breeding season failed and this is the exact road
wrong, the information's all public, go and look. and also look at that shitstain of a game thread, cloud meadow is trash.I thought breeding seasons failed because one of the devs was so lazy, that it made the main artist leave and make his own game that has way more content than breeding season
It has been a few years since I looked into it. I agree cloud meadow is not very good, but it is still more content packed than breeding seasons was. Both Hbomb and S-purple are not good people, and it was more of a mixture of both of their actions ultimately cancelling breeding season due to mismanagement and petty revenge.wrong, the information's all public, go and look. and also look at that shitstain of a game thread, cloud meadow is trash.
Man, the problem was actually that S-Purple spent around 20 minutes a month working on his art and vacationed every second month(former backer here, I checked his art blog daily until I got disgusted enough to leave. Status updates that were the same six unfinished catgirl faces, with barely any addition week over week, then boom, away for a month) and HBomb had no idea what he wanted the game to be.yeah good luck with getting the art of all the scenes. theres reasons why games like breeding season failed and this is the exact road
It's mostly pixel art for now. The next big update will probably include a gallery feature as by now I have a fair amount of CGs but they don't naturally integrate into the game.Have CGs for the scenes been added or is it just pixel art?
Yes, there are F-M animations, and the work isn't that difficult as most of the animations are pixelart. However, do expect the vast majority of the game to cater to a male MC audience. For now there are two F-M scenes, involving Iron Gregarion and Hatsuo. More scenes will be added later in dev.So are there F-M animations with Female MC? Considering there are like 5 female presets it should be a crap ton of work to make Female MC animations and adjust every single one of them.
Asking because i made a female MC and i'm afraid i'll have to start all over again, not a fan of lesbian "dildo" animations.
Still a damn good game.
Yes, that is something I'm aware of, and despite a lot of options to avoid combat, ultimately the bulk of gameplay for Memoirs of a Battle Brothel revolves around, well, battles.The one major problem I have with this game, is that avoiding battles seems to be the worst possible option, since you lose out on gaining experience from combat. If you are able to keep avoiding fights with no benefit, you will eventually get into a forced fight later in the game that you can not win since you are not at a high enough level to win.
My suggestion is that you could either give Exp to the player for battles they avoided, or make exp and battles independent of each other and instead give the player exp from say the quests the player completes.Yes, that is something I'm aware of, and despite a lot of options to avoid combat, ultimately the bulk of gameplay for Memoirs of a Battle Brothel revolves around, well, battles.
I attempted to address this by offering players the ability to have "consequence-free" simulated battles via the Blood Pit you can build in the guild hall, and the one in Dockside. This lets players grow their characters without having to actually "kill/seriously injure" anyone, although a full pacifist run isn't possible in the current build anyhow.
The latest update, both patron and public, expanded this function.
Yeah, I'll probably do that once the game enters a more combat-focused stage, which should probably be soon. It's hard balancing encounters, especially with the current free-roam mission design, so I haven't paid too much attention to it yet.My suggestion is that you could either give Exp to the player for battles they avoided, or make exp and battles independent of each other and instead give the player exp from say the quests the player completes.