Unity - Completed - Miami Paradise [v1.0] [Entropy Digital Entertainment]

  1. 1.00 star(s)

    absent0

    unplayable garbage
    it's not only that it's not optimized, and that even in low settings it still loads a lot the GPU, right from the start you have to deal with the terrible configuration of the camera movement:
    sideways (X axis) the camera sometimes gets stuck and when it doesn't, it works badly. up and down (Y axis) it has hypersensitivity.
    the camera goes through some walls, there are graphic bugs (like textures appearing and disappearing), and useless textures (like the footprints, that only appear on concrete floor and not on ground for example...).
    another bug, in your inventory, if you take off an object (like the shirt) it doesn't reflect in your character, because you still have it on...
    Anyway.... I haven't gotten very far, because it's impossible to advance without getting an ulcer, so I can't say how the sex scenes are, because I haven't gotten to it, but seeing how the game starts, it will be terrible too.
    I'm rating it with one star because I can't rate it lower... but it's not worth spending the time to download it.
  2. 1.00 star(s)

    kaizoman

    mouse sensitivity is way too high and you cant change it. nvm you can. its just hidden in the settings.
    even in fullscreen mode your mouse tends to "go out the game" and when it reaches the left/right side, the game thinks you moved the mouse REALLY FAST to the other side so the camera will just do a quick spin around you.
    the mouse is invisible in the game, selecting like dialogue options has to be done via numbers or by invis-hovering our mouse over them.
    doors you dont open, you just walk through.
    textures/models look really mediocre imo.
    npcs, when not talking, freeze in their current pose.
    you can open other menus (like the pause menu) during cutszenes which screws up the controlls (god i hate games where this happens)
    cant skip dialogue/cutszenes.

    i cant even tell you much about the gameplay cause after 10minutes of jumping around talking to npcs and dealing with all the shit above i decided to delete this game.

    to quote a youtuber "this feels like a 'unity project'"


    ps: if this wasnt in the "completed" status id say this game got a solid foundation to build on. iron out some flaws, some bugs and go from there it has potencial. but the fact its marked as complete is just unacceptable and ruins all the foundation