Unity - Midnight Sin [v0.8.2] [Faerin]

  1. 2.00 star(s)

    Hephannon

    It's really well done, renders and animations are great, but it's boooring af
    You can do like 3 things a day, rest of the time is clicking next hour/day, you can only interact with LI rarely, repeatable dialogues don't give you anything...
    And it's a fully linear VN in a sandbox format, you're just waiting for the next scene with each LI to then unlock the next, etc
    And after like 3 hours you havent done anything lewd except a couple boob peeks.. what a waste
    Boooooring
  2. 3.00 star(s)

    omgomgomg19920220

    Most of it is great, but what I want to complain about is that although there are some hacks or cheats available, I still cannot fully unlock the gallery or animations, which are forcibly unskippable.

    Also, after playing for 7 hours, I downloaded the latest version and deleted the old one only to find out that the old save files need to be manually copied to be used, which means everything has to start over.

    This is a huge waste of time. However, the gaming experience is good; I just have serious dissatisfaction with these two points because other games do not have this kind of issue, so I had to give up and quit. ...
  3. 4.00 star(s)

    orttro

    Good: the renders
    The renders for all the locations are excellent. They even have variations depending time of day and what's happening in the scenes. There aren't any of the commonly seen and overused daz environments, and i don't remember seeing any low polygon and low quality assets either. Very immersive.

    The renders for the characters are also excellent. They are all very attractive. They don't suffer from same face. They all have different body proportions, but none of them have ludicrous proportions either. There is also care taken for the clothes they wear, and none of them have vacuum formed outfits common with daz.

    All the scenes are animated. These scenes are pretty good for daz. They are not the best, but are not the worst either. They aren't just 2 key frames forwards and reverse, but they aren't NLT level either with simulated boob physics either. Each animation has 3 speeds: these aren't variations, just different playback speeds. There are alternate angles if you have the patreon version, but this is usually just a close up. There are no coming animations, just a static image of the outcome. There are no player choices during sex scenes.

    Good: story and character
    The characters all have distinct personality and pretty unique stories. None of the characters are unintentionally annoying, and they are all pretty likeable after their arcs. The characters are also not static, and there is visible character development.

    The MC is also not an annoying brat who is stupid or only thinks with his dick.

    The story is not bad. It doesn't have the problem of ridiculous porn logic. The characters are motivated by their own desires instead of stupidity: The MC isn't the only one doing the manipulation, and there is some twist to the story that is pretty neat.

    Good: UI/UX
    Navigation is very user friendly. The map is always available and shows you where each character is.

    Despite not being renpy, most of the renpy's QoL features have been brought over. Just just rolling back to see earlier dialog, skipping unseen, and the ability to disable text typing. You can't use rollback to pick different dialog choices, but since there aren't many choices, it's not a big deal.

    Bad: linearity
    Despite the seemingly open world gameplay, compared to the author's previous title, this feels very linear. Outside of maxxing out the MC's stats, the entire progression is linear. You're just looking at the hints for the next scene to unlock for a girl then waiting until the required time and going to the required location. In the end, you're basically just skipping time for days at a time to unlock the next event.

    The girls' stats don't seem to matter. I've never been limited by their stats. Each scene increases the girl's stats just enough to unlock the next scene. If a scene has multiple gates, you basically unlock each one level at a time. There is no point repeating activities you've already done with a girl: it doesn't raise stats after the first time, and there aren't any variations until the next level is unlocked.

    After the that first dialog choice in the intro, there isn't really any player choice. After the intro, player dialog choices are just scene variations locked behind linear progression, and there are no bad choices after they've been unlocked. It would be more interesting if these choices aren't locked, but rather have negative consequences like the intro warned until the necessary relationship progress is reached.

    You can't even buy things in the store whenever you want. If you try to buy the swimsuits or lingerie before the scene requiring them is unlocked, the MC just says "I can't think of a reason to buy this".
  4. 4.00 star(s)

    acolops

    The game is really immersive, especially with the slow build-up of the story and
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    — it’s really well done. ⭐⭐⭐⭐

    Models: ⭐⭐⭐
    Scenes: ⭐⭐⭐
    Gameplay mechanics: ⭐⭐⭐⭐
    Story: ⭐⭐⭐⭐

    Some characters felt a little bit rushed —
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    .

    I also feel the characters are quite similar to those in Man of the House. In many ways, their traits resemble each other, but that’s not necessarily a bad thing.

    Overall its very nice.
  5. 4.00 star(s)

    NeonSelf

    [v0.7.0]

    2 - stars for"early" game (first 8 hours or so)
    5 - stars for lategame, where it actually gets interesting (last 20%). It really pays off for all the suffering to get there.

    I believe this game will get more hot content in future updates, since it feels like barely started to show good scenes. So thats why 4 stars.

    Pros:
    + Hot girls with beautiful faces and different personalities
    + Story that keeps tension with unexpected twists.
    + Great hint system, that shows almost everything you need to do to progress further.

    Cons:
    - Its not a sandbox. It looks like sandbox, but almost all scenes are unique and not repeateble through gameplay. You can watch them in gallery. But it ruins the feeling of sandbox where you can interact with someone to repeat some hot scene.
    - Useless dialog system, that gives a bit of basic info about all the characters and nothing more. No interactions, like hugging someone for example.
    - "Early" game feels empty (thats first 7-8 hours). Just 2-3 meaningful actions per day and lots of skipping time forward. There is nothing to do except repeating the same actions with slight variations.
    - Early game will leave you with blue balls. Just teasing and interrupting the scenes over and over.
    - The puzzle with books and colors is insane. You need 200IQ to guess it yourself or look for walkthrough online. Thankfully, I found a walkthrough.
  6. 5.00 star(s)

    AMRAVN

    After a shocking murder, a family is under police watch inside a mansion. You’re a bodyguard, blessed with the duty to protect and escort the family. But, protect from what exactly? The sin at midnight? You'd better keep one eye open if you want to find out what midnight has to offer.

    STORY
    You’re Mike Bishop, an ambitious close protection specialist, who was put out of business after a pandemic. One day, your supposed father is murdered before you get offered a security job that changes your life. The offer is by Madeline, the ex-wife of your husband. You end up having to live with her and her all too tempting tenants. But beware, Madeline doesn't take kindly to you messing around with her girls.

    While Midnight Sin is the most concentrated Faerin sandbox experience, its story is actually pretty straightforward. There are twists that keep you guessing, but most are fairly stereotypical in comparison to earlier Faerin games. Each of the characters has their own district personality, which does keep things fresh enough. It just feels like more of a simpler story than Man of the House, Faerin's first game.

    What the sin of midnight is about, you'll uncover eventually as you realize there's something special about the family you're protecting. Mike's character gradually develops as well, until he's so deeply invested he can't do anything but go investigate further. That's where the game picks up, because Mike has to confront more than a few situations in order to keep everything nice and safe.

    Olivia, Victoria and Annabelle all behave differently and while stereotypical, Faerin does allow moments of creativity to shine through. The attention-seeker wants to be appreciated, the introvert wants to be challenged and the rebel wants to be… restricted. As you learn to navigate all the other women in the house, Mike will slowly come into his own and perhaps create a few secrets and sins he would enjoy himself.

    While the dialog seems better linked together this time around, the overall feel of the story seems less impactful than earlier Faerin games, where families got frisky or hotel guests were haunted. Highlight of the game is a period where Mike is persuaded to do a few tasks, sometimes fearing for what will happen when he does. It's a simple sidestep, but very effective.

    The story of Midnight Sin is fine and takes its twist and turns showing you just how sinful a mansion can be. Mike is a bit of a tool, but does have enough personality to be remembered above the sea of average main characters. The developer did a better job of keeping tone, and the whole game is a little tongue-in-cheek in terms of style. Compared to other Faerin games, it's also playing it a bit safer than before. This story won't blow you away, but it will amuse you because of the care it is written with.

    The game does step away from the whole murder mystery to focus on the inner family dealings. There are light hints towards incestuous relationships, but these are kept light in mention as to probably not raise too much awareness. It’s still a big question mark what the main takeaway for the story will be. But Faerin has assured us he will wrap the story up nicely and return to the murder plot.

    PRESENTATION
    Midnight Sin is gorgeous. The regular Faerin presenting style of a rendered backdrop with a rendered sprite in front of it is still here, and still works. Scenes that have actual interaction in them are fully rendered, and the combination of both work well to sell the illusion of a giant mansion. And a city to go with it, because frequently, you'll have to head outside for work. All the locations look believable and pretty neat, even though some are visited just once or twice. You will spend a lot more time indoors than say, in Man of The House, this game's early inspiration.

    The developer learned from Man of the House and really took his time shaping up a bunch of interesting, good looking characters. Yes, Olivia gives off Ashley and Victoria gives off Veronica, but Annabelle and Madeleine throw some new energy into the mix - not to mention the housemaids, who are looking fine. There's more than enough eyecandy for you to feast your eyes on, even if this game is a slow burn. You won't get into the hearts of these women easily, but when you do… they will look good for you.

    Intimate scenes work well, as the game tried new angles that previous games didn't tackle. While Midnight Sin lacks the variation that Mystwood Manor offered, the slow burn is captured perfectly through simple glances, poses or tongueslips. All the women have their own moment to shine and on select occasions, even interact with each other, solidifying the idea of a mansion family.

    The game features sound and proper animations for intimate scenes, and fits all the bells and whistles for a game in 2025. There’s an entire map of locations to explore, although at the time of writing not all locations are in use yet. Midnight Sin looks good, sounds good and is a nice package to experience.

    GAMEPLAY
    The game is a Faerin sandbox game, meaning you can go all around the house at any time. The main puzzle is to find the right time in order to meet a person for their next objective. Each person has a schedule and once you figure the schedules out, you'll be in business. Thankfully, there are hints at the bottom of the screen and there's a whole new UI dedicated to the different characters of the game and their respective achievements. It's sleek, it's neat and it just works well.

    Additionally, minigames are added in the form of a rhythmic fighting game, whack-a-squirrel and certain quick time events. Really nice to see AVN developers branch out to these types of interaction and while it's not mandatory, it does help with grinding the money to buy things for the house. Because that's the other part of the game - the grind. Faerin's games always include a bit of grind, although it's not nearly as bad as Man of The House and nowhere near Mystwood Manor.

    For each impactful encounter, you can receive love or lust points. Aside from the sandbox, there are dialog options allowing you to respond nice or naughty. When encountering them first, you usually don’t have enough love or lust points to immediately select the intimate option. This means you will probably see both options by the end of the game. Therefore it’s not really dialog choice, but rather progression choice.

    Faerin games pride themselves in grindy, elaborate sandboxes. While this sandbox is smaller in size than his other games, it does feel like you witness the characters develop more throughout the game. Just make sure you properly adjust expectations for the mansion sandbox as you go in, and you will have no trouble puzzling your way through the lives of multiple women.

    OVERALL
    Midnight Sin is a spiritual successor to the Man of the House formula, but instead focuses more on family matters rather than the outside world. If you love a good corruption story with a little murder mystery in a sandbox, this is a must play. Be mindful that it’s only playable on PC, though. But that exclusivity will get you an interactive sandbox with various unique elements, and some sins to indulge in.
  7. 5.00 star(s)

    jbester86

    Excellent game play and puzzles is not that hard. Stunning characters and very good graphics. As a game creator all your work is awesome. Great game Faerin. Loved all the games before this one also. Keep up the good work.
  8. 4.00 star(s)

    Infinite_Roulette

    An excellent game by every metric.

    The paths respective to each girl are a genuine joy to explore, as each character’s personality shines in their limelight; and the dichotomy of contrasting personalities leaves a savory taste in your mouth — like glimmering twilight and brightness of daylight. An obvious highlight, but an execution of this degree is surefire a competitive edge in its genre.

    Even though there is more than a plethora of characters to be had, the game—at this stage—inevitably leaves you yearning for more. Like the perpetual stew, this game needs more content, more time to develop, and more to simmer in its own creative juices.

    To those still tentative: technically, you could play it now and get a decent nut in, but you could also wait for a more complete experience. I promise you the holiest of nuts. The nut to end all nuts. Patience is a virtue.
  9. 2.00 star(s)

    berny

    I'm honestly a little shocked you can still be successfull with such a formulaic and predictable game in 2025.
    This is a game you've seen a dozen times before only ..... worse somehow. Instead of perfecting and modernizing the formula of this "corrupt your family/sandbox/management" sort of game, or whatever you want to call it, it has all the problems that should be a thing of the past.

    Bad Pacing, generic characters, boring plot, obnoxious "features" to waste your time, forced and unnatural progression of the relationships etc.

    And ironically, many sandbox type games promise freedom, but in reality are among the most linear and railroaded experiences in the adult game business. This game is no exception. You have no freedom, you are forced to follow a specific path with zero possibilities to influence anything, including forced LIs.
    Interesting characters or engaging writing could salvage some of the above, but you can find very little of that here. The MC's countless monologues are especially annoying. The whole incest thing is also done poorly. To be fair though, that's true for almost every incest game. Very few game take their time to make these relationships taboo and exciting, instead thinking a "oh my god, this is my sister" from time to time is enough.

    So yeah, that was really disappointing.
  10. 5.00 star(s)

    Lgn332

    I have played version 0.6.3 and It's another great game from Faerin. It's a sandbox, like his previous games, and a well executed sandbox at that.

    Great models, interesting characters and fun.

    Knowing that this game will be completed, monthly updated and not abandoned nor dragged out is a huge plus.
  11. 5.00 star(s)

    Dark_Knyte

    Highly impressed with v0.6.3. Played through all the available content in about a week and very excited to see what comes next! Great work.

    I've played a decent amount of sandbox games, and while I feel like I got to the end faster than I expected to, it took a decent amount of time to warm the characters up to the MC - which makes a big difference imo when it comes to these types of games. I don't want to start a game and get to smashing immediately. I do like buildup, and the characters have a great level of it to make it work.

    It's rare that I beat these games, but the fact that I'm at the end of this one says everything to me. Keep up the great work & in the meantime, I'm definitely getting into more Faerin Games.
  12. 5.00 star(s)

    abaragambii

    Excellent game in everyway.

    There is a story, events and achievements. That's a very good start to begin with. There are individual paths for each girl. Mystery of blackmailer and so on makes the game enjoyable. Finally, models and places are detailed beautifully.
  13. 4.00 star(s)

    Vincent Valentine

    It's true that I find this one a bit below the others, but to be fair, the previous two set the bar so high that this one still has nothing to be ashamed of compared to what's out there right now. I found it rather short, even though I played it before it was fully complete (13 hours, and I often clicked through without using hints, so it could be even faster).


    The characters are less engaging and developed, in my opinion, because in the previous games, their roles and uses added a deeper psychological dimension. Here, it's more simplistic, but it doesn’t take away the desire we feel for all of them. The adult scenes are decent — we've seen better from the game’s creators, but they get the job done. That’s the thing: it gets the job done — it's a game that does the minimum.


    The manor was so interesting with its management aspect that the wait for this one raised expectations. Still, it has a lot of good points. The sandbox is fine — some empty areas and a bit of hide-and-seek for no real reason, but overall it's well done. The progression of scenes makes sense… unlike in other games where the sandbox is either fake choice or has too many choices, which can mess up scenes and the girls' reactions. Here, the triggers are well handled. There's clear software mastery.


    The story is intriguing, decent, a bit predictable, but the scenes don't come out of nowhere. Another strong point is the MC — thankfully, he's not too dumb and has reasonable thoughts and reactions. He's not unpleasant. You do need to be okay with a very muscular type, which can make it harder to identify with him, but that’s subjective.


    All in all, it’s enjoyable — a good game whose older brothers already proved themselves. And if you compare it to what’s being made nowadays, it’s actually pretty solid.
  14. 5.00 star(s)

    redking2882

    Can't wait to see who murdered his father and what the maids have to do with everything. Would like a little more free use once you get their events done. But a very minor complaint. Hopefully, the dev will update soon, and I will be looking forward to it.
  15. 5.00 star(s)

    HeartlessKnight98

    its a Great Game. Animation is good. Models are Fantastic and Unique. I glad you are able to skip days if needed as it cut down on unnecessary time. I'm love all their personalities and how they are all different
  16. 5.00 star(s)

    rvlfycpydgdcttfren

    This is the best Unity UI of any AVN I've tried.

    The UI does a very good job of feature parity with Renpy.

    The models and renders in the game are excellent. Even the overweight one can still hold your attention

    The writing is at the better end of the spectrum. The inner monologue and weak reasoning of the MC is annoying but the advancing the plot is done well and the english quality is consistently good
  17. 5.00 star(s)

    IamUnderman

    A very good game. Faerin has always struck me as being a very, very good dev without ever blowing my mind. But three games in and their consistency and craft is really beginning to shine. To me this is the best game they have made and I am super excited to see where it goes.

    The girls all look great. Focusing on a small cast does Faerin well (I feel like Mystwood got a touch bloated) and all the girls feel distinct. There is a minor quirk where for some reason their forehead wrinkles are really prominent. Its not really a bad thing since it helps them to be expressive, but it is a touch odd. Otherwise its four hot gingers with different body shapes and ages. None of them are unlikeable and they all have a fun dynamic with the mc. Good stuff.

    The MC himself is pretty cool. Never written too dumb, doesn't do things that are unnatrual. His model is pretty unique and distinct too.

    The gamefeel and pace of the game is its strongest point. Never feels grindy and yet also doesn't feel like a slideshow gated behind excessive clicking. The sandbox feels purposeful, flavourful and breaks up the content perfectly. Improves on Man of the House in every way, and that was a fairly high standard.

    In terms of the sex it is very...interesting. Faerin always struck me as a little bit too vanilla for his own good. Man of the House had one of the best put together Mdom corruption routes in any game. Perfectly paced, fun dynamic, great push and pull. But the sex was...dull. This game is too early on to make a true call on yet. But so far the sex is way spicier than his other games and that is exciting. There is a scene with the MILF towards the end of the current content that is super hot and if that is a vision of things to come I am excited beyond compare.

    As long as Faerin doesn't get sidetracked adding in a bunch of new sidegirls and focuses on developing the four we have to their full potential, this may become a top 3 game on this whole site.

    Great stuff.
  18. 4.00 star(s)

    SirLecherous

    Yo this feels like a full fledged game , sweet ui , nice models , awesome animations . And interestingly enough story started good but became shit.

    but hey who is here for the story?

    Anyways lovely work dev keep it up
  19. 2.00 star(s)

    qljrnt6jc4eh2

    Game version: 0.6.0

    I've played the previous games from Faerin and somehow liked them. They did have a lot of grind, but the grind was integrated into a management sim, which made it much more enjoyable.
    The stories at their cores weren't special, just good enough to knit the different characters together and explain the ultimate goal of the MC.

    Midnight Sin picks up the same formula again, but with muss less effort, as it seems.
    The story is okay, but the progression is so slow now, it's annoying. Sometime into the game you will have to start skipping days to trigger a certain event in order to progress with certain characters.
    But unlike the predecessor with its hotel management system, where you could still have fun aside from story progression, Midnight Sin leaves you with a stupidly implemented travel map system, which will not tell you what events you might trigger at the different locations. I found myself traveling from location to location, trying to progress with any side stories, that weren't pointed out at all.
    The NPCs are also boring and very generic.

    All in all, it feels like a downgrade from the previous games, especially in terms of game mechanics/ side objectives.
  20. 2.00 star(s)

    Tebix

    Like other reviewers already mention this game is the weakest of the developers games and a major part isn't that this game is still in development.

    It has weird pacing, with nothing happening for a long time in the beginning and then one sex scene after another. Another major weakness is the useless sandbox, it doesn't further the game and seems like a leftover from an earlier idea of the game.
    Other reviewers also mention good dialogue and story, and I simply don't see it. There is barely any interaction with the characters for any of it to really show. It also is one of the major reasons why the game feels empty.
    In conclusion I can't recommend the game, it feels empty and has weird pacing, the animations also feel dated.