Bug found
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/loyal.rpy", line 6930, in script
scene 146_after_punishment_talking_1 with Fade(3)
TypeError: Fade() missing 2 required positional arguments: 'hold_time' and 'in_time'
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/loyal.rpy", line 6930, in script
scene 146_after_punishment_talking_1 with Fade(3)
File "renpy/ast.py", line 1581, in execute
renpy.exports.with_statement(trans, paired=paired)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^
File "renpy/exports/statementexports.py", line 260, in with_statement
return renpy.game.interface.do_with(trans, paired, clear=clear)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 1576, in do_with
return self.interact(
~~~~~~~~~~~~~^
trans_pause=True, suppress_overlay=not renpy.config.overlay_during_with, mouse="with", clear=clear
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
)
^
File "renpy/display/core.py", line 2216, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 2677, in interact_core
trans = instantiate_transition(None, old_root, layers_root)
~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2593, in instantiate_transition
trans = self.ongoing_transition[layer](old_widget=old_d, new_widget=new_d)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
TypeError: Fade() missing 2 required positional arguments: 'hold_time' and 'in_time'
Linux-6.14.11
Ren'Py 8.4.0.25071206
Mila AI 1.4.6b
```