So this is amazing. This game does something exceptionally well which is that it has a real sense of focused vision. The atmosphere is excellent. It feels immersive and like a sexy fantasy. It's actually worth reading. It's not overly explanative or a momentum speed bump.
That being said, this is like an alpha alpha alpha. Currently it's basically just the intro (which is a fantastic intro but that's basically it) and as far as I can tell when it's the free roam mode there's nothing else to progress.
I do have a big concern which is that RPGM games can very easily feel grindy, frustrating, content wall block, slow, etc. etc. Especially with how fantastic this developer has a sense on story, character, character design, personality, music and sound are done well to enhance the experience and aren't distracting or out of place etc. etc. I kinda think it should just be RENPY. The only time I think it makes sense for RPGM or where it's actually good is when it kinda feels like a content playground because there's all these stuff everywhere so it encourages this kind of erotic exploration/adventure thing. Also especially with the quality of the game so far I suspect this is gonna be a looong development as even the stuff in the game are sketchy. I don't mind the sketchy-ness of the visuals but I do think at least the skeletal/foundations of anywhere where there's skin would be good (head especially and hands). Even just bandage brush tooling over them or ideally erase them or turn off the skeletal layer.
Honestly, for anyone reading this, I recommend not playing it currently because this is probably kinda a let down or even frustrating in its current state if you're looking for a satisfying experience. The "sexy content" that's in it is very well done and feels erotic but it's nothing satisfying because it's very very early stages and basically just a remarkably alluring/immersive intro. It feels flirty and sexy erotic rather than like indulgently erotic right now. I'm really interested in seeing the rest of this, I just hope it doesn't have bad grinds or frustrating don't know where to go content speed bumps. It's a game I personally would rather not do mini-releases and or come back to after several updates because it feels like each update is going to be very short and unsatisfying on their own but when 1/3 or 2/3 of the game is finished, it'll probably amazing and very satisfying.
UPDATE: so I don't know if the artist/dev was replaced but I played the recent update and there's a noticeable quality dip. It's not extreme but noticeable. It could be that it's the same dev but they're being rushed or feel like they have to send out the release before it's really up to par. I think this might be a problem with a lot of erotic games which is that a lot of devs probably feel like they need to be like other devs who have regularly scheduled releases and it might be for some devs who aren't good with that and kinda perfectionistic, I think it's actually better if they just work on the game unannounced and release it either when complete or even like when it's already halfway done and they know what their natural pace of development is and time it so they have decent "chapter" releases like every month or whatever that aren't tiny or not even much of a change or a rework of the same content and feel satisfying and like a decent chunk. And by the time the releases of the already done stuff catches up with their development pace, they'll already be working on the end of the game. Especially if they don't have immediate financial pressure, I think this is a lot better and probably would result in better project support anyway in the long run or more of a willingness from people to support it.