It's a brilliant game with 2 small issues and both of them really hold it back.
So visually the game is first rate, the women are all varied and interesting (albeit of similar body models) and the dev has at least taken the time to plan out a story which puts it head and shoulders over a good chunk of games out there which rely on tired tropes.
The issues are two fold, and really you could argue one isn't an issue.
The issue, if you could call it that, is there are a ton of sex. I think as of 0.6 you have..... six scenes I think, six would make sense as it would be one an update. So six scenes. Each scene has multiple positions and an ability to toggle speed. Now that's fantastic, the dev putting that much effort in. However it has the problem of making the story feel incredibly slow. Despite there being a number of updates it felt very little has happened apart from the occasional sex scene. I worry going forward that so much effort will be put into making the different animations for the scenes that each update will be one sex scene and little in the way of story. Maybe that's what you go for, it's certainly not a bad thing but I think this might be one of those rare instances where a game may benefit from taking a step back from the sex and letting the story cook a little.
The second issue and one that's jarring as hell is the way the characters talk. The dialogue is fine, it's good English, the grammer's fine so all the usual pitfalls are avoided...... however the dev has taken the decision to add.... almost prompts to what's being said.
So you get lines like
MC
Oh yeah, what's that? ~wanting to be annoyed, but mostly intrigued~
Nicola
You're handsome, educated and one of the wealthiest bachelors in the world. ~her eyes bore into mine and I found myself entranced as she spoke~
What's the point of the second part? It feels like it could be handled better. I don't need to be told her eyes bore into mine, there's a render of her doing just that. It feels like the ~~ text was a guide on how the scene should be rendered but was then just left in. I don't feel it's needed and if it is, it would be much better to either split it onto separate screens, or have specific renders to showcase what you're trying to convey. Having it just there feels clunky.
So visually the game is first rate, the women are all varied and interesting (albeit of similar body models) and the dev has at least taken the time to plan out a story which puts it head and shoulders over a good chunk of games out there which rely on tired tropes.
The issues are two fold, and really you could argue one isn't an issue.
The issue, if you could call it that, is there are a ton of sex. I think as of 0.6 you have..... six scenes I think, six would make sense as it would be one an update. So six scenes. Each scene has multiple positions and an ability to toggle speed. Now that's fantastic, the dev putting that much effort in. However it has the problem of making the story feel incredibly slow. Despite there being a number of updates it felt very little has happened apart from the occasional sex scene. I worry going forward that so much effort will be put into making the different animations for the scenes that each update will be one sex scene and little in the way of story. Maybe that's what you go for, it's certainly not a bad thing but I think this might be one of those rare instances where a game may benefit from taking a step back from the sex and letting the story cook a little.
The second issue and one that's jarring as hell is the way the characters talk. The dialogue is fine, it's good English, the grammer's fine so all the usual pitfalls are avoided...... however the dev has taken the decision to add.... almost prompts to what's being said.
So you get lines like
MC
Oh yeah, what's that? ~wanting to be annoyed, but mostly intrigued~
Nicola
You're handsome, educated and one of the wealthiest bachelors in the world. ~her eyes bore into mine and I found myself entranced as she spoke~
What's the point of the second part? It feels like it could be handled better. I don't need to be told her eyes bore into mine, there's a render of her doing just that. It feels like the ~~ text was a guide on how the scene should be rendered but was then just left in. I don't feel it's needed and if it is, it would be much better to either split it onto separate screens, or have specific renders to showcase what you're trying to convey. Having it just there feels clunky.