- Dec 5, 2017
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You mean the whole system like dangerous days, getting pregnant, stages, etc. Or more the fact that you can run around with a pregnant belly, have kids, etc? That would be a lot of art changes and VH used more of a layer system than the static art I currently use.This game needs a pregnancy mechanic like Violated Heroine.
Hey, a guy can dream can't he?You mean the whole system like dangerous days, getting pregnant, stages, etc. Or more the fact that you can run around with a pregnant belly, have kids, etc? That would be a lot of art changes and VH used more of a layer system than the static art I currently use.
True! I just finished up a new Game Over scene and still need to write it but it does have a few pregnant bellies in it. Some future scenes will probably feature it as well, so baby steps.Hey, a guy can dream can't he?
Maybe a few more game-over cg's with preg bellies would suffice for now.
Yes, I guess it would be a lot of work to draw all the image variations.You mean the whole system like dangerous days, getting pregnant, stages, etc. Or more the fact that you can run around with a pregnant belly, have kids, etc? That would be a lot of art changes and VH used more of a layer system than the static art I currently use.
thanks for sharing
Thanks! A few enemies have 3 stages for their perils : >Well....Ive mostly lurked around the forums but this game, its so far pretty nice. Arts pretty good though only 2 stages for grabs is a bit of let down, 3 I think woulda been a better gradual push, but beggars cant be choosers.
I use windows 10 as the OS for development and I haven't noticed any issues. Are you running it on a laptop by chance? The game uses a 1024x768 instead of the default RPG MV 816x624Also game freezes for me at times.
I don’t know if a windows 10 thing or I have to play in full screen.
when the next updates going to be release?I use windows 10 as the OS for development and I haven't noticed any issues. Are you running it on a laptop by chance? The game uses a 1024x768 instead of the default RPG MV 816x624
Is there any areas in particular it freezes (Battles for one) or any accompanying error messages or just stutter?
Oddly enough, RPG MV has a suggested 1280x768 screen size and 4GB ram. Let me know what you find out and I can see what I can do.
I am planning a larger release in April before I go on vacation but there may be a few bug fix/adjustment builds inbetween now and then. I posted a "Pulse Check" blog on itch.io for more information.when the next updates going to be release?
Ok Thank, good luck with the developmentI am planning a larger release in April before I go on vacation but there may be a few bug fix/adjustment builds inbetween now and then. I posted a "Pulse Check" blog on itch.io for more information.
dir "C:\Files\Pornstash\HG\Mira Co Rescue 0.3.3c" -Recurse | Unblock-File
You should move this to feature requests or site feedback:Hello OP,
Just a heads up: I would suggest removing the brackets in around the version number in the file name, such as "Mira Co Recuse [0.3.3c].zip". Doing a simple extraction of this compressed archive results in a folder with brackets. Sometimes games packaged and extracted (especially from small developers as found on this forum) becomeYou must be registered to see the links. This can happen not just for the game executable but also the game files. Blocked files can result in game errors, slow load times, etc. Rather than manually unchecking each file, one could run Powershell (in Administrator mode) and do something like this for example:
dir "C:\Files\Pornstash\HG\Mira Co Rescue 0.3.3c" -Recurse | Unblock-File
(Note to others: If you have any spaces or whatever in the file name then, just like the above example, you'd want to put quotes around the filepath/directory/etc. after dir command otherwise you'll run into errors. And pasting from your clipboard in Powershell is down via mouse right click, not Ctrl-V)
This would in theory remove the Blocked File flag for every file in the Mira Co Rescue 0.3.3c directory -and- all subdirectories. That's how I usually fix my blocked file problems... however this ran into a snag. What I figured out was that the brackets in the folder name somehow didn't agree with Powershell. Removing the brackets fixed it.
So, with all that said: I think it would be helpful not to use brackets in the archive file name, so when people extract, their folder names don't have brackets by default, and if they need to fix blocked files, they'll have an easier time doing so without having to troubleshoot.
I am running Win 8.1, however Win 10 runs into Blocked File issues as well, so I don't think this is an exclusive problem. I'm not a dev for I don't know how you distribute your game so it doesn't trigger Windows blocking the files (because it sees the file originating from a foreign system), though I know I don't always run into this issue with other games found on this forum.
Hope this helps. Enjoying the game thus far, thanks.
I suppose it's not an OP request as much as it's an author request since the author does the files that way onYou should move this to feature requests or site feedback:
https://f95zone.to/forums/features-request.13/
https://f95zone.to/forums/site-problems.14/
Hello there! I was not aware of this sort of an issue occurring with the game's file name. I've heard/seen some bug reports on various issues occurring with file names and odd lag so I wonder if it is in relation to what you've described. I will hopefully be posting a bug fix build soon and will update the file name to not include brackets anymore.Sometimes games packaged and extracted (especially from small developers as found on this forum) becomeYou must be registered to see the links.
And thank you. Yeah, the bracket thing will only make it easier to unblock files. Though now I've been doing some more reading on this. Apparently... all this blocked file crap has to do with NTFS alternative streams, or basically a flag that's applied to every file downloaded via most popular browsers onto a Win 8.1 or Win 10 system as part of the security system, as explained here:Hello there! I was not aware of this sort of an issue occurring with the game's file name. I've heard/seen some bug reports on various issues occurring with file names and odd lag so I wonder if it is in relation to what you've described. I will hopefully be posting a bug fix build soon and will update the file name to not include brackets anymore.
Thanks for posting this information! Hopefully this helps with some of the intermittent issues that have been cropping up.