Review at version 0.6.1
Summary
A fun sandboxed AVN Game.
Nicely mixes sandboxing, RPG, and VN aspects without fully committing to any category.
Good
Good story progression
Good characters
Good animation
Good Sexy bits
Good Sci-Fi/Fantasy/Horror aspects
YMMV
Urgency - Mixed. There isn't really a strong overall sense of urgency to the story itself, you can take your time before voluntarily progressing various milestones. There are however lots of little urgencies such as disease progression, injured NPCs, food ... and these provide a good semi-urgent feel that I like overall.
Combat - Mixed. Combat is not that deep, but has detail and options to play better or worse. Consequences are light with the primary downside to fighting poorly being returning early or empty handed on a particular day.
Balance - No matter what you've only got so much time on expeditions (although you can increase this by increasing your stats...on expeditions) and must return to the cabin, take care of things there with the girls, and set out again the next day to progress towards various goals, gain experience, gather food, or just explore.
World - The world expands over time and expeditions toward the end of your range keep you from roaming randomly.
OVERALL
Overall I like the balance of this game. There's just a bit of grinding available for stat progression, but it is too limited to really classify as a 'grind', there is story, resource management, sandboxing, sexxy bits, and an intriguing story that is developing well.
Five Stars. Check it out.
Summary
A fun sandboxed AVN Game.
Nicely mixes sandboxing, RPG, and VN aspects without fully committing to any category.
Good
Good story progression
Good characters
Good animation
Good Sexy bits
Good Sci-Fi/Fantasy/Horror aspects
YMMV
Urgency - Mixed. There isn't really a strong overall sense of urgency to the story itself, you can take your time before voluntarily progressing various milestones. There are however lots of little urgencies such as disease progression, injured NPCs, food ... and these provide a good semi-urgent feel that I like overall.
Combat - Mixed. Combat is not that deep, but has detail and options to play better or worse. Consequences are light with the primary downside to fighting poorly being returning early or empty handed on a particular day.
Balance - No matter what you've only got so much time on expeditions (although you can increase this by increasing your stats...on expeditions) and must return to the cabin, take care of things there with the girls, and set out again the next day to progress towards various goals, gain experience, gather food, or just explore.
World - The world expands over time and expeditions toward the end of your range keep you from roaming randomly.
OVERALL
Overall I like the balance of this game. There's just a bit of grinding available for stat progression, but it is too limited to really classify as a 'grind', there is story, resource management, sandboxing, sexxy bits, and an intriguing story that is developing well.
Five Stars. Check it out.