This game's good. Mostly!
First and foremost, I have to get this out of the way - the game's all over the place.
On one hand, this game is a visual novel, oh the other hand, it's a mystery detective game from the late 90s or early 2000s.
But wait a minute! Now it's a base building game. Nope, now we're back to exploration based gameplay.
This sort of whiplash of gameplay elements changing constantly isn't inherently a negative, but the way it's done here leaves you feeling like the previous elements lacked polish to introduce new ones.
Graphics/Artwork
It's pretty damn good. The rendered models look clean and have a sense of style. The surrounding background visuals are good and blend well with the models. Nothing looks out of place, everything's neat and tidy. There's this strange sort of style that this game has, as though the character models were sculpted out of clay. While I was initially put off by it, as time went on, I grew to like it quite a lot.
The sex scenes are great, and are probably the most effortful part of this game. They're frequent enough to where you're never really spending too much time without seeing one.
The only real gripe with the visuals I have is that there's a bit too little emotion being expressed within the faces of the girls. It can be a bit jarring to read profound dialogue, but simultaneously be met with the same face of complete disinterest. Seriously, even my parents look down on me with less disappointment in their faces than someone professing their love to your player character in this game.
Gameplay
This is a point-and-click game. It's nothing you haven't seen before if you've played the sort before. A large part of the game has you navigating various locations, which lead to paths that lead to corridors, and so on and so forth. Sometimes you'll find loot, or perhaps you'll find an item that'll allow you to unlock a new area. Every now and again you're met with various enemies that you have to overcome with a limited health and stamina system. You can only explore so far, and you can only fight so many enemies before you have to return and call it a day. This is the primary gameplay loop of this game. Now, I call it a "primary gameplay loop" as if it were a matter of fact, but I don't believe the game itself is aware of this fact.
As I've mentioned before, the game suffers from a sense of disarray. Instead of focusing itself on its strongest elements (which I believe to be the mystery exploration part) it spends the time meandering on things that don't amount to much, and in my eyes it is done in a way that is inferior to the pre-existing gameplay loop.
Also, this game features some grinding. Something to be aware of.
Story
This is probably my least favorite part of the game.
I don't dislike it. In fact, I actively enjoy the first part of the story, before things start to reveal themselves to you. None of the story beats after the first bit are particularly bad, but the way the characters are written, and the way they act, feels so..
Alien.
I can't think of a good way to describe it, but together with the pseudo-expressionless faces and deadpan dialogue it gives this sort of uneasy feeling like you're talking to someone with ulterior motives. When the game is trying to give you a feeling of arousal, I can't help but feel cautious to whether or not I'm about to witness one of the girls turn into a monster and bite the MC's dick off. I don't think that's the intention, and I'm not sure if I'm the only person to feel uncomfortable with some of the character interactions, seeing as none of the other reviews mention anything relating to this.
Past that, the story itself ranges from good to okay. Nothing past the first part, and maybe the city part had me overly interested in what was going on. Sometimes it'd draw me back in, only to lose me a few minutes later and return to feeling like compulsory reading.
Final Thoughts
Despite me being quite critical of a lot of parts of the game, I do recommend people to play it. Whether you just want to beat it to some nice looking claymation, or if you're intrigued by the screenshots and the aesthetic of the game, I think both types of people will find something here that they like.
Even though it's not perfect, on top of this being a patreon funded game that actually finished without sitting for 8 years in funding purgatory, this is a competent piece of work. I genuinely enjoyed my time with it, in spite of its weaknesses.
Final Scores
Graphics/Art - 4/5
Gameplay - 3.5/5
Story - 3/5
Sound - 4/5
Jerk-off Coefficient(AKA, how easy is it to "shake hands with the milkman") - 3.5/5
Thanks for reading.