I think that someone fed an AI some MTL'd doujins, some throwaway RPGmaker games, and tasked it with creating a game with that input.
For what it's worth, I wasn't expecting a tactical, turn-based, unit movement type game, Fire Emblem style. The game does its best to display as much unit information on the combat map as well, so props to that. You can even finish your unit moves after taking an action. Someone put some amount of effort into this. It's a shame that your movements aren't decided with a cursor; you move the unit itself and every step you take counts, no backsies.
But that's all I can say for the good. The game throws you into the deep end from the start, so you better like the description because that's all the backstory you're getting! It is also paradoxically slow while feeling rushed at once. The characters will get hung up on nonsensical points but rush straight past others.
I don't normally do this as I hope people play the game and make their judgement, but I'll do you a favour here:
You start the game at the fight in the screenshots. "Auntie Amanda, I'll rescue you!" Your character makes two clones out of nowhere and you all 4 fight the enemies. Auntie was being passed around earlier because "It's been a while since I fought" and she could single-handedly win this fight, but whatever. Once done, you go ahead and find a pair of boobs and a pussy sticking out of a tree. Your character fucks it because "I came here for this." Auntie gets aroused from that, because of course. You collapse.
Wake up at home, go downstairs, your mom retells what you did with a giggly demure. Let me repeat: your mother finds it endearing that you are fucking 'succubi trees' and will soon fuck her sister (or best friend or whatever) to 'cure her curse.'
Sadly, I had to drop the game at the next level, when a sprawling standard RPGM forest appeared before me and the game expected me to explore it in turn-based 'combat.'
The art are static shots with some jiggle motion. Thrusting is represented with 2 shots, one balls-deep, another one tip out.
Y'all better appreciate I took one for the team.