So this game doesn't look great, and it plays worse. I think we all figured out as much from the screenshots. However, the game's loss scenes are just good enough to keep me going.
However, holy fuck, I think I speak for everyone when I say a game this shit isn't allowed to be this hard.
After about thirty tries, I finally beat that awful, extremely difficult, slow-moving platform section in the second level. All while dealing with this game's awful hit detection, where not a single hitbox in this game matches its animation. The janky platforming and movement, which means you don't maintain your momentum on a moving platform, even if you're standing still and attacking—I fell off and died about four times just because I attacked near the edge.
I feel like I'm playing a child's first Mario Maker levels, a splattering of random enemies here and there for no rhyme or reason, mutliple leaps of faith over instant death pits. There is no actual cohesion or level design, just a jumbled mess of platforms and enemies.
Do not recommend. Save yourself.