- Feb 13, 2020
- 293
- 1,298
Right! i forgot about this, i'll change this tomorrow'woosh_04' error still there
edit: oh fuck me, every single script file here is outdated, fuck this
Right! i forgot about this, i'll change this tomorrow'woosh_04' error still there
edit: oh fuck me, every single script file here is outdated, fuck this
mod is full of errorsI get this the moment I load up the game after adding the mod to the game folder
Some errors are due because a rework of the chap 7 was made, try a save from the end of the chap 6. If you still have error, screenshot me some .mod is full of errors
Hello there, sorry for butting in. I think others meant these errors, they are mostly connected to audio names - Woosh5,6,7 etc.Some errors are due because a rework of the chap 7 was made, try a save from the end of the chap 6. If you still have error, screenshot me some .
Right! i'll change this and hope everything will be resolvedHello there, sorry for butting in. I think others meant these errors, they are mostly connected to audio names - Woosh5,6,7 etc.
Everyting as been replaced! all good nowHello there, sorry for butting in. I think others meant these errors, they are mostly connected to audio names - Woosh5,6,7 etc.
Additionally to the renamed sound files most of the mod options during choices use outdated English translations. Any chance for these to get an update too?
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I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 463, in __call__
renpy.load(fn)
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "M:\Games\Monster College v0.8.0.1\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "M:\Games\Monster College v0.8.0.1\renpy\python.py", line 1052, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
ui.interact()
File "M:\Games\Monster College v0.8.0.1\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "M:\Games\Monster College v0.8.0.1\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore
File "M:\Games\Monster College v0.8.0.1\renpy\display\core.py", line 4252, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "M:\Games\Monster College v0.8.0.1\renpy\display\transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "M:\Games\Monster College v0.8.0.1\renpy\display\screen.py", line 743, in event
rv = self.child.event(ev, x, y, st)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1399, in event
rv = super(Window, self).event(ev, x, y, st)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 279, in event
rv = d.event(ev, x - xo, y - yo, st)
File "M:\Games\Monster College v0.8.0.1\renpy\display\behavior.py", line 1070, in event
return handle_click(self.clicked)
File "M:\Games\Monster College v0.8.0.1\renpy\display\behavior.py", line 1005, in handle_click
rv = run(action)
File "M:\Games\Monster College v0.8.0.1\renpy\display\behavior.py", line 329, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 463, in __call__
renpy.load(fn)
File "M:\Games\Monster College v0.8.0.1\renpy\loadsave.py", line 769, in load
log.unfreeze(roots, label="_after_load")
File "M:\Games\Monster College v0.8.0.1\renpy\rollback.py", line 1078, in unfreeze
self.rollback(0, force=True, label=label, greedy=greedy, on_load=True)
File "M:\Games\Monster College v0.8.0.1\renpy\rollback.py", line 889, in rollback
self.load_failed()
File "M:\Games\Monster College v0.8.0.1\renpy\rollback.py", line 807, in load_failed
raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?")
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.2.22081402
0.8.0.1p
Sat Apr 13 07:53:27 2024
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script/cap_01/sc_05.rpy", line 2, in script
play music walkingtotherlight volume 0.2 fadein 2.0
File "renpy/common/000statements.rpy", line 123, in execute_play_music
renpy.music.play(_audio_eval(p["file"]),
File "renpy/common/000statements.rpy", line 32, in _audio_eval
return eval(expr, locals=store.audio.__dict__)
File "game/script/cap_01/sc_05.rpy", line 2, in <module>
play music walkingtotherlight volume 0.2 fadein 2.0
NameError: name 'walkingtotherlight' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/script/cap_01/sc_05.rpy", line 2, in script
play music walkingtotherlight volume 0.2 fadein 2.0
File "M:\Games\Monster College v0.8.0.1\renpy\ast.py", line 2232, in execute
self.call("execute")
File "M:\Games\Monster College v0.8.0.1\renpy\ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "M:\Games\Monster College v0.8.0.1\renpy\statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 123, in execute_play_music
renpy.music.play(_audio_eval(p["file"]),
File "renpy/common/000statements.rpy", line 32, in _audio_eval
return eval(expr, locals=store.audio.__dict__)
File "M:\Games\Monster College v0.8.0.1\renpy\python.py", line 1083, in py_eval
return py_eval_bytecode(code, globals, locals)
File "M:\Games\Monster College v0.8.0.1\renpy\python.py", line 1076, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/script/cap_01/sc_05.rpy", line 2, in <module>
play music walkingtotherlight volume 0.2 fadein 2.0
NameError: name 'walkingtotherlight' is not defined
Windows-10-10.0.19045 AMD64
Ren'Py 8.0.2.22081402
0.8.0.1p
Sat Apr 13 08:03:59 2024
The first error is not mod related, it happens a lot with newer version of game which won't let you use your latest save, try using some older savesThanks for the mod!
Unfortunately, now I can't load my savegames anymore. Any idea what is wrong?
1. I downloaded the latest Monster College v0.8.0.1
2. I downloaded the latest mod v0.8.0.1
3. When loading any savegame, I get this error:
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "renpy/common/00action_file.rpy", line 463, in __call__ renpy.load(fn) Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script python hide: File "M:\Games\Monster College v0.8.0.1\renpy\ast.py", line 1131, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "M:\Games\Monster College v0.8.0.1\renpy\python.py", line 1052, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module> python hide: File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide ui.interact() File "M:\Games\Monster College v0.8.0.1\renpy\ui.py", line 299, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "M:\Games\Monster College v0.8.0.1\renpy\display\core.py", line 3377, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) # type: ignore File "M:\Games\Monster College v0.8.0.1\renpy\display\core.py", line 4252, in interact_core rv = root_widget.event(ev, x, y, 0) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "M:\Games\Monster College v0.8.0.1\renpy\display\transition.py", line 53, in event return self.new_widget.event(ev, x, y, st) # E1101 File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "M:\Games\Monster College v0.8.0.1\renpy\display\screen.py", line 743, in event rv = self.child.event(ev, x, y, st) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1399, in event rv = super(Window, self).event(ev, x, y, st) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 1175, in event rv = i.event(ev, x - xo, y - yo, cst) File "M:\Games\Monster College v0.8.0.1\renpy\display\layout.py", line 279, in event rv = d.event(ev, x - xo, y - yo, st) File "M:\Games\Monster College v0.8.0.1\renpy\display\behavior.py", line 1070, in event return handle_click(self.clicked) File "M:\Games\Monster College v0.8.0.1\renpy\display\behavior.py", line 1005, in handle_click rv = run(action) File "M:\Games\Monster College v0.8.0.1\renpy\display\behavior.py", line 329, in run return action(*args, **kwargs) File "renpy/common/00action_file.rpy", line 463, in __call__ renpy.load(fn) File "M:\Games\Monster College v0.8.0.1\renpy\loadsave.py", line 769, in load log.unfreeze(roots, label="_after_load") File "M:\Games\Monster College v0.8.0.1\renpy\rollback.py", line 1078, in unfreeze self.rollback(0, force=True, label=label, greedy=greedy, on_load=True) File "M:\Games\Monster College v0.8.0.1\renpy\rollback.py", line 889, in rollback self.load_failed() File "M:\Games\Monster College v0.8.0.1\renpy\rollback.py", line 807, in load_failed raise Exception("Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?") Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way? Windows-10-10.0.19045 AMD64 Ren'Py 8.0.2.22081402 0.8.0.1p Sat Apr 13 07:53:27 2024
And, when I start a new game, about 2 minutes in I get this error:
What is going on?!? Nothing seems to work.Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script/cap_01/sc_05.rpy", line 2, in script play music walkingtotherlight volume 0.2 fadein 2.0 File "renpy/common/000statements.rpy", line 123, in execute_play_music renpy.music.play(_audio_eval(p["file"]), File "renpy/common/000statements.rpy", line 32, in _audio_eval return eval(expr, locals=store.audio.__dict__) File "game/script/cap_01/sc_05.rpy", line 2, in <module> play music walkingtotherlight volume 0.2 fadein 2.0 NameError: name 'walkingtotherlight' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script/cap_01/sc_05.rpy", line 2, in script play music walkingtotherlight volume 0.2 fadein 2.0 File "M:\Games\Monster College v0.8.0.1\renpy\ast.py", line 2232, in execute self.call("execute") File "M:\Games\Monster College v0.8.0.1\renpy\ast.py", line 2220, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "M:\Games\Monster College v0.8.0.1\renpy\statements.py", line 281, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 123, in execute_play_music renpy.music.play(_audio_eval(p["file"]), File "renpy/common/000statements.rpy", line 32, in _audio_eval return eval(expr, locals=store.audio.__dict__) File "M:\Games\Monster College v0.8.0.1\renpy\python.py", line 1083, in py_eval return py_eval_bytecode(code, globals, locals) File "M:\Games\Monster College v0.8.0.1\renpy\python.py", line 1076, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script/cap_01/sc_05.rpy", line 2, in <module> play music walkingtotherlight volume 0.2 fadein 2.0 NameError: name 'walkingtotherlight' is not defined Windows-10-10.0.19045 AMD64 Ren'Py 8.0.2.22081402 0.8.0.1p Sat Apr 13 08:03:59 2024
I will update the mod today!zinacke
1. Ah, that's a shame. I don't have an older save (none of them work).
2. Oh no! So I can't continue with my saves, and I can't play from the start. Welp!
Do you think this mod will be fixed in a future update, or would you recommend us to stop using this mod? Are there any other walkthrough mods maybe?
So the music has been updated, but for the save problem, i can't do anythingzinacke
1. Ah, that's a shame. I don't have an older save (none of them work).
2. Oh no! So I can't continue with my saves, and I can't play from the start. Welp!
Do you think this mod will be fixed in a future update, or would you recommend us to stop using this mod? Are there any other walkthrough mods maybe?
TYVM for your work! Any time frame for an update?
Overview:
A walkthrough mod that show variables in choices and advice the best one, and a gallery unlocker to see all the scenes
Updated: 29/03/2023
Game/Creator: Monster College /You must be registered to see the links
Modder: zinacke
Mod Version: v0.8.0.1
Game Version: v0.8.0.1
Language: English/Italian
Features:
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Installation:
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Developer Notes:
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Download:You must be registered to see the links
View attachment 2980271 View attachment 2980273 View attachment 2980279
FYI, using the 0x52_URM tool will allow the user to bypass the point requirements for scene choices. As well the tool will display what's behind many of the story choices, and it does requirement checks. (I would suggest saving when using the by-pass feature)I'm using 0.8.0.1 and I'm trying to play this scene
View attachment 3567437
I see a green and red option and while the green seems like the better choice, I'm unable to click it and I'm forced to choose the red choice, which does not show the scene in the picture thumbnail as seen in the gallery
View attachment 3567440
There are other scenes where the choice menu has some choice buttons with "pheromone" written but I'm never able to click those
There is also this scene
View attachment 3567463
Where the option is greyed out and, while it seems like a better option because of the +1 relation, is impossible to click
View attachment 3567460
I hope zinacke can fix those issue.
P.S. I'd like to give some suggestion:
add a version number in the gallery scene (in the main menu or in the modded gallery menu)
if the choice button is a bad choice, instead of disabling it, enable it but add small characters that says end scene
P.S. 2 Is starting a game and having a save file (even if it,s just 1 minute of playtime) mandatory to unlock full feature of the unlocked gallery mod?
so remember that first issue I had with the green vs red option. I tried more diverse option and i still can't get the scene shown in the thumbnail.FYI, using the 0x52_URM tool will allow the user to bypass the point requirements for scene choices. As well the tool will display what's behind many of the story choices, and it does requirement checks. (I would suggest saving when using the by-pass feature)
But this tool can be used to edit (ALT m to bring up the tools search function. …But remember this title has set character relation max point limits, so adding too much could fubar your game.)
Regards,