Bruh. The savannah level (one with the bee for a boss) one out of two never updated to unlock the two out of two (like the castle did, for example) and upon reset it nuked my save data. When trying to recover it, it recovered my older, also nuked save data at level two and thus ruined a few hours or so of (pretty vapid and grindy) gameplay.
-The save system seems to be consistently shit
-bugs in the game make the consistently shit save system ruin the rest of it
-The systems in place to potentially fix this shit that was in all likelihood already well known on release doesn't actually unlock a full save to continue, but only unlocks a gallery you'd already fully unlock by playing the damn thing, making it 100% useless
-the rest of it can also be fairly bug ridden
While the gameplay is kind of fun for a couple of levels, the lack of
any challenge and variety (save a single enemy and a single boss so far) makes itself apparent fast and pretty much makes sure I'm not suffering through that shit for the second (arguably third, considering it failed to save once before) time for what is admittedly really neat pixel art. While the repetition of the art and animations is a bit excessive, it's less harming here, because the animations are edited well to every every character, making them taste a bit less like pure copypasta. But as it's always, repetition is only good if there is enough depth in the repeated content for variation, which is not really true here. There is also the admittedly a bit petty minus from the fact that you can't skip the any of the lengthy finish animations (though they are repeatable loops, which is a plus and all too rare to see), so you slowly turn the point of the game into a negative, as you don't want to constantly sit through the ten second toddler timeout every time you make the mistake of considering pressing E. Kind of like if the glory kill system in the new Dooms were long loading screens: It kills the point.
I'm actually a bit annoyed, as if this was a worse looking game or if the shit in the mix hit your fork more starkly earlier, it'd make it less bitter to drop it into the trashcan it belongs into. Now you're left with a taste of what could've been.