- Nov 11, 2020
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The game makes it too appealing as to not get into submission.Secretly_Mr_K
Just read your review and I'm curious, about one of your cons.
What do you mean by, "the game forces you into submission?"
The game makes it too appealing as to not get into submission.Secretly_Mr_K
Just read your review and I'm curious, about one of your cons.
What do you mean by, "the game forces you into submission?"
Loool. I can tell that's a joke, but like for real though. You're never forced to do anything you don't want to in this game.The game makes it too appealing as to not get into submission.
She’s overconfident.Is the Mimic loss scene supposed to be a game over? She says your recall stone is useless vs her.
There is plenty of mods and debug features for just difficulty scaling already, I much prefer the succubus casino idea. Gives you more of a reason to keep playing past the story if you can turn levels into content.or maybe just keep the scaling on at all times (or have a restraint item that keep you scaled down to the level of the area)
The heart tiles are all events/traps colour coded to each girl, blue being Beris for example, green being Ush and so on, you'll notice that a tile will change colour after being stepped on and become "disarmed" for a while, eventually going back to it's "armed" colour.Does anyone know what these various things trigger exactly ?
I checked the Wiki but it's not updated to the Labyrinth Events.
- Red Heart Tile - (first sister, you know the nice one)
- Pink Heart Tile - (tease?)
- Blue Heart Tile - (Beris)
- Green Heart Tile -(Ush)
- Black Heart Tile - (disarmed?)
- Gold Heart Tile - (snek kissing)
- Purple Heart Tile - (also snek but not kissing?)
Thanks in advance to you all guys.
It changed in the thing that now you may Explore it like the Forest, Mountain etc...The heart tiles are all events/traps colour coded to each girl, blue being Beris for example, green being Ush and so on, you'll notice that a tile will change colour after being stepped on and become "disarmed" for a while, eventually going back to it's "armed" colour.
NB: i haven't played the labyrinth in a little while, pretty sure it hasn't changed though.
Red, blue, green and gold are the hellhound temptation events, you get a choice to try and ignore them and leave if you can pass some will checks, or if you either fail or willingly give in, you lose some spirit and gain some fetish points.Does anyone know what these various things trigger exactly ?
I checked the Wiki but it's not updated to the Labyrinth Events.
- Red Heart Tile
- Pink Heart Tile
- Blue Heart Tile
- Green Heart Tile
- Black Heart Tile
- Gold Heart Tile
- Purple Heart Tile
Thanks in advance to you all guys.
Oh, sorry, I'm not used to entering the forum. Like I said in the review, there are lots of encounters where you probably will get fucked up and be submissive without knowing the outcome. The only way for not getting this outcome I found out was to lower the game difficult. I get the fact that ok, they are monsters, so it shouldn't be easy to begin with, but I think that there are lots of cases where it is TOO tricky, and you WILL probably get dominated without being able to anticipate. In the battle encounters you can always run away, but in the prompted ones most of the times you don't.Secretly_Mr_K
Just read your review and I'm curious, about one of your cons.
What do you mean by, "the game forces you into submission?"
Are you complaining that losing makes you lose? Bro. Just win and you stay dominant. You're not forced to do anything XD.Oh, sorry, I'm not used to entering the forum. Like I said in the review, there are lots of encounters where you probably will get fucked up and be submissive without knowing the outcome. The only way for not getting this outcome I found out was to lower the game difficult. I get the fact that ok, they are monsters, so it shouldn't be easy to begin with, but I think that there are lots of cases where it is TOO tricky, and you WILL probably get dominated without being able to anticipate. In the battle encounters you can always run away, but in the prompted ones most of the times you don't.
I do not know if I was clear (sorry about that) but I felt like the game was much focused in the "being dominated" fetish lol. If you struggle you can play the opposite, but it gets extremely hard. But hey, in the end, I enjoyed the game a lot, looking forward to its future!
I'd give you mine, but has current content after the caverns already completed.Anyone has save up to caverns?