ccccccccccc

Member
Nov 21, 2018
470
426
Hi! When I finished the previous update (before city) I had specced my character to have a concerning amount of orgasms. But now that I am trying to get back into the game I am finding this build isn't working. What would be a strong and fun build to play with? Thanks for the advice!
Increasing your allure should pretty easily save that build. The high number of lives lets you buff and then spam attacks without worrying about the enemy.
 

grebd

Newbie
Apr 15, 2019
32
4
I didnt play in this game since 24 version. Is there any point to try current version. How much content has been added ?
 

DrVitanium

Member
Dec 19, 2019
421
684
I didnt play in this game since 24 version. Is there any point to try current version. How much content has been added ?
At that point, perhaps since it's been a while, even if there isn't THAT much new content, maybe you'd consider it worth it, simply because some of it might feel a little new again? Perhaps try a different character build, like go full magic or something. Don't forget to get a bunch of mods from the discord or that one Monster Girl Dreams wiki site, some of my favorites aren't working with the current version, but there's still some that are worth adding, so long as they suit your kinks/preferences.

Without spoiling:
You say version 24 is the last time you played, that's when they just added the labyrinth. Since then the labyrinth has essentially fully been completed and fleshed out, also patched up pretty well. I believe more scenes like loss/victory scenes have been added to various characters including the labyrinth ones since then.
More notably, a new location has been added, past the labyrinth. However, personally I don't like the new location or the characters very much at all. (that new location is pretty far from complete I believe). But I'm picky, so if I were you?
Try it out.

Hope that was helpful, but I can't think of a good way to say, "how much content was added", without manually skimming each portion of the change-log. (y)
 

BreadRoll420

Newbie
Mar 12, 2022
28
18
Alright, this question probably gets asked a million times but this time I actually do need help. Does anyone have a save file for this? I was clearing out my older archives and accidently deleted the game (along with a few others but we dont talk about). I remember I was past the fight in the capital and yeah. Any help would be appreciated
 

DrVitanium

Member
Dec 19, 2019
421
684
Alright, this question probably gets asked a million times but this time I actually do need help. Does anyone have a save file for this? I was clearing out my older archives and accidently deleted the game (along with a few others but we dont talk about). I remember I was past the fight in the capital and yeah. Any help would be appreciated
I would recommend just using this mod, turning on in game settings "skip unseen text" then just hold CTRL(holding CTRL skips text) and one shot everything to get through the game/back to where you were.

 

N1OFP

Member
Jul 23, 2023
220
191
how to update to the new version? Both on android and PC (I am extremely dumb, please be patient)
 

lnppo

Active Member
Jun 23, 2018
942
2,406
how to update to the new version? Both on android and PC (I am extremely dumb, please be patient)
....Just download the new version and make sure you have a save in town from the previous version.
 

Ero-Toth

Member
Sep 6, 2021
179
125
v26.2 is now out with some sex with the Livewire shopkeep, a CG for the generic Alraune, an overhaul to paralysis, a big tweak to how restraints work, a bunch of buffs to a number of monsters, and a bunch of QoLs and fixes.
Quick question, i know it's way to early to think about it since the game is probably at less than half percent of it's development, but still i was wondering if you any idea in the background for a new game/projects? Or do you think this will be your last and only game?
 

NinjaNamedBob

Member
May 3, 2018
301
520
Quick question, i know it's way to early to think about it since the game is probably at less than half percent of it's development, but still i was wondering if you any idea in the background for a new game/projects? Or do you think this will be your last and only game?
The capital is about the 60% mark. At most, we still have two more dungeons before the final dungeon/boss, and that's not including the side stuff and additional cgs.

I doubt Threshold is looking too far into the future. Too many devs try to push too many projects at once and it ends up delaying the main project and upsetting supporters. From what I've seen, Threshold wants to keep his focus on his current project, especially since it's been about 5-ish years so far and the project has had a few bumps along the way that delayed progress.
 

Ero-Toth

Member
Sep 6, 2021
179
125
The capital is about the 60% mark. At most, we still have two more dungeons before the final dungeon/boss, and that's not including the side stuff and additional cgs.

I doubt Threshold is looking too far into the future. Too many devs try to push too many projects at once and it ends up delaying the main project and upsetting supporters. From what I've seen, Threshold wants to keep his focus on his current project, especially since it's been about 5-ish years so far and the project has had a few bumps along the way that delayed progress.
I see, it's good to know that he has a clear vision for the future of the game. Too many devs recently focus on increasing artificially the lifespan of their game for cashgrab, not even even improving their game anymore. There was also the possibility that after this game Threshold wouldn't be interesting on developing another game again, but that's probably a question worth asking in the future. Right now the game still deliver good content even after long period, and i have to give credit to Him
 

ccccccccccc

Member
Nov 21, 2018
470
426
The capital is about the 60% mark. At most, we still have two more dungeons before the final dungeon/boss, and that's not including the side stuff and additional cgs.

I doubt Threshold is looking too far into the future. Too many devs try to push too many projects at once and it ends up delaying the main project and upsetting supporters. From what I've seen, Threshold wants to keep his focus on his current project, especially since it's been about 5-ish years so far and the project has had a few bumps along the way that delayed progress.
Where did you get the 60% estimate from? Did Threshold say that? I remember he previously said the version numbers were also intended to be progress estimates (i.e. v26 is 26% complete) but that was quite awhile ago so it may have changed.
 

NinjaNamedBob

Member
May 3, 2018
301
520
Where did you get the 60% estimate from? Did Threshold say that? I remember he previously said the version numbers were also intended to be progress estimates (i.e. v26 is 26% complete) but that was quite awhile ago so it may have changed.
I don't recall Threshold making that claim. If that's the case, we shouldn't be even close to the capital at this point since only six dungeons were ever planned afaik. Is there a quote somewhere?
 

ThresholdMGD

Member
Game Developer
Oct 31, 2017
314
3,085
v26.2a is now out for bug fixing.

Why is the Kunoichi rope trap not in the Labyrinth?
It should be? if it's not then it's because I forgot to add it in like a dumbus and will need to fix that.


Quick question, i know it's way to early to think about it since the game is probably at less than half percent of it's development, but still i was wondering if you any idea in the background for a new game/projects? Or do you think this will be your last and only game?
I have plenty of different ideas on what to do after MGD, though nothing is decided of course given MGDs still lots left to do.


Where did you get the 60% estimate from? Did Threshold say that? I remember he previously said the version numbers were also intended to be progress estimates (i.e. v26 is 26% complete) but that was quite awhile ago so it may have changed.
I don't recall Threshold making that claim. If that's the case, we shouldn't be even close to the capital at this point since only six dungeons were ever planned afaik. Is there a quote somewhere?
The v26ish type method was originally intended to reflect the progress in some way but it kind of massively got away from me and I do think main progress wise things are about 40-60% done?
cause captial->Casino->desert->pyramid->final area
with the capital being in progress
there is other side content I'd like to add as well but i dont know if that'd count towards main progress or if total development would be the metric.
 

NinjaNamedBob

Member
May 3, 2018
301
520
I have plenty of different ideas on what to do after MGD, though nothing is decided of course given MGDs still lots left to do.
Your dedication to finishing your projects before starting new ones is appreciated. I've seen other devs branch off too often and lose sight, which inevitably delays progress on the thing people are paying for.
The v26ish type method was originally intended to reflect the progress in some way but it kind of massively got away from me and I do think main progress wise things are about 40-60% done?
cause captial->Casino->desert->pyramid->final area
with the capital being in progress
there is other side content I'd like to add as well but i dont know if that'd count towards main progress or if total development would be the metric.
Casino is part of the capital, right? I figured we were around the 60% mark, but I didn't want to assume too much. I don't think it would be realistic to say that version number would be a 1:1 progress bar since stuff like sex scenes, cgs, side content, etc is harder to measure since we don't have a progression bar of sorts for future content. I'd argue that side content based on its overall relevance to the main game could be counted as part of development progress. Otherwise, I'd say it's more indicative of "filler" or the equivalent of DLC in terms of whether players want to engage with it or not.
I'm actually surprised you didn't just make the side content into mods, but I also get why you didn't.
Anyway -- if I could mod, I would add the Shin Megami Tensei monster girls in there.
-Average Mara enjoyer

I jest, but I don't know that there are too many demons from SMT that would work in this kind of game. Actually, I'm surprised that we haven't seen fairies yet.
 

grahegri

out fighting regex
Donor
Feb 23, 2023
10,209
5,893
MonsterGirlDreams-26.2a
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