Thank you for providing a perfect example of an irrational knee-jerk white knight. I didn't say I didn't like the game anywhere, and I didn't say that being text heavy was a bad thing. I've been a backer of the game on SubStar for ages in fact. But you are acting like it is a personal affront to you that someone accurately describes the game as being text based.
Angel's response was garbage but so it yours, it just isn't it.
For a long time, there were no CGs at all and many of the girls didn't even have sprites. I say again, the fact that anyone tries to deny that the game is heavily slanted towards text is insane.
A presence of Cg doesn't mean decreased amounts of text. All the cgs in mgd were just added onto pre existing scenes which remained the same length, they're visuals you're meanto to enjoy, but thresh or val aren't using them to crub text length so even if the game had more images it won't have less text.
Visuals obviously can be used to reduce text and improve pacing, but that's up to the writer themselves, it's not an absolute law.
Your reaction is also quite strange, im not quite sure what you think we're "defending" aside from angel being slightly riled up.
"Oh no! i must defend MGD from the utterly horrible and putrid label of a 'text game'
"
I don't think anyone actually would give a fuck.
Which is simply not true at all. The only games that are more text heavy are text only games, and those are almost exclusively HTML games, Renpy games tend to be the most picture heavy because of the way the engine is designed.
You're making the claim for the sake of making it. I'm saying this as a guy who would beg for an opprotunity to shit on this game but i genuinely see no point to get worked up over. The general vibe im getting is you're implying the amount of text in mgd is too much and a bad thing, since you wouldn't say we're white knighting for being confused about someone wishing for less text which was a claim/complaing that's not made often.
Yeah it's a text based game, no shit, it's a renpy game, a visual novel engine, no shit it's text based.
but it's just as silly to try and pretend that this game doesn't have a lot of it.
Because it doesn't, the reason i made my claim is because compared to renpy's original intentions mgd has some gameplay elements. If, as you said, took any vn, and lets say played both mgd and a vn for 10 hours, you will spent 10 hours reading a vn, but you wont spend 10 hours reading mgd, some of it will be grinding, or trying to beat a certain enemy, all in all, for the play time you spend you will read far less than a vn of the same length, mgd's honestly lacking story is supplemented by its gameplay, repeatability of interactions, and gameplay elements.
And in total i say mgd is about 20 hours give or take in play time, if you took a vn of the same length the total amount of words wil be less.
It's not something to be upset over, which at bet 1 person did for some reason, nor is mgd comparatively to any vn with gameplay elements isn't the worst satan of all which requires you to *wretch* read
It just seems like you are looking for reason to start an argument. Which considering the recent pages in this thread isn't exactly surprising (not you specifically, just so you don't jump to more conclusions to get riled up about).
Yippe, i love arguments