- Oct 17, 2017
- 261
- 294
Yo, palYou know what.
I'll eat that.
I was wrong in phrasing that way. I meant to say the average sexual experience is very light on femdom.
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I'mma make up an example game.
Let's say you're playing a game where the scenes are decided by how you run into the enemy. Run into them head on, you dom them, and you win. Let them run into you (run into your back or side), they dom you, and you lose..
Every character in this game technically has 2 scenes. If you look at the CG list for that hypothetical game it's split right down the line. But playing the game is a completely different story. You'll basically only see one side of the experience, because that's how you progress. That's where the incentives are, and the game's difficulty is to the point where it's not challenging to be the winner.
I should've been more specific in what I said, but that's what I meant regarding MGDs.
You're right. I mispoke. That was not what I originally meant to say.
I can't tell if this is a dig at 80s toys cause my man... Do I got some toys to show you.
Jokes aside, it depends on the person and to me, they're developed enough.
Kotone is an exception with the effort I won't deny, but just like all optional content in the game, the amount of effort the devs are willing to put in varies with their interest. I don't think it's right to expect that kind of effort for every NPC, especially since players all have varying sexual interests.
I see you made this thread your own social : D
So, anything new?