I've been popping in and out of this thread for the past while constantly thinking about ways to politely respond to everything decker has been saying and I just find it really hard to do without degrading into ape-shitslinging. That's how much I heavily disagree with everything he's posted so far. The characters have
depth to them. They have histories, motivations, reasons for being the way they are... that's one the the defining elements that make MGD leagues above the rest in the world of BFRPGs. The last time I felt to strongly about a porn game of all things was with Monster Girl Quest, and I absolutely LOVED that game's story and lewd elements. I
love the novel elements of this game, and the battle fuck parts are nothing to sneeze at either. A very significant chunk of enemies have variant endings depending on what stance you lose in, with countless hidden interactions sprinkled in for specific attacks. I remember checking this game out wayyyyy back near the start, when the windows had black backgrounds and characters like Trisha didn't even have art.
Game development is a slow thing. Especially when you're running as a one-man army like Threshold is (at least, as far as I'm aware). Writing for a text based game can be easy... if you stick a monkey on a typewriter and don't give two shits about quality. With how well-written both the H-scenes and the characters themselves are, I'm more than willing to give Thresh all the time in the world they want to write stuff they're satisfied with. I'd hate to put words in mouths here, but I really believe that this is a total passion project made with genuine love and care, and I feel like that should be respected. It's fine to offer suggestions or criticisms on what you think would improve the game, but making declarations like "it be better to write battel fuck interactions and skill dialogue" and "add an option to challenge every girl to a battle fuck" just comes off as rude. At least it does to me, if nothing else.
Oh, and if you're having trouble finding challenge since you overleveled your way to levels 60-80 (and yes, I'd say you're overleveled since Amy, boss of the Caverns is level 30 and Sofia phase 2 and 3 are levels 55 and 80 respectively. And as far as I can tell, those fights aren't really meant to be challenged at easily at the level the player would normally be at after conquering the caverns) you can always try and go at the game again from scratch with another save doing another build. There are literally over 20 pages with 12 save slots EACH for Goddess's sake! And if you don't want to do new saves, you can always mess around with the console to artificially lower your level and stats, or maybe even mod the fights to be more challenging if you have the knowledge to do so.
I'd recommend that you check out games like Lust Grimm (another personal favorite of mine) or any of the other BFRPGs you can find
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as you wait for this game to further develop.
Man, I really went on a rant there. Sorry about that.