I'm pretty sure that neither of those places ever had backgrounds.Is it just me, or did all of the internal-room areas vanish?
I'm sure there used to be a background for inside the guildhall, and one for Bon Bon Bun, but now the former scenes take place in the middle of town and the latter at a random spot in the woods?
Well, if you ever played any The Legend Of Zelda game, you can conclude a temple in these contexts isn't exactly a place of worship, but a place of challenges and trials intended to either strengthen anyone that wants to put their skills to the test, or to keep trespassers out in order to guard a given "treasure" (in similar contexts, an idol representation of the god worshipped by those that built the temple).I've been thinking and...
What kind of place is the Temple anyway?
Like when I think of a Temple, I think of a place of worship.
The Forest Dungeon makes sense contextually. It's Sophia's dungeon, and a place where the Demon Queen hid the sigil of allure.
The forest makes sense as it leads up to the forest dungeon.
The mountain and caves make sense contextually as well.
The Temple though... kind of doesn't? None of the girls in the Temple seem to have any connection with spirituality.
I can't even visually imagine it if that makes any sense, since the red and blue corridors are probably placeholders.
I'm pretty sure the Temples in Zelda are landmarks of worship to an idea or concept as well though?Well, if you ever played any The Legend Of Zelda game, you can conclude a temple in these contexts isn't exactly a place of worship, but a place of challenges and trials intended to either strengthen anyone that wants to put their skills to the test, or to keep trespassers out in order to guard a given "treasure" (in similar contexts, an idol representation of the god worshipped by those that built the temple).
If you're going to be pedantic about the definition of "temple" though, then by the same standard a dungeon is a prison. Not a treasure vault.I'm pretty sure the Temples in Zelda are landmarks of worship to an idea or concept as well though?
Like the Temple of Time and what not.
Other places are usually considered "dungeons" right?
Keep trespasser out to guard a given treasure sounds like a dungeon to me.
Ah... for real. You're absolutely right. I was overthinking the meaning of it being considered a Temple.If you're going to be pedantic about the definition of "temple" though, then by the same standard a dungeon is a prison. Not a treasure vault.
In video-game terms, a pyramid would probably be a temple, right?Ah... for real. You're absolutely right. I was overthinking the meaning of it being considered a Temple.
I guess since there's no real world equivalent, video games have their own definitions.
Yeah, that's by far my least favorite aspect of the narrative.That said, the whole 'heroes path' in this game feels like a gameshow or something. It's all planned out and the monsters are in on it.
Sofia's dungeon didn't really feel too much like a "Set." I think it makes sense to have a dungeon be so far away from the castle proper, and to have a high level monster guarding it.So the 'temple' is basically just a set for them to host one part of the contest in.
Same as Sofia's dungeon and the labyrinth.
I don't think I was complaining, but just trying to gain further insight on it from other users here.complaining that the temple of power isn't a real temple is kinda like complaining that Takeshi's Castle isn't a real castle.
My point is that it's neither an actual dungeon (prison) or a treasure-vault.Sofia's dungeon didn't really feel too much like a "Set." I think it makes sense to have a dungeon be so far away from the castle proper, and to have a high level monster guarding it.
Yeah, but they're called temples too. I know, I don't have any real life examples, but apart from games, a good example is portrayed in Raiders Of The Lost Ark: the place where Jones and Satipo look for the Chachapoyan idol of fertility is called "Temple of the Chachapoyan warriors", and it's a dungeon at best.Other places are usually considered "dungeons" right?
Keep trespasser out to guard a given treasure sounds like a dungeon to me.
...Oh I've been forgetting to do that. Oops.Hey, just wanted to say that I haven't seen this in the 'latest updates' page and when I tried to find this it said this was last updated eight months ago.
It's not a big deal but it might hurt discoverability.
That's very not good and concerning!For some reason, after I met Vili -- the game said I got the Bosom Buddy Gem, but then it never appeared in my inventory. And I can't get access to Vili's Trial of Titties. This event is broken beyond repair. No matter how many times I rush into the Imp Den again, the option to open up a hidden door never appears after the initial run.
Bon Bon Bun never had a background tho? Or the guild hall interior?Is it just me, or did all of the internal-room areas vanish?
I'm sure there used to be a background for inside the guildhall, and one for Bon Bon Bun, but now the former scenes take place in the middle of town and the latter at a random spot in the woods?
I fix.Forgor changelog in the head post.
I was cramming a ton of mods down the game's throat. Sorry. I'll only use the Dirty Cheats Done For Free mod from now on. Edit: Also the Azure Blaze mod as well.That's very not good and concerning!
Were you using any mods that might have caused weirdness?
Okay, this is epic.Ushris now has a few new fluff conversations (accessible via the "Ask more about her." talk option), one of which unlocks a footjob scene.
Ah yes this typical case, at least author decides to let people mod the game with story and features added, unlike any other text based game devs. Still sad tho, to see game like this tend to be in eternal development mode. No wonder people mostly choose 3D western game with blocky face nowdays.Author should wrap this up, this game wont be over until maybe 2035. Guess he just wants to milk that sweet Patreon money, he doesn't even write most of the scenes anyway lol.
Author should wrap this up, this game wont be over until maybe 2035. Guess he just wants to milk that sweet Patreon money, he doesn't even write most of the scenes anyway lol.
The developer is paying people for art. They do their own writing, pass it off to a team of editors, and then when everything is put together, they give it to a team of testers who stress test the game for bugs and such that might cause problems for the consumer. Now, I'm no defender of devs who clearly want to milk their audience and reject all forms of criticism (Zion of Olympus being the most prominent), but Threshold does update their patrons frequently and does warn us ahead of time of any potential delays or issues that prolong the process.Ah yes this typical case, at least author decides to let people mod the game with story and features added, unlike any other text based game devs. Still sad tho, to see game like this tend to be in eternal development mode. No wonder people mostly choose 3D western game with blocky face nowdays.