Reiga711

Member
Jul 30, 2018
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did the developer stopped updating this game?
seems pretty active on discord... but its all just him bullshitting about his daily life...

example:
Random discord user - So how's Thresh doing?
Threshold - Good, went for walkie, got some work done.

Also,apparently he can't work recently becuz I have a bunch of guys that are seemingly stays in his place for days trying to fix some shit.
 
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Mustang Flex

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Oct 24, 2017
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I kinda have to call bull on no work being possible because of this. Unless he's literally too busy to. If you don't know how to code, looking in on that part of development will just cause your eyes to glaze over as you fail to comprehend the arcane sorceries being performed on screen. From what I gather, coding the gorram maze was the big hurdle as Thresh tries to bully Ren'py into doing more than it was meant to.
 

Volta

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Apr 27, 2017
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I kinda have to call bull on no work being possible because of this. Unless he's literally too busy to. If you don't know how to code, looking in on that part of development will just cause your eyes to glaze over as you fail to comprehend the arcane sorceries being performed on screen. From what I gather, coding the gorram maze was the big hurdle as Thresh tries to bully Ren'py into doing more than it was meant to.
As someone with beginner level code skills at best i know just enough about Ren'Py to know it's very good at some things and very hard to convince to do others, it's caused a lot of devs to flip flop over to Unity after a certain point in development.

Having a fully functional combat RPG in Ren'Py alone is fairly impressive, the maze however always seemed pretty ambitious IMO, to what benefit?. I understand as a dev, adding interesting and varied elements to your game is part of the point, if it challenges you to become a better dev that is great too, but perhaps he's bitten off more than he can chew here. Unless the intent was for this maze system to be re-used later on it strikes me that either reworking it or putting in a placeholder would have been a better choice to keep momentum and player base engagement.
 

Volta

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Apr 27, 2017
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He could just go ask some government programmer to look over it. Government workers are experts out of necessity on that (not (most of) the clerks or officials, the one doing their actual job).



Oooor, the maze is plot-critical to a degree. We don't know a lot about anything past the cave. Maybe cutting what he planned means re-writing at least part of the story and I can definitely understand if he wants to avoid changing the original writing. When I lose progress in a game because of old save or crash, I try to do everything exactly the same, because I already got the events narratively explained in my head and I *hate* to trash a storyline even if it's *that* banal of a thing.

I agree however, that at some point he should think about changing something up for progress' sake. If he can get past the sunk cost fallacy...
I understand the whole plot critical thing, but is the function of the maze likely to be plot critical, or just what happens narratively in the maze, who we may meet there ect. There is no point banging your head on a wall for months to write a single feature, especially if Ren'Py itself if the stumbling block. I think most players would sooner accept a "not as intended" level of functionality from the maze so long as it aloud the story to progress, i understand i may to feel as labyrinthine as perhaps Thresh would want it to but i can't see how it would be worth nose diving his morale for.
 

Gojii

Well-Known Member
Oct 29, 2019
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MGD seems to be die soon too(after couple updates or even before labyrinth), sad
Nah, despite a few of us being frustrated its just (hopefully) looking like far longer delay/wait than any of us were thinking/expecting. Whatever the reasons, it is what it is. Lets hope the people supposedly need to be in their room that keeps them from typing up the character's lines for some reason get a move on soon.
 
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IFortheGloryn

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Feb 2, 2020
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Porting this to RPGM would be so much faster than all the juggling the dev have to do with Ren'py for the mechanics work in the way he want.
sorry but we have to disagree about this because of the incompatible change of engines and besides don't forget that this game still is a "text based" game and a don't think RPGM as good engine for this type of game.
 

SlimeCrow

Member
Sep 29, 2017
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We will see, but tendency of H devs show that soon(or already) game will receive less and less updates
 
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Azure Sun

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Apr 15, 2021
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It's kinda sad honestly. What does everyone here think are the factors contributing to this?
The primary one besides burning out? Patreon. If you were recieving $3,638 a month without having to do anything but update your discord once every few days or so, and on top of that, you have people who defend and enable you to continue to act this way, why would ever feel the need to rush out content?
 

VespidV

Active Member
Dec 11, 2016
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It's kinda sad honestly. What does everyone here think are the factors contributing to this?
They just lost interest.

The primary one besides burning out? Patreon. If you were recieving $3,638 a month without having to do anything but update your discord once every few days or so, and on top of that, you have people who defend and enable you to continue to act this way, why would ever feel the need to rush out content?
I think this is just something that sounds right but doesn't really add up when you think about it like if they just wanted to start scamming people there'd be no reason for them to take the effort to keep interacting with the community to imply they're still working on the game because most Patreons aren't ever going to get rid of their pledges just because the creator has gone silent, as there are tons of completely abandoned games still getting hundreds for that very reason.
 

IFortheGloryn

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Feb 2, 2020
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It's kinda sad honestly. What does everyone here think are the factors contributing to this?
well my theory is: run out of ideas or losing "the joy of creation", this happens because when you start a project and have a lot of ideas to use in it is really funny to implement these ideas but when the time pass and you start run out ideas or you're just make something because your fans want you to,you start losing the joy of develeloping your project until the moment that you are work in project just because you can't let your fans down but work this way is far more depressive and slow that's why takes to much time to update.
 

Azure Sun

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Apr 15, 2021
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They just lost interest.



I think this is just something that sounds right but doesn't really add up when you think about it like if they just wanted to start scamming people there'd be no reason for them to take the effort to keep interacting with the community to imply they're still working on the game because most Patreons aren't ever going to get rid of their pledges just because the creator has gone silent, as there are tons of completely abandoned games still getting hundreds for that very reason.
I never said anything about them intentionally scamming people (would appreciate it if you didn't put words in my mouth . . . fingers?). I don't doubt that the majority of these devs start out with good intentions and a drive to make the best game out there. I simply stated that this scenario is what it often turns into. It's just human nature to take the path of least resistance. As stated, if you're a dev who has just gone through a burnout phase, your bank account increases by a few thousand USD each month, and you have people constantly making excuses on your behalf about why content isn't being released *cough* *cough*, then why would you rush to make releases? The discord interactions are probably also done with good intentions. It's not that you're intentionally scamming anyone, it's just human nature kicking in.
 

VespidV

Active Member
Dec 11, 2016
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I never said anything about them intentionally scamming people (would appreciate it if you didn't put words in my mouth . . . fingers?). I don't doubt that the majority of these devs start out with good intentions and a drive to make the best game out there. I simply stated that this scenario is what it often turns into. It's just human nature to take the path of least resistance. As stated, if you're a dev who has just gone through a burnout phase, your bank account increases by a few thousand USD each month, and you have people constantly making excuses on your behalf about why content isn't being released *cough* *cough*, then why would you rush to make releases? The discord interactions are probably also done with good intentions. It's not that you're intentionally scamming anyone, it's just human nature kicking in.
I never intended to imply you yourself were claiming they were purposely scamming people. I was pointing out a problem I have with the generally widespread idea that people would get a ton of patreon money and then become demotivated and coasting along because they don't feel the need to put out content because they're still getting paid which in my opinion I would consider a scam and is why I described it as such. I just feel like it's far more likely they simply lost interest but don't want to abandon the project or put it on an official hiatus(Or even just getting others they trust to do the work in their place) just because they don't want to look like they gave up.
 
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