Normally I do, just watch the losing or winning scenes and be done with it. Sometimes however it is more fun to actually simulate the battle properly though and let things play out in BF games that could go either way. Sadly not many BF games around that actually have both winning and losing scenes giving the proper feel, or decent balance that could actually allow battles to go both ways without the player pressing surrender or perma guarding, let alone both.Also I'm baffled on why challenge and balancing matters so much in an H game, of all things? Like my man just nut and move on
You having standards low enough to be happy and capable to only ever nut to a losing CG and moving on for years on end is a lucky situation for you, but others appreciate some additional variety every once in a while though.