Monster Girl - Integration Program

archdude

Active Member
Dec 19, 2017
654
1,013
Seen your poll for monster girl concepts, didn't even bother to vote. The reason is because even while you separate them by humanoid/non-humanoid all of concepts are essentially humanoid. I mean extra pair of arms, no nipples or no nose on face hardly makes concept non-humanoid. Just same old repainted human girls that we have in abundance already. I really think that we need some other tag to separate monster girls from such like succubus, elf, angel and such because those have essentially nothing monstrous about them at all.

Personally i would love more monstrous/feral designs like centaur, mermaid, lamia, arachne (not humanoid design cause no human legs) or even something more humanoid, but with noticeable disctinctions, like Amy from monster girl dreams (crawling eldrich type). Or at least some bold details that remind you that girl is not human like if insect girl would have no pussy in usual spot, but would have one on abdomen.

I'm well aware that i would be in minory with such preferences, but i still think that it would be better to make unique game for niche audience than to make some generic and forgetable one to please everyone.

Anyway GL with your game.
 
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Jac Rios (Studio 781)

Member
Game Developer
Aug 3, 2020
466
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With how complicated is the game and species being less monstrous is more about technical problems rather than we not wanting to add these, the main thing about the game being modular and we needing an humanoid skeleton for animations (Insectoid being the exception with four arms), the amount of animations needed for such variety would be an overwhelming task for our team, with the game being in 3D.

Like, I really wanted to see full flesh arachness or mermaid but we can only do what we can with the resources we have~
To soon to talk about modding, but if a modder wants to take that work, I may consider helping them. But lets not talk about it for now, the game needs to be in a good shape first.
 
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archdude

Active Member
Dec 19, 2017
654
1,013
With how complicated is the game and species being less monstrous is more about technical problems rather than we not wanting to add these or not, the main thing being the game being modular and we needing an humanoid skeleton for animations (Insectoid being the exception with four arms), the amount of animations needed for such variety would be an overwhelming task for our team, with the game being in 3D.

Like, I really wanted to see full flesh arachness or mermaid but we can only do what we can with the resources we have~
To soon to talk about modding, but if a modder wants to take that work, I may consider helping them. But lets not talk about it for now, the game needs to be in a good shape first.
Ah games is going to be 3d, totally missed that part. Then it totally makes sense.
 

Jac Rios (Studio 781)

Member
Game Developer
Aug 3, 2020
466
2,430
If the fairy species win will it have size changing abilities?

Edit: I am not talking about them getting younger or having a child like form; I am asking if they will be able to shrink down to Tinkerbell size and have the elasticity of silicone.
I don't think so, is more about keeping Zalia size and animations among species.
Zalia is 1.25m tall, so, I thought fairy would be fitting, but I was thinking more about mythological forest fairies as in
nymph and such, forest spirits more a kind to Thinkerbell fairies.

Size play sounds like fun tho, but is too early to talk about adding more content that what has been planned~
 
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TeakOxls

Newbie
Apr 12, 2022
52
95
all of [the] concepts are essentially humanoid. I mean extra pair of arms, no nipples or no nose on face hardly makes concept non-humanoid. Just same old repainted human girls that we have in abundance already. I really think that we need some other tag to separate monster girls from such like succubus, elf, angel and such because those have essentially nothing monstrous about them at all.

Personally i would love more monstrous/feral designs like centaur, mermaid, lamia, arachne (not humanoid design cause no human legs) or even something more humanoid, but with noticeable disctinctions, like Amy from monster girl dreams (crawling eldrich type). Or at least some bold details that remind you that girl is not human like if insect girl would have no pussy in usual spot, but would have one on abdomen.
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That's why I was hoping for some of the more monstrous races to win, yeah. While all of these options are very humanoid (by necessity, as the dev has explained), some are at least closer to being monstrous like the golem option or insectoid ones. Alas, it looks like it's just going to be the plainer options getting into the game, but it's nice to meet someone with similar tastes here.

(Also, again, no shade on the devs for this. Managing the scope of your project is very much a good thing, and if you don't think animating a drider or shoggoth in full 3d would be a reasonable use of time, then don't! I'd rather a slightly disappointing game get a full release, than a perfect one be consigned to development hell forever.)
 

Jac Rios (Studio 781)

Member
Game Developer
Aug 3, 2020
466
2,430
Species_05.png
The survey results are here!!! The results were varied and quite an interesting and nice surprise.

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