- Nov 18, 2020
- 543
- 888
- 177
Not just you! More girls are coming in future updates.Is it me or is the game just at the point after the tutorial? i can work etc care for mia but thats it
Not just you! More girls are coming in future updates.Is it me or is the game just at the point after the tutorial? i can work etc care for mia but thats it
Thank you!I've never posted on here before, I generally just kinda lurk, but this is by far the game I'm most excited about. It definitely has it's flaws right now, but the concept is amazing, and I just wanted to say I support you
Im trying to download but all the links just scream "virus Here!" and my pc keeps saying its likely a virus.I didn't know the history!
I'm planning side plots only for the NPCs, not the main cast.
The game definitely isn't a virus, though I can't guarantee the download links haven't been tampered with. That is the job of the website's moderators, I presume.Im trying to download but all the links just scream "virus Here!" and my pc keeps saying its likely a virus.
Take your time cooking it upThe next update is going slower this month. I've been grinding out some back end code and fixing a lot of work flow problems. Hopefully the improvements will be obvious in the update.
I plan to include Polt and Papi, as well as more side characters.
Status Update:Take your time cooking it up
I don't know what a large amount of those words mean, but I'm rooting for you, and I'm proudStatus Update:
I've refactored the image rendering system to dynamically display each character's emotional states and outfits automatically based on player choices and game state. (That was more of a headache than I was expecting.)
Features: Fast travel and NPC location tracking are implemented and working. Progression tracking is not. (Super important and necessary! Will be simple to implement.)
I've written dialogue for six new side characters, expanded the existing dialogue for Hayden and Alice, and I'm about halfway through implementing Papi's intro cutscene (CGs, voice, etc.).
I've made good progress on the emotional AI. Personality traits are implemented and working for each MC, but the emotional systems around them are still incomplete (including caretaking). Emotional management is the game's intended harem mechanic beyond simply building relationships and unlocking character scenes. Jealousy, in particular, introduces social tradeoffs when making choices. I plan to fully implement caretaking and emotional mathematics for the next release, but leave the item and job system fleshing for later.
Polt's CG renders are complete, but I have not written scenes/dialogue for her or made the gym an available location as she wasn't included in my intial roadmap, so I'm delaying her until v0.2.1.
There are at least a few more good weeks worth of work remaining before v0.2.0 is in a releasable state.
This project has been super fun and educational to work on so far and I'm looking forward to completing it! (Even if it takes a couple of years. Though, I'd rather not go much beyond that.)
Side Note: Writing is slow! For as much as I enjoy the creative process, good writing does not come easily or quickly. My pre-writing for this project was mostly within the mold of canon. Now that I'm breaking out of that delineated framework and writing original side characters, more thought and consideration are required for quality character and world building. I only hope that my personal additions will bolster the original work, rather than degrade it!
Done!I wish people added the male protagonist tag so I could ignore games with the male MC tag like these, I'm done getting excited for a game and then its just another one of the 10000s of male gazey male MC type of games
For a horse, yes.My question is: will the centaur girl have an anatomically correct vagina? '-'
Color me curious lolFor a horse, yes.
She was introduced in this update!I pray that Tionishia is part of this. Such a wholesome biggu.![]()
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/script/world.rpy", line 128, in script call
call miia_bath from _call_miia_bath
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 68, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/events/events.rpy", line 356, in script call
call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2
File "game/script/events/events.rpy", line 356, in script call
call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2
File "game/script/events/events.rpy", line 356, in script call
call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 363, in script call
call office_worker_dialogue from _call_office_worker_dialogue
File "game/script/world.rpy", line 106, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 386, in script call
call tio_dialogue from _call_tio_dialogue
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 323, in script call
call aurora_dialogue from _call_aurora_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 363, in script call
call office_worker_dialogue from _call_office_worker_dialogue
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/world.rpy", line 546, in script call
call aethel_dialogue from _call_aethel_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 106, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 363, in script call
call office_worker_dialogue from _call_office_worker_dialogue
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
[Previous line repeated 3 more times]
File "game/script/events/events.rpy", line 347, in script
$ build_menu()
File "game/script/events/events.rpy", line 347, in <module>
$ build_menu()
~~~~~~~~~~^^
File "game/views/views.rpy", line 62, in build_menu
if credits >= 10 and player_items['nails'] >= 5 and player_items['wooden_boards'] >= 2:
^^^^^^^^^^^^^
TypeError: '>=' not supported between instances of '_Printer' and 'int'
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/script/world.rpy", line 128, in script call
call miia_bath from _call_miia_bath
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 68, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/events/events.rpy", line 356, in script call
call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2
File "game/script/events/events.rpy", line 356, in script call
call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2
File "game/script/events/events.rpy", line 356, in script call
call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 363, in script call
call office_worker_dialogue from _call_office_worker_dialogue
File "game/script/world.rpy", line 106, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 386, in script call
call tio_dialogue from _call_tio_dialogue
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 323, in script call
call aurora_dialogue from _call_aurora_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 278, in script call
call jig_dialogue from _call_jig_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 363, in script call
call office_worker_dialogue from _call_office_worker_dialogue
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/world.rpy", line 484, in script call
call alice_dialogue from _call_alice_dialogue
File "game/script/events/events.rpy", line 353, in script call
call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1
File "game/script/world.rpy", line 546, in script call
call aethel_dialogue from _call_aethel_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 252, in script call
call calli_dialogue from _call_calli_dialogue
File "game/script/world.rpy", line 450, in script call
call hayden_dialogue from _call_hayden_dialogue
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 143, in script call
menu(monster_interaction=True):
File "game/script/world.rpy", line 106, in script call
menu(monster_interaction=True):
File "game/views/views.rpy", line 12, in script call
$ monster_menu(monster, location_label)
File "game/script/world.rpy", line 363, in script call
call office_worker_dialogue from _call_office_worker_dialogue
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
File "game/script/events/events.rpy", line 350, in script call
call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu
[Previous line repeated 3 more times]
File "game/script/events/events.rpy", line 347, in script
$ build_menu()
File "renpy/ast.py", line 1187, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1260, in py_exec_bytecode
exec(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/script/events/events.rpy", line 347, in <module>
$ build_menu()
~~~~~~~~~~^^
File "game/views/views.rpy", line 62, in build_menu
if credits >= 10 and player_items['nails'] >= 5 and player_items['wooden_boards'] >= 2:
^^^^^^^^^^^^^
TypeError: '>=' not supported between instances of '_Printer' and 'int'
Ren'Py 8.4.1.25072401
MonMusu_Harem_Sim 0.1.3
Wed Sep 3 01:26:39 2025
v0.1.4got a crash updating mia's room
Code:I'm sorry, but an uncaught exception occurred. While running game code: File "game/script/world.rpy", line 128, in script call call miia_bath from _call_miia_bath File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 68, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/events/events.rpy", line 356, in script call call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2 File "game/script/events/events.rpy", line 356, in script call call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2 File "game/script/events/events.rpy", line 356, in script call call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2 File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 363, in script call call office_worker_dialogue from _call_office_worker_dialogue File "game/script/world.rpy", line 106, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 386, in script call call tio_dialogue from _call_tio_dialogue File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 323, in script call call aurora_dialogue from _call_aurora_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 363, in script call call office_worker_dialogue from _call_office_worker_dialogue File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/world.rpy", line 546, in script call call aethel_dialogue from _call_aethel_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 106, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 363, in script call call office_worker_dialogue from _call_office_worker_dialogue File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu [Previous line repeated 3 more times] File "game/script/events/events.rpy", line 347, in script $ build_menu() File "game/script/events/events.rpy", line 347, in <module> $ build_menu() ~~~~~~~~~~^^ File "game/views/views.rpy", line 62, in build_menu if credits >= 10 and player_items['nails'] >= 5 and player_items['wooden_boards'] >= 2: ^^^^^^^^^^^^^ TypeError: '>=' not supported between instances of '_Printer' and 'int' -- Full Traceback ------------------------------------------------------------ Traceback (most recent call last): File "game/script/world.rpy", line 128, in script call call miia_bath from _call_miia_bath File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 68, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/events/events.rpy", line 356, in script call call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2 File "game/script/events/events.rpy", line 356, in script call call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2 File "game/script/events/events.rpy", line 356, in script call call buy_menu(eroge_shop_items, 'eroge_shop', 'buy_eroge') from _call_buy_menu_2 File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 363, in script call call office_worker_dialogue from _call_office_worker_dialogue File "game/script/world.rpy", line 106, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 386, in script call call tio_dialogue from _call_tio_dialogue File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 323, in script call call aurora_dialogue from _call_aurora_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 278, in script call call jig_dialogue from _call_jig_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 363, in script call call office_worker_dialogue from _call_office_worker_dialogue File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/world.rpy", line 484, in script call call alice_dialogue from _call_alice_dialogue File "game/script/events/events.rpy", line 353, in script call call buy_menu(pet_shop_items, 'pet_shop', 'buy_pet_supplies') from _call_buy_menu_1 File "game/script/world.rpy", line 546, in script call call aethel_dialogue from _call_aethel_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 252, in script call call calli_dialogue from _call_calli_dialogue File "game/script/world.rpy", line 450, in script call call hayden_dialogue from _call_hayden_dialogue File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 143, in script call menu(monster_interaction=True): File "game/script/world.rpy", line 106, in script call menu(monster_interaction=True): File "game/views/views.rpy", line 12, in script call $ monster_menu(monster, location_label) File "game/script/world.rpy", line 363, in script call call office_worker_dialogue from _call_office_worker_dialogue File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu File "game/script/events/events.rpy", line 350, in script call call buy_menu(hardware_store_items, 'hardware_store', 'buy_hardware') from _call_buy_menu [Previous line repeated 3 more times] File "game/script/events/events.rpy", line 347, in script $ build_menu() File "renpy/ast.py", line 1187, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "renpy/python.py", line 1260, in py_exec_bytecode exec(bytecode, globals, locals) ~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^ File "game/script/events/events.rpy", line 347, in <module> $ build_menu() ~~~~~~~~~~^^ File "game/views/views.rpy", line 62, in build_menu if credits >= 10 and player_items['nails'] >= 5 and player_items['wooden_boards'] >= 2: ^^^^^^^^^^^^^ TypeError: '>=' not supported between instances of '_Printer' and 'int' Ren'Py 8.4.1.25072401 MonMusu_Harem_Sim 0.1.3 Wed Sep 3 01:26:39 2025