HTML - Monstri Domus [0.0.1] [Auroram]

  1. 5.00 star(s)

    Rayfa Khurain

    Balancing out some of the old reviews. Art's pretty nice, and there's a decent amount of work going into it. It should turn out pretty interesting as more development is put into it.

    It definitely needs more work in terms of scene presentation and UI, but it's still in a really early stage so it's understandable.
  2. 1.00 star(s)

    docclox

    Look at the preview pics. Now you've seen everything. Literally.

    Even for a demo, this is short. Five rooms, one monster, four positions. Unless you're really, really into lizard man rape, you can probably give this one a skip. Maybe look in again in a couple of releases time.
  3. 3.00 star(s)

    Ornj-geus

    an adventure selector (0.1)
    game time: 2-5 minutes to experience everything

    gameplay 3/5
    The gameplay is very barebones right now. Crawl the dungeon, solve the puzzles. fight the monsters. I'm interested to see what the gameplay eventually becomes. There's an emphasis on solving the puzzles which have a relatively low difficulty for puzzle lovers.

    concept & execution 4/5
    The main idea is like a Twilight Zone episode. The text writing is well made and it was interesting enough while remaining well paced. I wasn't greeted with a wall of text to just scroll to the bottom to find the skip button which is a nice change of pace from most adventure selector HTML games.

    seggs 3/5
    Well made scenes with pixel animations.
    There isn't much variety. No nut, but might nut in the future. Going to stash this one for later. The scenes are quality after all.

    Overall 3/5
    It's very early with some potential. A definite watch for the future
  4. 3.00 star(s)

    Nick_Rock90

    Even for a demo is extremly short, there is no options more than choose a different room to see the same monster with different sex positions, they are alright, each one is 3.5/5 points, while there are like 3 animations for room, they still are lacking of life, the girls doesnt have reactions and the monster feels more like robot.

    Still the main idea is quite interesting (and even if its short) so the perfect rate should be
    3 Stars
    The game should say (APLHA) rather than (DEMO) tbh