(Played during the demo)
The game platforming isn't bad on most occasions, You will find roughly 10 to 20 minutes of gameplay you can squeeze out of it before finishing it as it is.
One caveat is the enemies, specifically the orc and goblin are a struggle to get around. For example, if you get to pass both of them they will chase you instantly once you pass their x coordinates getting into a situation where you would sometimes hop on them.
This can trouble some as once you slip off they tend to be able to hit you making some encounters unavoidable from damage/sex. Not only that there are no known ways to get rid of them compared to the slime and spike turtles.
A few ways the dev can fix this is making the enemy slower in chase giving the player breathing room to continue forward. Another would be changing the size of the orc as even double jumping over it is very inconsistent when trying to avoid it. And lastly giving us an offensive ability against these two allowing the player to have another option in getting past them.
Another thing to note is dialogue cant be sped up or skipped, I understand the developer is trying to tell a story, but with every death, you have to initiate it over and over again making it redundant when a player dies and needs to restart a level. Giving us something to quickly click past would be nice. Plus sometimes it wears down the clock and ruins the pace of the game when you're forced to stop and wait for the text boxes to go away.
Overall not a bad game and can't wait to see more coming from the developer.