Updated: 2022-07-16
Creator: SomeGuyWithNoImagination /
Tool Version: 1.1.2
RenPy Version Requirement: >=7.4.0
This is a drop-in addon that you may install in any modern Ren'Py project (any project using GL2) which adds five additional transitions which you may use.
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Documentation
UsageSimply unzip the custom_transitions folder into your game folder and use the transitions as you would any other.
By default, the transitions are defined as
If you wish to modify the transition, you may do so by changing the define at the bottom of its respective file or creating a new define as follows.
In this example, a transition will be defined as
Each transition has a different set of arguments. Please see the documentation either in the code or in this thread to see what arguments you may change.
The original shaders are ported from
Upon request, I can port other transitions from
If you wish to make a more simple transition that does not warp the image in any way, check out
Creator: SomeGuyWithNoImagination /
You must be registered to see the links
, and
You must be registered to see the links
Tool Version: 1.1.2
RenPy Version Requirement: >=7.4.0
This is a drop-in addon that you may install in any modern Ren'Py project (any project using GL2) which adds five additional transitions which you may use.
Preview Videos
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Documentation
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Usage
By default, the transitions are defined as
dreamyzoom
, glitch
, linearblur
, simplezoom
, and dreamy
. They may all be used as if you would use a dissolve or other transition such as by show image with glitch
.If you wish to modify the transition, you may do so by changing the define at the bottom of its respective file or creating a new define as follows.
Python:
define glitch_strong = cGlitchMemories(0.2, 1.0)
glitch_strong
with a duration of 0.2 seconds and a very strong effect.Each transition has a different set of arguments. Please see the documentation either in the code or in this thread to see what arguments you may change.
License
All code in this pack is covered under the MIT license.The original shaders are ported from
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, from which all shaders used in this pack are published under MIT. Additionally, much of the non-shader code is based off of that by the Ren'Py developers, which is also mostly MIT. As such, it is only natural that any original code in this pack (though I'll admit it is not very much) is released under MIT as well.Support
Although I make no guarantee of support in any form, I am willing to help. If you have questions, concerns, or issues, you are welcome to post a reply to this thread.Upon request, I can port other transitions from
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and add them to this pack. I, however, can not guarantee custom transitions for you (though you may contact me with requests).If you wish to make a more simple transition that does not warp the image in any way, check out
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