As always from Droid Productions, we have an actual story with its own character, which is very rare in the AVN world.
If you've played "Love of Magic," you know what to expect. If you have not, then you should probably try it before "Morningstar," because the new game seems to explore what can be achieved using a similar premise and gameplay loop, albeit on a relatively smaller scale. The links between the two games are so numerous that I cannot imagine myself playing "Morningstar" without prior experience with "Love of Magic," but I feel I have to try approaching this gave with a clear mind for the review. This will surely make the following text somewhat strange.
I. A closer look
Let's try to approach "Morningstar" with a newcomer's perspective. What we have here is a story-driven game with some sandbox elements. You have a relatively tight but not overbearing time schedule. Although there are sandbox elements in it, the story takes precedence, with new events occurring every few days.
What type of story is it? It is an urban fantasy romance. It is not overly complex but has enough substance for you to chew on. It is an actual love story that will try to evoke sentimentality from time to time. The world-building is quite rich while being subservient to the story, allowing for one of the better lore-presentations you will see in the AVN world. The main character has an agenda and a story arc, so there are no meaningless info dumps.
How does it feel? Surprisingly comfortable, given some themes it entertains; moderately horny; relatively light-hearted; occasionally suspenseful; and pleasantly formulaic, yet with a human touch that makes it all work. The basic gameplay loop is somewhat uninspiring, but this only makes the story bits shine brighter, and in this game, we're all about them.
The basic AVN gameplay is combined with, first, free roaming among possible locations, and second, a relatively challenging and entertaining mini-game reminiscent of casual mobile games.
This is the formula. It is the same for "Morningstar" and "Love of Magic." For me, this formula is perfect, but I think not everyone would agree.
II. Is it as good?
Comparing "Morningstar" to "Love of Magic," I would say that the predecessor is generally better. The story was more polished and much more emotional; the contrast between the romance path and harem side questing was less jarring; and the mini-games were better integrated into gameplay from a narrative standpoint. This is why it doesn't feel right to give "Morningstar" five stars. It is both not perfect and somewhat inferior to its predecessor.
III. Some final remarks
I do not wish to sound harsh. I think that Droid Productions may be one of my favorite AVN creators. When I look at the result, I can't help but say: "This man gets it!"
I bought "Morningstar," played it for 20 hours, and enjoyed it immensely. I like how it feels and how it works. I enjoy the developer's touch and his idiosyncrasies. I adore how he loves the world he creates and how he's not willing to part with the characters he has developed. The games are formulaic, yet they're personal in many ways: those are passion's project, filled with love of craft and certain details that you can't help but pick up over the course of two games. I think you will recognize them If you've played "Love of Magic". Love for describing food, appreciation of powerful and humane characters, enjoyment of casual mobile games, love of multi-verse... These games are good-natured, and I love them immensely.
And I will wait for the new projects.
If you've played "Love of Magic," you know what to expect. If you have not, then you should probably try it before "Morningstar," because the new game seems to explore what can be achieved using a similar premise and gameplay loop, albeit on a relatively smaller scale. The links between the two games are so numerous that I cannot imagine myself playing "Morningstar" without prior experience with "Love of Magic," but I feel I have to try approaching this gave with a clear mind for the review. This will surely make the following text somewhat strange.
I. A closer look
Let's try to approach "Morningstar" with a newcomer's perspective. What we have here is a story-driven game with some sandbox elements. You have a relatively tight but not overbearing time schedule. Although there are sandbox elements in it, the story takes precedence, with new events occurring every few days.
What type of story is it? It is an urban fantasy romance. It is not overly complex but has enough substance for you to chew on. It is an actual love story that will try to evoke sentimentality from time to time. The world-building is quite rich while being subservient to the story, allowing for one of the better lore-presentations you will see in the AVN world. The main character has an agenda and a story arc, so there are no meaningless info dumps.
How does it feel? Surprisingly comfortable, given some themes it entertains; moderately horny; relatively light-hearted; occasionally suspenseful; and pleasantly formulaic, yet with a human touch that makes it all work. The basic gameplay loop is somewhat uninspiring, but this only makes the story bits shine brighter, and in this game, we're all about them.
The basic AVN gameplay is combined with, first, free roaming among possible locations, and second, a relatively challenging and entertaining mini-game reminiscent of casual mobile games.
This is the formula. It is the same for "Morningstar" and "Love of Magic." For me, this formula is perfect, but I think not everyone would agree.
II. Is it as good?
Comparing "Morningstar" to "Love of Magic," I would say that the predecessor is generally better. The story was more polished and much more emotional; the contrast between the romance path and harem side questing was less jarring; and the mini-games were better integrated into gameplay from a narrative standpoint. This is why it doesn't feel right to give "Morningstar" five stars. It is both not perfect and somewhat inferior to its predecessor.
III. Some final remarks
I do not wish to sound harsh. I think that Droid Productions may be one of my favorite AVN creators. When I look at the result, I can't help but say: "This man gets it!"
I bought "Morningstar," played it for 20 hours, and enjoyed it immensely. I like how it feels and how it works. I enjoy the developer's touch and his idiosyncrasies. I adore how he loves the world he creates and how he's not willing to part with the characters he has developed. The games are formulaic, yet they're personal in many ways: those are passion's project, filled with love of craft and certain details that you can't help but pick up over the course of two games. I think you will recognize them If you've played "Love of Magic". Love for describing food, appreciation of powerful and humane characters, enjoyment of casual mobile games, love of multi-verse... These games are good-natured, and I love them immensely.
And I will wait for the new projects.