Feedback is welcome. That’s why I created this thread.
I’ve played and liked Being a Dik, but I’ll also check out the others you mention.
Regarding the expressions. I’ve set the character’s eyes to follow an object as it keeps a natural eye line when moving things around in a scene. I then batch rendered images overnight. Unfortunately, there’s bug in Daz where the eyes ignore the look at target when you load a scene. I am re-rendering these scenes, but that takes time and post work. I’ve attached an example.
Personally I’m not a fan of a single image (or minor changes) for several lines of dialogue. But I accept your point about transitioning too fast and will have a think about what I can do.
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Great to hear, also sucks about that bug in daz, but regardless dont hesitate to take your time, small bits of quality like that post work you do goes a long way in making the game perfect.
also, good to know, i think just the slowing down of the transitions between renders would make it significantly more pleasing to watch.
also by small changes i didnt mean single image but, like an example of what i mean would be to sit in front of a mirror on a chair and talk to yourself while paying attention to your expression changes, how they change with every sentence and or word.
also i think, when the characters talk, focus on their faces and also that there is more movement on the faces and head than movement on their bodies unless they do some action which warrants moving the bodies or limbs or only slightly moving limbs and bodies while they talk.
This would have the added benefit of making the scenes more intimate, sorta like lovingly looking at your wife or child.
hm, i think also, when the characters move between renders, currently i feel like the movements are quite significant between renders.
i think for movement, try making more renders to simulate movement like for example in the game when the mom pulls down catherine's skirt, more frames in between from when she gets to her and pulls it down to simulate movement like a motion picture.
And again, its fine if you take your time to perfect your renders.