I want iluku abd kana so bad, and if I must choose at least kanna,KANNAAA!!!
They're using joiplay. Thats a program to run various engines, RPGM, renpy, Godot etc. on Android devices. That error code is likely a joiplay error not the game itself. Don't worry about it.Hmm. This is very odd. Almost all of these are unchanged from Ren'py defaults, while line 318 there is just "scene bg fafroom with dissolve"--nothing with a "Name int".
I see that you're on Android. I haven't done any official Android builds of the game yet, so it's possible whatever conversion/unofficial patch you used to put it on Android has caused this.
It sounds like there's enough interest to start putting out an Android port of the game. I'll see what I can do for next update; I don't have an Android device to actually test such a port myself, but Ren'py does have features for porting it, so, hopefully it'll end up working? But, I can't promise it will be super stable.
I wanted to respond to this by real quick making a quick-and-dirty Android port, but my computer doesn't seem to like my attempts at doing so, even after following a tutorial...
I'll do what I can! If I am able to make an official Android port, to fix whatever issue you have going on, then you can expect that by next update! And If I can't, well, I can't.
(Alternatively, if you're not using Android, then that'd be the problem--Ren'Py does say you're running an Android version of the game.)
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honestly I think I'd prefer 'no kanna, I'm not into that/I don't want to get booted off of patreon' than an age up.
Oh, that's not good! Could you give me more details?Elma keep error when talk to her.
Hi this is true for all dialogues.Oh, that's not good! Could you give me more details?
Like, what specific talk option? The Normal Dialogue one with the Strange Shrine Elma, or something else?
If you can provide a screenshot of the error, that will give me the most information, so I can properly fix it.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/shrine.rpy", line 120, in script call
call increase_afc("elma", 1) from _call_increase_afc_4
File "game/status.rpy", line 8, in script
$ affection[character] += amount
File "game/status.rpy", line 8, in <module>
$ affection[character] += amount
KeyError: 'elma'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/shrine.rpy", line 120, in script call
call increase_afc("elma", 1) from _call_increase_afc_4
File "game/status.rpy", line 8, in script
$ affection[character] += amount
File "D:\ATLauncher_64bit_H34T0\ATLauncher\FailedDownloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\ast.py", line 834, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\ATLauncher_64bit_H34T0\ATLauncher\FailedDownloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\python.py", line 1187, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/status.rpy", line 8, in <module>
$ affection[character] += amount
KeyError: 'elma'
Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.25031702
Mr Fafnirs Dragon Sluts 0.3
Wed Jul 23 00:31:59 2025
Hi this is true for all dialogues.
KeyError: 'elma'
Hmm. Yeah, that's really weird.Shrine normal dialogue error here.
Edit: it's just all interactions at this point... except the story beats of meeting her at the office and shrine for the 1st times.
While running game code:
File "game/shrine.rpy", line 120, in script call
call increase_afc("elma", 1) from _call_increase_afc_4
File "game/status.rpy", line 8, in script
$ affection[character] += amount
File "game/status.rpy", line 8, in <module>
$ affection[character] += amount
KeyError: 'elma'
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/office.rpy", line 1265, in script
if control["elma"] >= 0 and affection["elma"] >= 0:
File "game/office.rpy", line 1265, in <module>
if control["elma"] >= 0 and affection["elma"] >= 0:
KeyError: 'elma'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/office.rpy", line 1265, in script
if control["elma"] >= 0 and affection["elma"] >= 0:
File "C:\Users\akagi\Downloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\ast.py", line 1856, in execute
if renpy.python.py_eval(condition):
File "C:\Users\akagi\Downloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\python.py", line 1218, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Users\akagi\Downloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\python.py", line 1211, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/office.rpy", line 1265, in <module>
if control["elma"] >= 0 and affection["elma"] >= 0:
KeyError: 'elma'
Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.25031702
Mr Fafnirs Dragon Sluts 0.3
Wed Jul 23 08:35:50 2025
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/shrine.rpy", line 187, in script call
call increase_con("elma", 1) from _call_increase_con_402
File "game/status.rpy", line 12, in script
$ control[character] += amount
File "game/status.rpy", line 12, in <module>
$ control[character] += amount
KeyError: 'elma'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/shrine.rpy", line 187, in script call
call increase_con("elma", 1) from _call_increase_con_402
File "game/status.rpy", line 12, in script
$ control[character] += amount
File "C:\Users\akagi\Downloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\ast.py", line 834, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "C:\Users\akagi\Downloads\MrFafnirsDragonSluts-0.3-pc\MrFafnirsDragonSluts-0.3-pc\renpy\python.py", line 1187, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/status.rpy", line 12, in <module>
$ control[character] += amount
KeyError: 'elma'
Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.25031702
Mr Fafnirs Dragon Sluts 0.3
Wed Jul 23 08:38:41 2025
For the previous issue, see above where I posted a replacement status file. That should fix it.and in shirne {indulge all choice will become tit fuck and all will jump out 4 error code page when you choice indulge}
Well, I'm glad that everything works now... but Lucoa's house being missing is wild! I have no idea how that could have even happened.tried both fixes and didnt work Lucoa's house was also missing
Started a new game and everything works now
Okay, that's actually really helpful to know; I think that's the best, most comprehensive answer for what's actually going on I've received.Seeing what someone else has said, so far with each save, if I dont start a new game, something from the new version breaks. When Lucoa's stuff was released, her house would not appear, started a new game, and everything worked fine. Using the save from that however, and everything in undulge for Elma was broken at the shrine.
And starting a new save, elma works fine now.
To clarify a bit more, it seems to only break stuff for new character, because the new Kobayashi outfit in the Elma update worked immediately, no new save required.Okay, that's actually really helpful to know; I think that's the best, most comprehensive answer for what's actually going on I've received.
Now, as for how I can fix that... that's a different question entirely. I guess that means that how I'm coding things going forwards has some issues in places, if it's going to be breaking old saves...
Naturally, I can't really promise that I'll be able to change how I'm coding things entirely if it's a more fundamental issue with the structure--but I will be looking into fixing that issue in the future, if at all possible, so that way you don't have to restart your save every time a new update comes out.
I have some theories on how I could do that, at least, and will try to use them going forwards with Version 0.4 and beyond. That does mean this issue will likely happen with Version 0.4 again... but that might be the last update where saves break. Maybe. I hope.
I've figured out things a little bit, and to simplify somewhat, the saves are breaking due to the fact that the updates are creating new files that, with how it is currently set up, Ren'Py is only loading at the start of a new save file. So, even though the files are in the latest update, if you're loading an old save, then it isn't actually accessing them... or at least, it's not accessing them correctly.To clarify a bit more, it seems to only break stuff for new character, because the new Kobayashi outfit in the Elma update worked immediately, no new save required.
Glad my post was a bit helpful!
Edit: Thinking a bit more, the other thing that seems to break when carrying over saves is, the new character wont appear in the Curse Compendium until you start a new save.