omgwtfrun

New Member
Jul 23, 2020
3
5
Here is a review of the game that no one asked for...

I sub to him when I can. But I can't always afford it. So in the in-betweens, I come here.

The Dev of Mud Blood is pretty consistent with updates / patches. Usually it is 1-2 months. There is a record of his updates on his Discord.

The updates are very gradual. Mostly added animations, and minor gameplay additions. He adds new monsters from time to time. But usually nothing too big. He usually adds a new feature every few months, but it usually is something that is quickly outlived within 5-10 mins of gameplay. Not criticizing, just explaining.

He has mentioned a few times that him and the other developers want to create an open world game where you can do anything you wish. They use another game as a reference / example of what they are working towards, but I can't remember its name. He basically states that Mud Blood prologues is really just an "Asset Builder" / Playground for the devs on the way to building their "real" game. So you will find a lot of placeholders and implementations that haven't been fully flushed out yet with plans on implementing them in the future.

IMO The game is decent in its current state. If you have never played it before, it has a decent play loop of a few hours. And because of the nature of the content, you may find your self playing that loop more than once from the beginning. Unfortunately, there are a few ways to cheese the game due to built in mechanics, and once you get the hang of it, you can beat the game very quickly (usually 20-30 mins) in its current state. It doesn't take long to discover the few hidden mechanics that make it easy to beat fast.

Overall the game is really fun. It has some interesting mechanics, and some re-playability. However, in its current state it is very short lived, easy to beat once you know the mechanics. But it has a LOT of potential if the devs would ever focus on adding mechanics like learnable skills or base building which seems like one of the mechanics that are in the far off future. I really wish they would focus on the base upgrading and leveling aspects and/or adding other things you could do with the girls in the form of BDSM, but it seems this will almost never come to fruition. I have followed this game for a few years now, and it is heart breaking to know great the game could be, but to see very slow minimal development over the years.
 
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Xenox018

Newbie
Jul 3, 2019
43
45
MudBlood Prologue v.0.69.2
  • Added semen effect to all female character excluding goblin females,

  • The effect will the displayed in the vagina area, in the butt area, and in the breast area. It will appear based on the animation type (anal, vaginal, blowjob) and each area of effect has 3 phases. Semen can be washed off in the spring area of the cave. The first phase will be triggered after 1 cum animation, the second phase after 3 and the third phase after 4 times.,

  • Added 11 animations for goblin females + goblin gnome (one of the animations is a lewd variant of a sub so you will probably see 10 in the list),

  • Added 3 threesome animations for goblin females + goblin gnome,

  • Added 2 foursome animations for goblin females + goblin gnome,

  • Added 1 fivesome animation for goblin females + goblin gnome,

  • Added pubic hair colors to demon females,

  • Menus will now save the position you had them in when saving and loading,

  • Fixed a minotaur animation,

  • Fixed jewels missing eyebrows,

  • Fixed the milking animations not looping correctly,

  • Fixed Rouke and Luleth missing depravity 3 eyes,

  • Fixed monsters flying in the nursery room,

  • Fixed Rouke BJs
Finally, the spring area has a purpose. Still waiting for an update focused entirely in optimization though.
 

jpaul1

New Member
Apr 14, 2025
5
3
and it is heart breaking to know great the game could be, but to see very slow minimal development over the years.
most of those devs have real jobs beside. I mean it's almost impossible for someone to rely on a patreon for his/her living. even though some games have apparently lot of patrons
but i agree, and even if i'm not fond of some aspects of the game, i must say that this is one of the best fantasy impregnation games out there
if i have comments regarding the possible options, i'd say a cross section option, and an egg fertilization view could be cool
 

SunsOfNuns

Formerly '1ofsheeps'
Mar 19, 2023
3
0
Anyone know how to keep the sweat effect off without having to stay at depravity lvl 5? I like the faces and voices better at depravity lvl 0 but the sweat kicks in and the girls faces and skin start looking like they're made of plastic. Been trying to find a way to lock health at 100...
 

amelia1990

Newbie
Dec 18, 2023
17
32
Anyone know how to keep the sweat effect off without having to stay at depravity lvl 5? I like the faces and voices better at depravity lvl 0 but the sweat kicks in and the girls faces and skin start looking like they're made of plastic. Been trying to find a way to lock health at 100...
what does the health even mean?
 

SunsOfNuns

Formerly '1ofsheeps'
Mar 19, 2023
3
0
what does the health even mean?
The health bar hasn't been fully implemented into game yet so you can mostly ignore it. The only thing i believe it does at the moment is apply more sweat to a character as their health depletes during an animation (purely cosmetic). Once a character reaches depravity lvl 5 their health will no longer deplete during animations.
 

Balial42

Well-Known Member
May 3, 2018
1,285
1,412
There are potions you can get in the shop or by raiding. Use them to reset the depravity or lock. Different potions, different effects.
Keep in mind, that for some girls you need to have depravity at max in order to get the breastfeed scene and evolving of a new monster.
Edit: the elves nun with those big titties should be the only one afaik.
 

SOS117

Newbie
Aug 30, 2019
46
116
Here is a review of the game that no one asked for...

I sub to him when I can. But I can't always afford it. So in the in-betweens, I come here.

The Dev of Mud Blood is pretty consistent with updates / patches. Usually it is 1-2 months. There is a record of his updates on his Discord.

The updates are very gradual. Mostly added animations, and minor gameplay additions. He adds new monsters from time to time. But usually nothing too big. He usually adds a new feature every few months, but it usually is something that is quickly outlived within 5-10 mins of gameplay. Not criticizing, just explaining.

He has mentioned a few times that him and the other developers want to create an open world game where you can do anything you wish. They use another game as a reference / example of what they are working towards, but I can't remember its name. He basically states that Mud Blood prologues is really just an "Asset Builder" / Playground for the devs on the way to building their "real" game. So you will find a lot of placeholders and implementations that haven't been fully flushed out yet with plans on implementing them in the future.

IMO The game is decent in its current state. If you have never played it before, it has a decent play loop of a few hours. And because of the nature of the content, you may find your self playing that loop more than once from the beginning. Unfortunately, there are a few ways to cheese the game due to built in mechanics, and once you get the hang of it, you can beat the game very quickly (usually 20-30 mins) in its current state. It doesn't take long to discover the few hidden mechanics that make it easy to beat fast.

Overall the game is really fun. It has some interesting mechanics, and some re-playability. However, in its current state it is very short lived, easy to beat once you know the mechanics. But it has a LOT of potential if the devs would ever focus on adding mechanics like learnable skills or base building which seems like one of the mechanics that are in the far off future. I really wish they would focus on the base upgrading and leveling aspects and/or adding other things you could do with the girls in the form of BDSM, but it seems this will almost never come to fruition. I have followed this game for a few years now, and it is heart breaking to know great the game could be, but to see very slow minimal development over the years.
The game the devs use as a reference is Kenshi, a masterpiece of game design and sandbox game, if you like this type of game, you shoud definitely try it !
 
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3.90 star(s) 44 Votes