Elysian69

Newbie
Jan 29, 2023
25
33
48
Assuming that you are breeding the Abomination with a girl, the most likely reason is because the "Monsters" limit(ex: Werewolves, etc) has been reached, so you may need to get rid of one of those monsters for the women to give birth.
Oh I see, so there's a separate spawn limit for abominations. And if I get rid of one I should be able to birth another. I'll give it a go, thanks
 

Flyinging

New Member
Aug 21, 2020
6
0
112
Please answer the following questions:
  1. What does hair color mean during raids (white, yellow, blue)?
  2. Is it possible to obtain unique NPCs again if you sell them?
  3. Is there a table showing the percentage chance of obtaining different creatures, similar to in Overtopia?
 

venali

New Member
Feb 3, 2025
10
20
3
Please answer the following questions:
  1. What does hair color mean during raids (white, yellow, blue)?
  2. Is it possible to obtain unique NPCs again if you sell them?
  3. Is there a table showing the percentage chance of obtaining different creatures, similar to in Overtopia?
1) I am not 100% sure but - white = human / yellow = elf / blue = cats
2) Yes, there should be raid called "Find...", but I never tested it because I never sell named npcs
3) Don't think there is, no.
 
  • Like
Reactions: Flyinging

amelia1990

Newbie
Dec 18, 2023
29
79
81
This developer is a train wreck. I have been a patreon supporter ($10 tier) for a couple of months in the past and he banned me today from Discord for asking when the outside village area would be released. Suggesting they add an experimental tier for early (buggy) builds on patreon. Never supporting these developers again.
i kind of agree, there are simple things this guy could do that would make the game better. Like letting people choose the facial animations on the girls, let people choose whatever skin color or hair color they want, or just flat out letting people place the girls / monsters where ever they want and not the dumb fixed positions in the cave.
 

venali

New Member
Feb 3, 2025
10
20
3
i kind of agree, there are simple things this guy could do that would make the game better. Like letting people choose the facial animations on the girls, let people choose whatever skin color or hair color they want, or just flat out letting people place the girls / monsters where ever they want and not the dumb fixed positions in the cave.
You can change the whole look of the slaves via "Custom prisoner look potion". From Hair color to skin color to other. You can basically create a creature if you mess with it enough, but you need to use that potion. Try to check inventory and drop the potion on some basic prisoner and you'll see.

Where to place gobs and girls, yeah it might be nice, but I am not sure it's necessary. Because it is stated in one of their Discord posts - the Prologue is basically asset and mechanics testing "demo". And they are working on main game along this one.

I am not saying they couldn't communicate better. Do some things differently. But at the same time, they have their vision of the game and before we are presented with the "main dish", we don't know what will and won't be available.

Mudblood Prologue – Management Game
Mudblood Prologue is the version currently available to play, focused on management-style breeding gameplay.
• Its main purpose is to serve as a foundation for asset development—animations, customization systems, characters, and general content—that will later be used in the main title, Mudblood.
• It will continue to receive some support after the launch of Mudblood, serving as a standalone "gallery-style" experience alongside the main title.

Mudblood – A Kenshi-like open-world sandbox RPG–simulation hybrid set in a medieval fantasy world
Mudblood is the primary title. Mudblood Prologue helps build and test assets and systems that will feed into this larger game.
From dev discord. ;)
 

ObeliskOfLight

New Member
Jul 31, 2024
7
9
47
I am not saying they couldn't communicate better. Do some things differently. But at the same time, they have their vision of the game and before we are presented with the "main dish", we don't know what will and won't be available.



From dev discord. ;)
Ah, I didn't get around to updating that roadmap yet, I hope the wording on the old roadmap is clear enough though. The devs can be a bit difficult with properly updating the community on everything they are doing. There's a lot of backend stuff such as upgrading to the newest UE version, redoing character rigs and models that are happening behind the scenes right now, so some people might assume all we get are "just" some animation and a creature every now and then.

Though for the forseeable future it'll just be Prologue, the "main game" (the kenshi like) following after, the earliest mention was for a 2026 <maybe> early access release (though this has been redacted to "to be determined", as to not set expectations too high).

The new map (the outside fort) is going to drop in the next 1-2 patches though (not counting the patch that they are late on right now, but the patches after). Which might feature the "upgrade" system that's been skipped in the cave, as everything is already maxed out, this might make a playthrough a bit more interesting with stuff to spend your money on.
 

h2635483

Newbie
May 20, 2018
51
109
167
Please answer the following questions:
  1. What does hair color mean during raids (white, yellow, blue)?
  2. Is it possible to obtain unique NPCs again if you sell them?
  3. Is there a table showing the percentage chance of obtaining different creatures, similar to in Overtopia?
You can find the percentages .
 
4.00 star(s) 62 Votes