Most games know what they are. This one is an exception.
I don't know if it's because the author is trying to make a game with 100+ hours of play time or because he just doesn't understand what he's doing, but he managed to create a fucking black hole. And if you let him, this hole will eat up all your time. What do you need to play this? A LOT of time. Everything is stretched out as much as possible. The worst game development techniques are used. Examples? They are literally everywhere here. The plot is stretched out because you need to wait for specific events to progress. The maps are stretched out because they are huge and numerous (while NOTHING happens on them). The locations are stretched out because of terrible game design (yes, I'm the guy in the aisle of the store standing in the evenings on the way to the cashier, you and people like you!) and a bunch of obstacles that literally try to make you spend at least five more seconds of extra time. Mini-games (well... there is only one mini-game (from what I found, because my patience is not unlimited) and it is a bartender) are simply stretched out, they put you there for a minute and tell you to just stand there and do nothing, from time to time clicking on the desired drink (and the reward for the toy is also garbage, to be honest - they give you 200 bucks instead of 100 that you would get at work, which can be completed in two clicks).
Speaking about models and scenes - well, the models look funny. If it weren't for them, I probably wouldn't have paid attention to the game. The interesting fact is that they only look cool in the screenshots for the game. In the game itself, they look extremely uninteresting and not juicy. The game is full of scenes where they show you "juice boobs", "a piece of head" or use terrible angles in which you can't even see a woman's body. I think that someone might like this, but I found it disgusting.
Another stone in the garden of this work is the fact that the author is a fan of intrusive advertising. It was as if it began with a manual from Todd Howard sounding like "If you constantly offer them to buy Skyrim - they will definitely buy it!" Here is the same thing. You are constantly shoved in the face of the offer to watch "not this crap, but real scenes for real people - patron scenes that will give you real pleasure, and not this nonsense that you are watching." I do not know how much the game is transformed if you pay money - I have not tried, but what was in the free version is not very pleasing.
The only thing for which I put a star is the author's efforts. I do not know whether he needs money to treat hemorrhoids or he just wants to entertain himself a little by creating games, but since he did not quit his job, then he is a great guy. And yes - all the bile of my opinion is inspired by the terrible waste of time that I felt after playing it, but looking at the positive reviews I think that someone liked it, so... well done? Probably. As we know, you can't please everyone and today I am apparently - everyone.
I don't know if it's because the author is trying to make a game with 100+ hours of play time or because he just doesn't understand what he's doing, but he managed to create a fucking black hole. And if you let him, this hole will eat up all your time. What do you need to play this? A LOT of time. Everything is stretched out as much as possible. The worst game development techniques are used. Examples? They are literally everywhere here. The plot is stretched out because you need to wait for specific events to progress. The maps are stretched out because they are huge and numerous (while NOTHING happens on them). The locations are stretched out because of terrible game design (yes, I'm the guy in the aisle of the store standing in the evenings on the way to the cashier, you and people like you!) and a bunch of obstacles that literally try to make you spend at least five more seconds of extra time. Mini-games (well... there is only one mini-game (from what I found, because my patience is not unlimited) and it is a bartender) are simply stretched out, they put you there for a minute and tell you to just stand there and do nothing, from time to time clicking on the desired drink (and the reward for the toy is also garbage, to be honest - they give you 200 bucks instead of 100 that you would get at work, which can be completed in two clicks).
Speaking about models and scenes - well, the models look funny. If it weren't for them, I probably wouldn't have paid attention to the game. The interesting fact is that they only look cool in the screenshots for the game. In the game itself, they look extremely uninteresting and not juicy. The game is full of scenes where they show you "juice boobs", "a piece of head" or use terrible angles in which you can't even see a woman's body. I think that someone might like this, but I found it disgusting.
Another stone in the garden of this work is the fact that the author is a fan of intrusive advertising. It was as if it began with a manual from Todd Howard sounding like "If you constantly offer them to buy Skyrim - they will definitely buy it!" Here is the same thing. You are constantly shoved in the face of the offer to watch "not this crap, but real scenes for real people - patron scenes that will give you real pleasure, and not this nonsense that you are watching." I do not know how much the game is transformed if you pay money - I have not tried, but what was in the free version is not very pleasing.
The only thing for which I put a star is the author's efforts. I do not know whether he needs money to treat hemorrhoids or he just wants to entertain himself a little by creating games, but since he did not quit his job, then he is a great guy. And yes - all the bile of my opinion is inspired by the terrible waste of time that I felt after playing it, but looking at the positive reviews I think that someone liked it, so... well done? Probably. As we know, you can't please everyone and today I am apparently - everyone.