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Update 0.30 - A New Route
Update 0.30 (FULL):
Mega Pixeldrain
As I teased earlier, I had a new Route planned in mind. And this update is mainly laying the foundations for that new Route.
First, I want to explain that this update only adds this new Route. While my intention was to drop a bigger update. I decided to delay it a bit more, and blend it all together in the next update. I will talk more about this in another post.
Now, I want to explain a bit about what the scope for this new Route is. Mainly, as I already revealed in the previous teaser, the main intention was to make it very heavy on the "Triggers" theme. However, as I wrote the scenes, developed the route and played through it a bit, I felt like the pace was too quick.
I had to do change my plans a bit, while also keeping the main theme intact, which was the use of "Triggers". The nature of this stronger form of "Hypnosis" gives a different approach to how the MC experiences his transformation through the game, while also having some great potential gameplay features in the future.
I'm excited to continuing developing this Route, however, as you play it, you may notice that with the amount of "Triggers" that will get added to the MC's mind, a bit of work will have to be done in order to make any of those things feel meaningful, which is what I wanted the most out of this route.
As of now, the main "Trigger" that can be exploited is one that can be triggered in the Club. Once you play through it, you'll know which one I'm talking about.
Anyways, that's enough of a post for this update. As I explained at the beginning, I wanted this to be a bigger update, but I'll push that with the other things I have in mind for the next month.
Hope you all enjoy what this new route's idea! And thank you for your support!
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Déverrouillé
One last delay + A look into the next update
Again, it's been a bit hard to feel satisfied with how the things I've been planning are turning out, so I'm taking some extra time just to be sure it turns out well enough. Also, this month's sub's will be frozen as any other month without a proper update.
To give a bit of a heads up on what I've been working on, I wanted to fully flesh out the "Slut Club" content I added some time ago. My main idea was to add some playable minigames, and I've been testing a bit with some ideas, mainly involving a rhythm based minigame or a reflex based minigame, both with different mixes of other minor mechanics.
My main point of struggle lately has been trying to find a nice way to add a good-looking UI to it, while also thinking of a way to make it feel fun and appropiate for the context of the main game behind these minigames.
I want to continue updating you guys in the next few weeks on how any future testing of these features go, but I might just put it into the bin of ideas that I'll have to polish later down the line and just focus on adding more content. I haven't fully made the decision yet with that, since I've been having fun testing these ideas, but I also want to work on some other ideas if this isn't going to work out.
Anyways, that's enough rambling. Sorry for the delay again, hope you guys can understand and thanks for your support!