Thank you very much. What a great fucking mod...the interface is fantastic. For some reason, my saved playthrough before I used this mod...my Martha route was closed. And I remember we went to the coffee shop, but the mod showed I didn't. (Fixed my route, and without this mod, I would have had to revert to a save before that event or start over.)View attachment 2143651
Overview:
An unintrusive mod for toggling the family patch and change names and choices made in the game.
Spoiler Free: Choices only appear in character tabs, when they are actually available in-game.
Does include an unintrusive family patch.
Edit 2022-12-21:
Since I'm sick, I probably won't be able to update this mod on release,
so I asked the dev for permission to update it ahead of time.
Fully forwards and backwards compatible.
I joined the gamesYou must be registered to see the links. It has a separate channel for mod-support!
Thread-Updated: 2022-12-21
Game: My Dorm
Creator: TropecitaGames |You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
Modder: RiamMar
Game Version: Universal
Game Content: 0.81
Tested on: 0.81
Mod Version: v1.1 (delete v0.7 mods folder before installing this one!)
Language: English
You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.You don't have permission to view the spoiler content. Log in or register now.
Files say v0.8; v0.8.1 only has fixes, no new choices. Fully compatible with every version of the game.
DELETE OLD MODS FOLDER FIRST
Download:
You must be registered to see the links-You must be registered to see the links-You must be registered to see the links-You must be registered to see the links
You don't have permission to view the spoiler content. Log in or register now.
View attachment 2143652 View attachment 2143653 View attachment 2143654
I'm glad my mod could help you.Thank you very much. What a great fucking mod...the interface is fantastic. For some reason, my saved playthrough before I used this mod...my Martha route was closed. And I remember we went to the coffee shop, but the mod showed I didn't. (Fixed my route, and without this mod, I would have had to revert to a save before that event or start over.)
Thanks again for this great mod. Cheers and Happy Holidays and a New Year.
Yes! Make sure to delete the mods folder though, if it's still there.With the change from the mods folder to modules, the install is still to just copy the modules folder into the game folder, right?
This applies only in the case of you using the ipatch from the games thread in combination with my mod.The install guide in the spoiler mentions something about a patch as well, but it doesn't seem super clear as well, what does that part mean?
Did you play the intro? The names should show up as soon as you named the characters in the intro or in the name chaning part of the mod. dap is the Character object that is represented by it's name, when used as a string.Not sure if anyone else has this, but looking at the decisions menu doesn't show all of the characters names, the boxes are just empty. I was able to get it to show the names again by changing the init.rpy file to have just the abbreviated default name, instead of the name with _name attached to it, so changed "dap_name" to just "dap", and that seemed to fix it.
Thanks for checking, I should have probably done that myself.I didn't do the intro, I skipped it.
I changed it back to the original stuff, then started a new game and did the intro, and the names were there.
I then started a new game and skipped the intro, and the names weren't there, so it looks like some variables might not be set when the intro is skipped
Thanks for the mod, but could you change the installation tab on the first page? That still using the old way.TL;DR:
Delete mods folder, place modules folder into game folder
If you use the ipatch from the games thread, downloadYou must be registered to see the linksand place/overwrite it in the game folder.
Yeah, totally forgot to update Installation/Deinstallation. Thanks for the hint! <3Thanks for the mod, but could you change the installation tab on the first page? That still using the old way.
There is a dev-made in-game walkthrough that you can toggle on/off at the beginning and with my mod, if you missed to do so.Can you add option for walkthrough to see what choice leads to what. When choices appear. It can be totally optional for those who don't mind semi spoiler
The mod is not intrusive and shouldn't break any save.Will this break saves if added mid playthrough or at least mess with variables? I have no problems with starting all over though if that's the case and make the saves again for branching choices.
Oh hello dev! Nice that's great to hear. I never had a problem with my saves since the start 0.1 so I thought it would break it once I've modded your game like the other games I modded. That just shows you've done a great job on the back-end since my saves never broke once.The mod is not intrusive and shouldn't break any save.
You can change variables inside the mod, and there should be no problem if you keep them consistent. For example, if you have impregnated X, the variables for X pregnant and Route with X are set to "True". If you set the pregnancy to "False" there will be no problem. If you set both to "False" there won't be a problem either. If you leave Pregnant in "True" but the route in "False" it can have some undesired effect in the dialogs.
The worst thing that has happened (until now ) is that loading a game saved in the "This is all for now" screen doesn't advance in the next update, but a little rollback and then roll forward solved it.Oh hello dev! Nice that's great to hear. I never had a problem with my saves since the start 0.1 so I thought it would break it once I've modded your game like the other games I modded. That just shows you've done a great job on the back-end since my saves never broke once.